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advfort.lua
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changed weapon skill check. Might allow tools too?
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2013-03-21 11:50:14 +02:00 |
assign-rack.lua
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Abstract the back-end from the binpatch script, and use in gui/assign-rack.
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2012-11-12 12:26:31 +04:00 |
autobutcher.lua
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Added some more commands to autobutcher UI script.
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2013-04-24 23:37:05 +12:00 |
choose-weapons.lua
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Add a script to reclassify 'individual choice' weapons based on unit skill.
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2012-09-29 17:21:49 +04:00 |
clone-uniform.lua
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Add a script that clones the currently selected military uniform.
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2014-03-24 19:39:34 +04:00 |
companion-order.lua
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Missed a few spots
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2012-11-12 08:29:44 -06:00 |
gm-editor.lua
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gm-editor: Fixed bug with arrays with number indexes.
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2013-01-13 22:07:10 +02:00 |
guide-path.lua
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Add lua API functions for verifying item and material vs job_item flags.
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2012-10-17 19:16:18 +04:00 |
hello-world.lua
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Extract an abstract View superclass from Screen to handle widget trees.
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2012-10-15 15:30:00 +04:00 |
liquids.lua
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Update the lua screens to use the new key display string API function.
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2012-10-02 15:25:59 +04:00 |
mechanisms.lua
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Update the lua screens to use the new key display string API function.
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2012-10-02 15:25:59 +04:00 |
mod-manager.lua
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Update mod-manager.lua
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2014-04-08 09:07:49 +03:00 |
power-meter.lua
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Start implementing common widgets for lua screens.
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2012-10-15 20:03:18 +04:00 |
rename.lua
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Fix the rename plugin and script to use the new getSelectedBuilding API.
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2012-09-20 11:11:59 +04:00 |
room-list.lua
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Update the lua screens to use the new key display string API function.
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2012-10-02 15:25:59 +04:00 |
siege-engine.lua
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Compute quality of siege engines and use it to extend firing range.
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2014-03-07 17:34:21 +04:00 |
workflow.lua
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Implement the history graph in the workflow status screen.
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2012-12-01 16:50:03 +04:00 |
workshop-job.lua
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Tweak the workflow gui script to make the UI operate smoother.
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2012-10-25 12:15:18 +04:00 |