46 lines
986 B
C++
46 lines
986 B
C++
#ifndef CL_MOD_VEGETATION
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#define CL_MOD_VEGETATION
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/*
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* DF vegetation - stuff that grows and gets cut down or trampled by dwarves
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*/
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#include "dfhack/DFExport.h"
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namespace DFHack
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{
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/*
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types
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0: sapling?, dead sapling?, grown maple tree
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1: willow sapling?
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2: shrub
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3: shrub near water!
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*/
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struct t_tree
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{
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uint16_t type; // +0x6C
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uint16_t material; // +0x6E
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uint16_t x; // +0x70
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uint16_t y; // +0x72
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uint16_t z; // +0x74
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/*
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junk_fill<0xA> junk;
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uint32_t flags; // +0x80 maybe?
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*/
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uint32_t address;
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};
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class DFContextPrivate;
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class DFHACK_EXPORT Vegetation
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{
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public:
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Vegetation(DFContextPrivate * d);
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~Vegetation();
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bool Start(uint32_t & numTrees);
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bool Read (const uint32_t index, t_tree & shrubbery);
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bool Finish();
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private:
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struct Private;
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Private *d;
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};
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}
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#endif
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