dfhack/library/modules
Alexander Gavrilov 63d8267606 Decode ice under constructions if possible, but never write it out. 2013-10-10 12:15:50 +04:00
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Buildings.cpp Fix issue #195 - off by one error in building dimensions 2013-04-24 17:41:25 +02:00
Burrows.cpp Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Constructions.cpp EventManager: made Buildings module keep track of buildings so that it 2013-01-01 22:22:31 -05:00
Engravings.cpp Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
EventManager.cpp EventManager: use WORLD_LOADED instead of MAP_LOADED. 2013-01-03 22:47:27 -05:00
Graphic.cpp Get rid of tabs 2012-11-16 15:33:36 -06:00
Gui.cpp Compute detailed focus string for the hauling menu. 2012-10-11 12:36:17 +04:00
Items.cpp Naming consistency 2012-11-16 15:35:34 -06:00
Job.cpp job: unk2 -> subtype 2013-05-05 03:55:08 +02:00
MapCache.cpp Decode ice under constructions if possible, but never write it out. 2013-10-10 12:15:50 +04:00
Maps.cpp Split MapCache code from Maps.cpp 2013-10-07 16:58:10 +04:00
Materials.cpp Implement a MapCache api for writing base layer tiles of arbitrary stone. 2013-10-10 12:15:50 +04:00
Notes.cpp Make it build and run on linux (no stonesense, df2mc, dfusion) 2012-02-09 03:07:26 +01:00
Random.cpp Implement a template-based classical Perlin noise generator. 2013-10-01 18:58:04 +04:00
Screen.cpp Detect mouse press events for lua. 2012-12-02 14:43:23 +04:00
Translation.cpp Make rename unit reset the name if it becomes completely empty. 2012-12-08 20:39:57 +04:00
Units.cpp Update xml definitions. 2013-08-16 18:25:16 +04:00
Vermin.cpp Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Windows.cpp Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
World.cpp Ensure AddPersistentData won't create duplicate ids. 2012-11-16 18:45:51 +04:00
kitchen.cpp Merge further changes (???) 2012-09-10 09:19:21 -04:00