dfhack/plugins/drybuckets.cpp

57 lines
1.3 KiB
C++

// Dry Buckets : Remove all "water" objects from buckets scattered around the fortress
#include "Core.h"
#include <Console.h>
#include <Export.h>
#include <PluginManager.h>
#include <DataDefs.h>
#include "df/world.h"
#include "df/item.h"
#include "modules/Materials.h"
using std::string;
using std::vector;
using namespace DFHack;
using df::global::world;
DFhackCExport command_result df_drybuckets (Core * c, vector <string> & parameters)
{
if (!parameters.empty())
return CR_WRONG_USAGE;
CoreSuspender suspend(c);
int dried_total = 0;
for (int i = 0; i < world->items.all.size(); i++)
{
df::item *item = world->items.all[i];
if ((item->getType() == df::item_type::LIQUID_MISC) && (item->getMaterial() == DFHack::Materials::WATER))
{
item->flags.bits.garbage_colect = 1;
dried_total++;
}
}
if (dried_total)
c->con.print("Done. %d buckets of water marked for emptying.\n", dried_total);
return CR_OK;
}
DFhackCExport const char * plugin_name ( void )
{
return "drybuckets";
}
DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
{
commands.clear();
commands.push_back(PluginCommand("drybuckets", "Removes water from buckets.", df_drybuckets));
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( Core * c )
{
return CR_OK;
}