dfhack/library/include/modules
Kelly Kinkade f1ed469ca3 implement `Buildings::completebuild` function export from DF
to be used by `build-now`
2023-11-06 22:28:21 -06:00
..
Buildings.h implement `Buildings::completebuild` function export from DF 2023-11-06 22:28:21 -06:00
Burrows.h implement burrow name matching with ignoring plus 2023-11-02 13:55:08 -07:00
Constructions.h Fix issues in construction module 2022-10-12 21:32:27 +01:00
DFSDL.h Use SDL_ShowSimpleMessageBox in Core::fatal() 2023-09-21 01:13:07 -04:00
DFSteam.h launch DFHack through steam if DF is run from steam 2023-05-20 02:59:39 -07:00
Designations.h
EventManager.h Fixes build errors 2022-04-18 23:53:23 -07:00
Filesystem.h
Graphic.h move SDL shims to a new DFSDL module 2023-01-04 17:15:32 -08:00
Gui.h allow getMousePos to return out of bounds coordinates 2023-11-06 06:01:15 -08:00
GuiHooks.h
Items.h implement simulated `Items::getCapacity` 2023-10-16 11:08:36 -05:00
Job.h fix and reinstate heat safety filter 2023-09-03 11:54:32 -07:00
Kitchen.h don't use negative plant indices 2023-02-02 23:33:24 -08:00
MapCache.h don't overwrite dig priority by accident 2022-10-19 16:47:54 -07:00
Maps.h add api for getting the walkability group of a tile 2023-10-29 16:36:02 -07:00
Materials.h constify some MaterialInfo methods 2023-03-05 18:16:49 -08:00
Military.h address some review comments 2023-02-26 18:05:35 +00:00
Once.h Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
PerlinNoise.inc
Persistence.h
Random.h
Renderer.h more new var names 2022-12-22 05:16:40 +00:00
Screen.h centralize management of mouse state 2023-10-01 16:28:18 -07:00
Textures.h reserved texpos range 2023-09-24 11:44:03 +03:00
Translation.h
Units.h add training check functions to Units 2023-08-20 10:08:25 -07:00
World.h Apply initial pre-commit config 2022-04-12 14:48:19 -04:00