dfhack/tools/playground
Matthew Cline 87e7ce5b1d New actions and creature filters, plus minor stuff
Multiple changes:
* Slight rearrangement of help message.
* Fixed bug where "Dead" flag wasn't being displayed with
  --showallflags.
* Added option "-saf" as a shortcut for --showallflags.
* Creature origin (memory pointer) and civilization number are
  displayed in the multi-line listing.
* Split logic for testing if creature is to be used off into it's
  own function, which is easier to read.
* Added "--type" filter, which can select tame creatures, wild
  creatures, demonic creatures, and so on.  If the creature type
  hasn't been changed from the default of DWARF then's it's
  automatically changed to ALL (but can still explicitly be set
  via '-c DWARF')
* Added actions to tame selected creatures and to mark them for
  butchering.
2011-07-07 00:48:57 -07:00
..
CMakeLists.txt Fix memory.xml and pdcurses.dll copy problems for good. 2011-05-26 12:33:38 +02:00
catsplosion.cpp Rename memory_info and its factory class. 2010-08-20 14:10:05 +02:00
copypaste.cpp Fix many warnings from MSVC builds. 2011-05-23 21:30:51 +02:00
creaturemanager.cpp New actions and creature filters, plus minor stuff 2011-07-07 00:48:57 -07:00
dfbauxite.cpp Moving stuff around, part 2 2010-05-26 06:48:23 +02:00
dftry.cpp Fix many warnings from MSVC builds. 2011-05-23 21:30:51 +02:00
digger.cpp Big ugly deuglyfication of DFTileTypes and its use in the tools. 2011-04-17 13:06:19 +02:00
digger2.cpp Big ugly deuglyfication of DFTileTypes and its use in the tools. 2011-04-17 13:06:19 +02:00
digpattern.cpp Fix for materialAt()->veinMaterialAt() 2011-04-12 13:16:10 +02:00
findnameindexes.cpp Make sure things build with playground turned on. 2011-03-21 21:29:54 +01:00
fix-3708.cpp Big messy commit... 2011-04-20 01:28:47 +02:00
hellhole.cpp Fun with tiletypes. Expect explosions. 2011-04-28 23:00:52 +02:00
hexsearch2.c Added hexsearch (only as a template to base further work on) 2010-06-01 23:59:48 +02:00
hexsearch2.h Added hexsearch (only as a template to base further work on) 2010-06-01 23:59:48 +02:00
itemdesignator.cpp The item designator tool lives again. 2011-04-16 23:57:04 +02:00
moodump.cpp Rename memory_info and its factory class. 2010-08-20 14:10:05 +02:00
paths.cpp Keeping the current working directory addition, but reverting the current tileset and color stuff, as the tileset was just an initializer, not the actual current one, just going to have to read the init.txt file myself 2010-09-13 09:45:53 -04:00
primitives.cpp Sync, autosearch skeleton. 2011-02-08 22:55:40 +01:00
printtiletypes.cpp Big ugly deuglyfication of DFTileTypes and its use in the tools. 2011-04-17 13:06:19 +02:00
renamer.cpp Make sure things build with playground turned on. 2011-03-21 21:29:54 +01:00
test.c The C test tool doesn't compile as a plain C program! 2011-04-10 15:36:01 +02:00
typeblocks.cpp Fix liquids bug, added status checks to Maps (still not the real thing, but better) 2010-06-17 06:46:20 +02:00