dfhack/plugins
Anuradha Dissanayake b961cb6a09 Merge branch 'master' of https://github.com/peterix/dfhack 2013-03-16 12:51:31 +13:00
..
Dfusion Merge remote-tracking branch 'warmist/master' 2012-11-12 10:50:48 +04:00
devel Correct autolabor2 for changes in structures. 2013-02-13 16:00:09 -06:00
df2mc@a80abe848e Move depends out of main library, make them (static) libraries. 2012-03-13 14:46:48 +01:00
dwarfexport Merge https://github.com/danaris/dfhack 2012-06-14 00:00:36 +02:00
lua friendship.lua: removed debug printing 2013-02-15 20:21:33 +02:00
mapexport ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
proto Support renaming some buildings, and arbitrary units, via gui script. 2012-09-05 21:27:42 +04:00
raw Add a special workshop for add spatter reactions into example raws. 2012-10-10 18:29:59 +04:00
ruby ruby: typo in autogen/int8_t 2013-02-17 02:05:01 +01:00
skeleton Tweaks! 2012-03-29 18:37:22 +02:00
stonesense@75df766263 Another update to stonesense :-P 2013-03-15 14:30:21 -04:00
.keep Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
Brushes.h Brush output lists numbers, update xml. 2012-05-11 07:00:18 +02:00
CMakeLists.txt Merge branch 'master' of https://github.com/peterix/dfhack 2013-03-16 12:51:31 +13:00
Plugins.cmake Swap order of includes to work around silly compiler/assembler bug on OS X 2012-07-02 11:02:48 -04:00
add-spatter.cpp Follow the change in the base-type of job_skill. 2012-10-26 20:29:21 +04:00
advtools.cpp Rename general_ref vectors for consistency 2012-11-12 08:27:58 -06:00
autoSyndrome.cpp Communicate the Plugin pointer to the plugin in a decent sort of way. 2013-02-13 14:45:24 +04:00
autodump.cpp follow rename itemst.flags.artifact1 -> artifact 2012-11-28 19:48:47 +01:00
autolabor.cpp Reinstate old autolabor in its original place. 2013-02-13 13:34:39 -06:00
automaterial.cpp Allow planned constructions orthogonal to stairs 2013-03-16 12:26:37 +13:00
buildingplan.cpp Fix crash when persistent data refers to missing buildings. Can only happen if planned buildings are removed with the plugin removed, then the game is reloaded after the plugin is put back. 2013-03-13 21:44:33 +13:00
burrows.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
catsplosion.cpp Mass fixage 2012-04-18 04:12:11 +02:00
changeitem.cpp zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug) 2012-04-15 23:21:36 +02:00
changelayer.cpp Follow change in xml again. 2012-08-27 23:03:02 +04:00
changevein.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
cleaners.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
cleanowned.cpp Get rid of tabs 2012-11-16 15:33:36 -06:00
colonies.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
createitem.cpp Get entity from unit->civ_id instead of from ui (so it works in advmode), and only get site in fortress mode 2013-02-28 10:00:00 -06:00
cursecheck.cpp Tweaks! 2012-03-29 18:37:22 +02:00
deramp.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
dfstream.cpp Get rid of tabs 2012-11-16 15:33:36 -06:00
dig.cpp Fixed some memory leaks. 2012-08-27 14:42:00 -04:00
drybuckets.cpp Follow a typo fix in flag name. 2012-03-30 10:44:52 +04:00
dwarfmonitor.cpp Add all fortress dwarves to happiness monitor. 2013-03-16 10:29:17 +13:00
eventful.cpp Fix for eventful and a advfort not to show worn items. 2013-03-09 12:54:07 +02:00
fastdwarf.cpp Fix "fastdwarf" command to print syntax where appropriate, silence warning 2012-10-17 07:57:14 -05:00
feature.cpp Tweaks! 2012-03-29 18:37:22 +02:00
filltraffic.cpp Get rid of tabs 2012-11-16 15:33:36 -06:00
fix-armory.cpp Merge branch 'canStepBetween' into recent 2013-01-05 18:10:29 -05:00
fixpositions.cpp Synchronize with changes to df-structures 2012-07-16 20:56:46 -05:00
fixveins.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
flows.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
follow.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
forceequip.cpp Get rid of tabs 2012-11-16 15:33:36 -06:00
getplants.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
infiniteSky.cpp Infinite sky: bug with z level flags. 2013-01-13 15:28:17 -05:00
initflags.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
jobutils.cpp Merge further changes (???) 2012-09-10 09:19:21 -04:00
lair.cpp Add revforget command, lair plugin 2012-03-11 22:25:30 +01:00
liquids.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
manipulator.cpp Adjust minimum widths so they actually work at 80x25 without glitching out 2012-11-24 11:13:54 -06:00
misery.cpp Tabs to spaces. 2012-08-27 16:05:23 -04:00
mode.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
plants.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
power-meter.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
probe.cpp Follow change in xml again. 2012-08-27 23:03:02 +04:00
prospector.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
regrass.cpp regrass: leaves tiles with the no_grow flag alone (avoids regrassing roads etc you embark on) 2012-04-23 00:34:19 +02:00
rename.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
resume.cpp Plugin to easily find and resume suspended constructions 2013-02-02 02:24:05 +13:00
reveal.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
search.cpp Copy fixes from r3 to fix search issues in Nobles screen. 2013-03-13 22:21:30 +13:00
seedwatch.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
showmood.cpp Rename general_ref vectors for consistency 2012-11-12 08:27:58 -06:00
siege-engine.cpp Add a few utility functions to the main library. 2012-10-30 12:40:26 +04:00
sort.cpp fix for updated viewlist_petst 2012-09-26 18:22:07 +02:00
steam-engine.cpp Update for temperaturest 2012-11-12 11:54:21 -06:00
stockpiles.cpp Tweaks! 2012-03-29 18:37:22 +02:00
tiletypes.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
trueTransformation.cpp Binsearch in units.active can't possibly work, ever. 2013-02-14 13:13:25 +04:00
tubefill.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
tweak.cpp Fix a problem in binpatch.lua and comment out debug messages in tweak. 2013-02-26 12:29:02 +04:00
uicommon.h WIP - More logical categories and variable windows 2013-03-07 22:27:06 +13:00
versionosd.cpp Tweaks! 2012-03-29 18:37:22 +02:00
weather.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
workNow.cpp Work now: also update dig on pause. 2013-01-05 12:50:44 -05:00
workflow.cpp Fix bad refactor 2013-01-18 23:29:08 +13:00
zone.cpp Merge branch 'master' of https://github.com/peterix/dfhack 2013-03-16 12:51:31 +13:00