.. |
Dfusion
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Merge remote-tracking branch 'warmist/master'
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2012-11-12 10:50:48 +04:00 |
devel
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Correct autolabor2 for changes in structures.
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2013-02-13 16:00:09 -06:00 |
df2mc@a80abe848e
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Move depends out of main library, make them (static) libraries.
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2012-03-13 14:46:48 +01:00 |
dwarfexport
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Merge https://github.com/danaris/dfhack
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2012-06-14 00:00:36 +02:00 |
lua
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friendship.lua: removed debug printing
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2013-02-15 20:21:33 +02:00 |
mapexport
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ditch the unused Vegetation module
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2012-12-06 23:47:25 +01:00 |
proto
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Support renaming some buildings, and arbitrary units, via gui script.
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2012-09-05 21:27:42 +04:00 |
raw
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Add a special workshop for add spatter reactions into example raws.
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2012-10-10 18:29:59 +04:00 |
ruby
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ruby: typo in autogen/int8_t
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2013-02-17 02:05:01 +01:00 |
skeleton
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Tweaks!
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2012-03-29 18:37:22 +02:00 |
stonesense@75df766263
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Another update to stonesense :-P
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2013-03-15 14:30:21 -04:00 |
.keep
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Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts.
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2011-06-20 01:12:07 +02:00 |
Brushes.h
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Brush output lists numbers, update xml.
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2012-05-11 07:00:18 +02:00 |
CMakeLists.txt
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Merge branch 'master' of https://github.com/peterix/dfhack
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2013-03-16 12:51:31 +13:00 |
Plugins.cmake
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Swap order of includes to work around silly compiler/assembler bug on OS X
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2012-07-02 11:02:48 -04:00 |
add-spatter.cpp
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Follow the change in the base-type of job_skill.
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2012-10-26 20:29:21 +04:00 |
advtools.cpp
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Rename general_ref vectors for consistency
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2012-11-12 08:27:58 -06:00 |
autoSyndrome.cpp
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Communicate the Plugin pointer to the plugin in a decent sort of way.
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2013-02-13 14:45:24 +04:00 |
autodump.cpp
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follow rename itemst.flags.artifact1 -> artifact
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2012-11-28 19:48:47 +01:00 |
autolabor.cpp
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Reinstate old autolabor in its original place.
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2013-02-13 13:34:39 -06:00 |
automaterial.cpp
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Allow planned constructions orthogonal to stairs
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2013-03-16 12:26:37 +13:00 |
buildingplan.cpp
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Fix crash when persistent data refers to missing buildings. Can only happen if planned buildings are removed with the plugin removed, then the game is reloaded after the plugin is put back.
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2013-03-13 21:44:33 +13:00 |
burrows.cpp
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Dissolve the World module class into a namespace.
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2012-10-06 13:46:20 +04:00 |
catsplosion.cpp
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Mass fixage
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2012-04-18 04:12:11 +02:00 |
changeitem.cpp
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zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug)
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2012-04-15 23:21:36 +02:00 |
changelayer.cpp
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Follow change in xml again.
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2012-08-27 23:03:02 +04:00 |
changevein.cpp
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More maps api refactoring and renaming.
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2012-04-11 12:01:27 +04:00 |
cleaners.cpp
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ditch the unused Vegetation module
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2012-12-06 23:47:25 +01:00 |
cleanowned.cpp
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Get rid of tabs
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2012-11-16 15:33:36 -06:00 |
colonies.cpp
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |
createitem.cpp
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Get entity from unit->civ_id instead of from ui (so it works in advmode), and only get site in fortress mode
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2013-02-28 10:00:00 -06:00 |
cursecheck.cpp
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Tweaks!
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2012-03-29 18:37:22 +02:00 |
deramp.cpp
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More maps api refactoring and renaming.
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2012-04-11 12:01:27 +04:00 |
dfstream.cpp
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Get rid of tabs
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2012-11-16 15:33:36 -06:00 |
dig.cpp
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Fixed some memory leaks.
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2012-08-27 14:42:00 -04:00 |
drybuckets.cpp
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Follow a typo fix in flag name.
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2012-03-30 10:44:52 +04:00 |
dwarfmonitor.cpp
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Add all fortress dwarves to happiness monitor.
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2013-03-16 10:29:17 +13:00 |
eventful.cpp
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Fix for eventful and a advfort not to show worn items.
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2013-03-09 12:54:07 +02:00 |
fastdwarf.cpp
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Fix "fastdwarf" command to print syntax where appropriate, silence warning
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2012-10-17 07:57:14 -05:00 |
feature.cpp
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Tweaks!
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2012-03-29 18:37:22 +02:00 |
filltraffic.cpp
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Get rid of tabs
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2012-11-16 15:33:36 -06:00 |
fix-armory.cpp
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Merge branch 'canStepBetween' into recent
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2013-01-05 18:10:29 -05:00 |
fixpositions.cpp
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Synchronize with changes to df-structures
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2012-07-16 20:56:46 -05:00 |
fixveins.cpp
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More maps api refactoring and renaming.
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2012-04-11 12:01:27 +04:00 |
flows.cpp
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |
follow.cpp
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Dissolve the World module class into a namespace.
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2012-10-06 13:46:20 +04:00 |
forceequip.cpp
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Get rid of tabs
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2012-11-16 15:33:36 -06:00 |
getplants.cpp
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ditch the unused Vegetation module
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2012-12-06 23:47:25 +01:00 |
infiniteSky.cpp
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Infinite sky: bug with z level flags.
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2013-01-13 15:28:17 -05:00 |
initflags.cpp
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |
jobutils.cpp
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Merge further changes (???)
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2012-09-10 09:19:21 -04:00 |
lair.cpp
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Add revforget command, lair plugin
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2012-03-11 22:25:30 +01:00 |
liquids.cpp
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ditch the unused Vegetation module
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2012-12-06 23:47:25 +01:00 |
manipulator.cpp
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Adjust minimum widths so they actually work at 80x25 without glitching out
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2012-11-24 11:13:54 -06:00 |
misery.cpp
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Tabs to spaces.
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2012-08-27 16:05:23 -04:00 |
mode.cpp
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Dissolve the World module class into a namespace.
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2012-10-06 13:46:20 +04:00 |
plants.cpp
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ditch the unused Vegetation module
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2012-12-06 23:47:25 +01:00 |
power-meter.cpp
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Dissolve the World module class into a namespace.
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2012-10-06 13:46:20 +04:00 |
probe.cpp
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Follow change in xml again.
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2012-08-27 23:03:02 +04:00 |
prospector.cpp
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ditch the unused Vegetation module
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2012-12-06 23:47:25 +01:00 |
regrass.cpp
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regrass: leaves tiles with the no_grow flag alone (avoids regrassing roads etc you embark on)
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2012-04-23 00:34:19 +02:00 |
rename.cpp
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Dissolve the World module class into a namespace.
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2012-10-06 13:46:20 +04:00 |
resume.cpp
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Plugin to easily find and resume suspended constructions
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2013-02-02 02:24:05 +13:00 |
reveal.cpp
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Dissolve the World module class into a namespace.
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2012-10-06 13:46:20 +04:00 |
search.cpp
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Copy fixes from r3 to fix search issues in Nobles screen.
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2013-03-13 22:21:30 +13:00 |
seedwatch.cpp
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Dissolve the World module class into a namespace.
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2012-10-06 13:46:20 +04:00 |
showmood.cpp
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Rename general_ref vectors for consistency
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2012-11-12 08:27:58 -06:00 |
siege-engine.cpp
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Add a few utility functions to the main library.
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2012-10-30 12:40:26 +04:00 |
sort.cpp
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fix for updated viewlist_petst
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2012-09-26 18:22:07 +02:00 |
steam-engine.cpp
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Update for temperaturest
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2012-11-12 11:54:21 -06:00 |
stockpiles.cpp
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Tweaks!
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2012-03-29 18:37:22 +02:00 |
tiletypes.cpp
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ditch the unused Vegetation module
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2012-12-06 23:47:25 +01:00 |
trueTransformation.cpp
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Binsearch in units.active can't possibly work, ever.
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2013-02-14 13:13:25 +04:00 |
tubefill.cpp
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More maps api refactoring and renaming.
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2012-04-11 12:01:27 +04:00 |
tweak.cpp
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Fix a problem in binpatch.lua and comment out debug messages in tweak.
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2013-02-26 12:29:02 +04:00 |
uicommon.h
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WIP - More logical categories and variable windows
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2013-03-07 22:27:06 +13:00 |
versionosd.cpp
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Tweaks!
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2012-03-29 18:37:22 +02:00 |
weather.cpp
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Dissolve the World module class into a namespace.
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2012-10-06 13:46:20 +04:00 |
workNow.cpp
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Work now: also update dig on pause.
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2013-01-05 12:50:44 -05:00 |
workflow.cpp
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Fix bad refactor
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2013-01-18 23:29:08 +13:00 |
zone.cpp
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Merge branch 'master' of https://github.com/peterix/dfhack
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2013-03-16 12:51:31 +13:00 |