dfhack/scripts
Alexander Gavrilov ee4e3a6168 Use the new official gamelog output function in soundsense-season. 2014-04-15 19:50:23 +04:00
..
devel add scripts/devel/spawn-unit-helper.rb 2014-01-04 01:55:48 +01:00
fix Update XML, fix several scripts that were broken by field name changes 2014-04-14 12:30:34 -05:00
gui Update mod-manager.lua 2014-04-08 09:07:49 +03:00
autofarm.rb Update XML, fix several scripts that were broken by field name changes 2014-04-14 12:30:34 -05:00
autounsuspend.rb autounsuspend: check water level, make df recheck jobs on unsuspend 2014-02-27 17:38:34 +01:00
binpatch.lua Abstract the back-end from the binpatch script, and use in gui/assign-rack. 2012-11-12 12:26:31 +04:00
create-items.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
deathcause.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
dfusion.lua More scripts for dfusion. Only fixes left, and updating bin-plugins (friendship and migrants(??)) 2012-11-02 00:50:20 +02:00
digfort.rb digfort: add start() comment 2013-10-30 15:27:51 +01:00
digmat.rb digmat: ignore map borders and damp/warm stone 2013-10-14 00:39:32 +02:00
drainaquifer.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
embark.lua More work on dfusion. Embark anywhere script separated. 2012-10-21 13:42:55 +03:00
exterminate.rb exterminate: add caste specifier 2014-02-26 23:56:53 +01:00
fixnaked.lua Even more derp. 2012-07-12 11:54:03 +02:00
growcrops.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
invasion-now.lua Documented invasion-now, moved it from devel scripts, and documented digSmart in readme. 2013-06-25 19:34:13 -04:00
lever.rb scripts/lever: allow commands without calling "list" first 2014-03-24 17:53:10 +01:00
locate-ore.rb locate-ore: add message 2013-04-14 02:20:22 +02:00
lua.lua Fix the lua script not printing any errors if executing a file fails. 2013-10-01 18:58:56 +04:00
make-monarch.lua Make monarch script, for changing who is king/queen 2013-01-05 20:06:22 +02:00
masspit.rb Update plugins to match fixed field names in cage/civzone 2014-02-27 14:51:45 -06:00
multicmd.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
putontable.lua Edited use_mode in moveToBuilding. It looks like df uses either 0 or 2 and 2 is structural. 2012-05-24 14:03:05 +03:00
quicksave.lua Support controllable error presentation verbosity in lua code. 2012-06-22 16:36:50 +04:00
region-pops.lua Update XML, fix several scripts that were broken by field name changes 2014-04-14 12:30:34 -05:00
removebadthoughts.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
setfps.lua Add yet one more performance-oriented tweak for temperature updates. 2012-09-14 12:14:36 +04:00
siren.lua follow rename unit.military.squad_index to squad_id in df-structures 2012-10-20 22:35:39 +02:00
soundsense-season.lua Use the new official gamelog output function in soundsense-season. 2014-04-15 19:50:23 +04:00
source.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
startdwarf.rb scripts/startdwarf 2013-04-30 18:38:51 +02:00
stripcaged.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
superdwarf.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
unsuspend.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00