57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
// Dry Buckets : Remove all "water" objects from buckets scattered around the fortress
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#include "Core.h"
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#include <Console.h>
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#include <Export.h>
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#include <PluginManager.h>
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#include <DataDefs.h>
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#include "df/world.h"
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#include "df/item.h"
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#include "modules/Materials.h"
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using std::string;
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using std::vector;
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using namespace DFHack;
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using df::global::world;
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DFhackCExport command_result df_drybuckets (Core * c, vector <string> & parameters)
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{
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if (!parameters.empty())
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return CR_WRONG_USAGE;
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CoreSuspender suspend(c);
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int dried_total = 0;
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for (int i = 0; i < world->items.all.size(); i++)
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{
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df::item *item = world->items.all[i];
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if ((item->getType() == df::item_type::LIQUID_MISC) && (item->getMaterial() == DFHack::Materials::WATER))
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{
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item->flags.bits.garbage_colect = 1;
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dried_total++;
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}
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}
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if (dried_total)
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c->con.print("Done. %d buckets of water marked for emptying.\n", dried_total);
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return CR_OK;
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}
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DFhackCExport const char * plugin_name ( void )
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{
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return "drybuckets";
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}
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DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
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{
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commands.clear();
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commands.push_back(PluginCommand("drybuckets", "Removes water from buckets.", df_drybuckets));
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return CR_OK;
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}
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DFhackCExport command_result plugin_shutdown ( Core * c )
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{
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return CR_OK;
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} |