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Buildings.cpp
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mark tiles with magma or deep water as "not free"
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2023-03-24 15:05:17 -07:00 |
Burrows.cpp
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rename globals according to structures update
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2023-01-05 17:11:01 -08:00 |
Constructions.cpp
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…
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DFSDL.cpp
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more SDL wrapping for stonesense
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2023-02-26 21:18:16 -08:00 |
Designations.cpp
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…
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EventManager.cpp
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rename globals according to structures update
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2023-01-05 17:11:01 -08:00 |
Filesystem.cpp
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ensure elements in deepest dir are added to output list
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2023-03-11 02:01:50 -08:00 |
Graphic.cpp
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…
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Gui.cpp
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keep focus strings if they are already labeled
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2023-02-24 17:20:12 -08:00 |
Items.cpp
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fix usage of squad equipment vector
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2023-02-24 15:50:56 -08:00 |
Job.cpp
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get things to compile with the recent structure updates
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2023-01-08 11:33:14 -08:00 |
Kitchen.cpp
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properly cast for unsigned comparisons
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2023-02-02 23:57:52 -08:00 |
MapCache.cpp
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don't overwrite dig priority by accident
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2022-10-19 16:47:54 -07:00 |
Maps.cpp
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getbiometype naming, docs
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2023-01-21 20:33:40 +00:00 |
Materials.cpp
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constify some MaterialInfo methods
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2023-03-05 18:16:49 -08:00 |
Military.cpp
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use insert_into_vector, tweak docs again
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2023-02-27 02:15:26 +00:00 |
Once.cpp
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…
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Persistence.cpp
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fix persistence for changed file structure
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2023-01-06 21:24:01 -06:00 |
Random.cpp
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…
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Renderer.cpp
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comment out problematic code from Renderer
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2022-12-21 14:06:58 -08:00 |
Screen.cpp
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Merge branch 'develop' into myk_clear_tile
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2023-02-26 09:25:05 -08:00 |
Textures.cpp
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add new control panel textures
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2023-01-31 23:52:30 -08:00 |
Translation.cpp
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…
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Units.cpp
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adjust to structures change
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2023-02-26 22:04:22 -08:00 |
World.cpp
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…
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