6e0a583e8d
loading other plugin modules during plugin_init results in those other plugin modules not getting initialized properly. specifically, their DFHACK_PLUGIN_LUA_FUNCTIONS and commands don't get added to their lua module namespaces. |
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.. | ||
blueprints | ||
examples | ||
init | ||
orders | ||
professions | ||
quickfort | ||
CMakeLists.txt | ||
base_command_counts.json |