Welcome to DFHack's documentation!
==================================
Introduction
============
DFHack is a Dwarf Fortress memory access library, distributed with scripts
and plugins implementing a wide variety of useful functions and tools.
For users, it provides a significant suite of bugfixes and interface
enhancements by default, and more can be enabled. There are also many tools
(such as `plugins/workflow` or `plugins/autodump`) which can make life easier.
You can even add third-party scripts and plugins to do almost anything!
For modders, DFHack makes many things possible. Custom reactions, new
interactions, magic creature abilities, and more can be set through scripts
and custom raws. Non-standard DFHack scripts and inits can be stored in the
raw directory, making raws or saves fully self-contained for distribution -
or for coexistence in a single DF install, even with incompatible components.
For developers, DFHack unites the various ways tools access DF memory and
allows easier development of new tools. As an open-source project under
`various copyleft licences <license>`, contributions are welcome.
Documentation
=============
DFHack documentation is generated by Sphinx. Check out the table of contents
below, or the sources in the docs folder!
User Manual:
.. toctree::
:maxdepth: 2
docs/Core
docs/Plugins
docs/Scripts
Other Contents:
.. toctree::
:maxdepth: 1
docs/Authors
docs/Licenses
docs/Changelog
For Developers:
.. toctree::
:maxdepth: 1
docs/Contributing
docs/Compile
docs/Lua API
library/xml/SYNTAX