dfhack/library/modules
Myk Taylor fe0590503f
mark tiles with magma or deep water as "not free"
2023-03-24 15:05:17 -07:00
..
Buildings.cpp mark tiles with magma or deep water as "not free" 2023-03-24 15:05:17 -07:00
Burrows.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
Constructions.cpp
DFSDL.cpp more SDL wrapping for stonesense 2023-02-26 21:18:16 -08:00
Designations.cpp
EventManager.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
Filesystem.cpp ensure elements in deepest dir are added to output list 2023-03-11 02:01:50 -08:00
Graphic.cpp
Gui.cpp keep focus strings if they are already labeled 2023-02-24 17:20:12 -08:00
Items.cpp fix usage of squad equipment vector 2023-02-24 15:50:56 -08:00
Job.cpp get things to compile with the recent structure updates 2023-01-08 11:33:14 -08:00
Kitchen.cpp properly cast for unsigned comparisons 2023-02-02 23:57:52 -08:00
MapCache.cpp don't overwrite dig priority by accident 2022-10-19 16:47:54 -07:00
Maps.cpp getbiometype naming, docs 2023-01-21 20:33:40 +00:00
Materials.cpp constify some MaterialInfo methods 2023-03-05 18:16:49 -08:00
Military.cpp use insert_into_vector, tweak docs again 2023-02-27 02:15:26 +00:00
Once.cpp
Persistence.cpp fix persistence for changed file structure 2023-01-06 21:24:01 -06:00
Random.cpp
Renderer.cpp comment out problematic code from Renderer 2022-12-21 14:06:58 -08:00
Screen.cpp Merge branch 'develop' into myk_clear_tile 2023-02-26 09:25:05 -08:00
Textures.cpp add new control panel textures 2023-01-31 23:52:30 -08:00
Translation.cpp
Units.cpp adjust to structures change 2023-02-26 22:04:22 -08:00
World.cpp