dfhack/plugins
Japa c659b885b6 Start a plugin to rename generated creatures to have sensible IDs 2017-01-25 23:06:03 +05:30
..
devel Fix memview x64 address display 2016-10-24 10:06:41 -04:00
diggingInvaders Modify DFHack to handle new produce() prototype. Major thanks to lethosor, and ragundo for their help in this 2016-06-13 16:57:45 -04:00
isoworld@3ff3f05da5 Update isoworld, stonesense 2015-02-22 16:51:37 -05:00
lua stockflow: Simplify calculation 2016-12-16 14:22:00 -05:00
proto Add a single bool dfproto message, to pausing and checking pause state 2016-11-06 10:08:28 +05:30
raw Fix reaction errors, make quantities more consistent 2014-02-13 11:37:04 -06:00
remotefortressreader fix remotefortressreader protobuf error in clean builds 2016-11-22 17:24:36 -05:00
rendermax Move save_dir back into cur_savegame and update submodules 2016-08-14 12:41:09 -04:00
ruby better hack to make ruby work on win64 2016-12-13 23:55:20 -06:00
skeleton Update skeleton plugin 2014-12-06 20:55:57 -05:00
stockpiles Catch exceptions in stockpile (un)serialization 2016-10-29 02:35:27 -04:00
stonesense@416bc28f2e update stonesense 2016-11-08 15:13:06 +05:30
tweak remove tweak manager-quantity 2016-05-11 17:51:57 -04:00
.keep Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
3dveins.cpp Include math.h 2016-05-22 16:45:58 -04:00
Brushes.h Avoid polluting global namespace in MapCache.h 2016-10-15 14:53:10 -04:00
CMakeLists.custom.txt Allow adding plugins temporarily without modifying plugins/CMakeLists.txt 2015-11-17 17:42:03 -05:00
CMakeLists.txt Start a plugin to rename generated creatures to have sensible IDs 2017-01-25 23:06:03 +05:30
Plugins.cmake Add .proto files to plugin sources when used, to make it conventient to open it from the IDE. 2016-11-08 15:10:01 +05:30
add-spatter.cpp Modify DFHack to handle new produce() prototype. Major thanks to lethosor, and ragundo for their help in this 2016-06-13 16:57:45 -04:00
advtools.cpp Partial compilation fixes for advtools, misery 2016-11-16 15:21:13 -05:00
autochop.cpp Shorten "ls" help for plugins 2016-04-15 16:28:41 +10:00
autodump.cpp Move ListColumn class to a separate header 2015-07-28 21:48:00 -04:00
autogems.cpp adjust autogems to work with the workshop profile changes 2016-05-14 20:15:49 -05:00
autohauler.cpp Add new job types to autohauler 2016-08-21 22:24:41 -04:00
autolabor.cpp add new jobs to autolabor 2016-02-23 19:01:14 +02:00
automaterial.cpp box-select: Fix "tiles to fill" count 2015-11-06 20:04:54 -05:00
automelt.cpp Shorten "ls" help for plugins 2016-04-15 16:28:41 +10:00
autotrade.cpp Move ListColumn class to a separate header 2015-07-28 21:48:00 -04:00
blueprint.cpp blueprint: fix compilation (i.e. undefined find) 2016-01-06 03:03:19 +03:00
building-hacks.cpp Avoid non-trivial bitfield constructors 2016-12-09 13:41:14 -05:00
buildingplan-lib.cpp buildingplan: Support floodgates, grates, bars 2016-01-31 14:50:07 -05:00
buildingplan-lib.h df::dfhack_material_category has no constructor, must be manually initialized 2016-12-18 17:58:24 -06:00
buildingplan.cpp Prevent plugins with active viewscreens from being unloaded 2016-01-01 11:15:29 -05:00
burrows.cpp Avoid non-trivial bitfield constructors 2016-12-09 13:41:14 -05:00
changeitem.cpp Fix whitespace issues 2015-02-14 22:53:06 -05:00
changelayer.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
changevein.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
cleanconst.cpp Update some plugins to use REQUIRE_GLOBAL 2014-12-03 23:26:54 -05:00
cleaners.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
cleanowned.cpp Update some plugins to use REQUIRE_GLOBAL 2014-12-03 23:26:54 -05:00
command-prompt.cpp Prevent plugins with active viewscreens from being unloaded 2016-01-01 11:15:29 -05:00
confirm.cpp Add Lua::TableInsert() helper 2016-10-15 14:55:48 -04:00
createitem.cpp Modify DFHack to handle new produce() prototype. Major thanks to lethosor, and ragundo for their help in this 2016-06-13 16:57:45 -04:00
cursecheck.cpp Update for 64-bit unit changes 2016-08-10 23:50:00 -04:00
deramp.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
dfstream.cpp Replace translate_socket_error() implementations with DescribeError() 2015-10-03 10:37:48 -04:00
dig.cpp Shorten "ls" help for plugins 2016-04-15 16:28:41 +10:00
digFlood.cpp Fix whitespace issues 2015-02-14 22:53:06 -05:00
dwarfmonitor.cpp Add Lua::TableInsert() helper 2016-10-15 14:55:48 -04:00
dwarfvet.cpp Fix tabs to spaces 2016-06-08 04:15:03 -04:00
embark-tools.cpp Prevent plugins with active viewscreens from being unloaded 2016-01-01 11:15:29 -05:00
eventful.cpp More 64-bit fixes 2016-07-26 23:47:53 -04:00
fastdwarf.cpp Update for 64-bit unit changes 2016-08-10 23:50:00 -04:00
filltraffic.cpp Shorten "ls" help for plugins 2016-04-15 16:28:41 +10:00
fix-armory.cpp Substitute removed jobtypes with working ones 2015-02-08 23:41:22 +02:00
fix-unit-occupancy.cpp fix-unit-occupancy: Account for wagon occupancy correctly 2015-12-31 13:38:38 -05:00
fixveins.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
flows.cpp Update remaining plugins to use REQUIRE_GLOBAL 2014-12-06 19:30:05 -05:00
follow.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
forceequip.cpp Shorten "ls" help for plugins 2016-04-15 16:28:41 +10:00
fortplan.cpp Shorten "ls" help for plugins 2016-04-15 16:28:41 +10:00
generated-creature-renamer.cpp Start a plugin to rename generated creatures to have sensible IDs 2017-01-25 23:06:03 +05:30
getplants.cpp Shorten "ls" help for plugins 2016-04-15 16:28:41 +10:00
hotkeys.cpp Shorten "ls" help for plugins 2016-04-15 16:28:41 +10:00
infiniteSky.cpp Shorten "ls" help for plugins 2016-04-15 16:28:41 +10:00
isoworldremote.cpp Move save_dir back into cur_savegame and update submodules 2016-08-14 12:41:09 -04:00
jobutils.cpp Update remaining plugins to use REQUIRE_GLOBAL 2014-12-06 19:30:05 -05:00
labormanager.cpp Add support for shell crafts. 2016-12-27 23:40:53 -05:00
lair.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
liquids.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
listcolumn.h Fix manipulator crash when selecting profession from empty list 2016-12-11 21:16:21 -05:00
luasocket.cpp Update clsocket and Open()/Listen() usage 2016-06-14 13:21:51 -04:00
manipulator.cpp manipulator: Sort custom professions 2016-12-15 19:18:07 -05:00
misery.cpp Re-add and update misery plugin 2016-12-10 18:22:32 -05:00
mode.cpp Add built-in enable and disable commands. 2013-09-30 13:19:51 +04:00
mousequery.cpp Use consistent key display 2016-01-04 19:31:57 -05:00
petcapRemover.cpp Update for 64-bit unit changes 2016-08-10 23:50:00 -04:00
plants.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
power-meter.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
probe.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
prospector.cpp Add a function to find viewscreens (or parents) of a given type 2015-10-02 21:50:55 -04:00
regrass.cpp Fix whitespace issues 2015-02-14 22:53:06 -05:00
rename.cpp Update remaining plugins to use REQUIRE_GLOBAL 2014-12-06 19:30:05 -05:00
resume.cpp Shorten "ls" help for plugins 2016-04-15 16:28:41 +10:00
reveal.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
search.cpp Unit list search: reset cursor position to 0 before switching pages 2016-05-17 23:23:54 -04:00
seedwatch.cpp Shorten "ls" help for plugins 2016-04-15 16:28:41 +10:00
showmood.cpp showmood: use correct console encoding 2015-12-24 21:34:38 -05:00
siege-engine.cpp Update for 64-bit unit changes 2016-08-10 23:50:00 -04:00
sort.cpp Update handling of viewscreen_workshop_profilest in Gui module, search/sort plugins 2016-05-14 11:43:37 -04:00
steam-engine.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
stockflow.cpp Shorten "ls" help for plugins 2016-04-15 16:28:41 +10:00
stocks.cpp stocks: Support getSelectedItem() 2016-12-27 17:41:32 -05:00
strangemood.cpp Update for 64-bit unit changes 2016-08-10 23:50:00 -04:00
tiletypes.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
title-folder.cpp Make title-folder work without SDL_WM_GetCaption 2016-10-08 17:02:45 -04:00
title-version.cpp title-version: Hide when loading a game (e.g. arena) 2017-01-04 12:30:59 -05:00
trackstop.cpp Add "DFHack" indicator to trackstop menus 2015-02-17 14:13:53 -05:00
tubefill.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
uicommon.h Make can_trade() return true if at least one caravan can trade 2016-04-16 17:13:00 -04:00
versionosd.cpp Tweaks! 2012-03-29 18:37:22 +02:00
workNow.cpp Shorten "ls" help for plugins 2016-04-15 16:28:41 +10:00
workflow.cpp df::dfhack_material_category has no constructor, must be manually initialized 2016-12-18 17:58:24 -06:00
zone.cpp Update for 64-bit unit changes 2016-08-10 23:50:00 -04:00