dfhack/library/include/modules
lethosor aa6c4094c5
Use SDL_ShowSimpleMessageBox in Core::fatal()
This allows the message to be displayed consistently in a dialog on all platforms.
2023-09-21 01:13:07 -04:00
..
Buildings.h remove need to ignore warnings for dfhack-dependent targets 2023-06-25 17:44:06 -07:00
Burrows.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Constructions.h Fix issues in construction module 2022-10-12 21:32:27 +01:00
DFSDL.h Use SDL_ShowSimpleMessageBox in Core::fatal() 2023-09-21 01:13:07 -04:00
DFSteam.h launch DFHack through steam if DF is run from steam 2023-05-20 02:59:39 -07:00
Designations.h Designate the correct tile for trees with multi-tile trunks 2017-05-05 21:25:25 -04:00
EventManager.h Fixes build errors 2022-04-18 23:53:23 -07:00
Filesystem.h Use initial working directory as process path on Linux, and expose to Lua 2020-11-12 19:07:51 -05:00
Graphic.h move SDL shims to a new DFSDL module 2023-01-04 17:15:32 -08:00
Gui.h Add getSelectedCivZone to dfhack.gui 2023-02-13 15:22:33 -08:00
GuiHooks.h Fix GCC warnings in 'tweak kitchen-prefs-all' and dev plugins 2018-06-01 10:02:38 -04:00
Items.h remove caravan_buying param from getValue call 2023-08-06 17:38:34 -07:00
Job.h fix and reinstate heat safety filter 2023-09-03 11:54:32 -07:00
Kitchen.h don't use negative plant indices 2023-02-02 23:33:24 -08:00
MapCache.h don't overwrite dig priority by accident 2022-10-19 16:47:54 -07:00
Maps.h add ASCII-mode highlight for smoothing and carving designations 2023-09-10 05:29:55 -07:00
Materials.h constify some MaterialInfo methods 2023-03-05 18:16:49 -08:00
Military.h address some review comments 2023-02-26 18:05:35 +00:00
Once.h Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
PerlinNoise.inc Use a cast instead of floor in perlin noise for performance. 2013-10-10 12:15:50 +04:00
Persistence.h Use viewscreen_savegamest instead of viewscreen_optionst 2018-08-26 19:05:44 -05:00
Random.h Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
Renderer.h more new var names 2022-12-22 05:16:40 +00:00
Screen.h pass getAnyStockpile and getAnyCivZone through ZScreens 2023-08-28 13:27:46 -07:00
Textures.h review 2023-08-30 07:38:21 +03:00
Translation.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Units.h add training check functions to Units 2023-08-20 10:08:25 -07:00
World.h Apply initial pre-commit config 2022-04-12 14:48:19 -04:00