..
Buildings.cpp
Fix issue #195 - off by one error in building dimensions
2013-04-24 17:41:25 +02:00
Burrows.cpp
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00
Constructions.cpp
EventManager: made Buildings module keep track of buildings so that it
2013-01-01 22:22:31 -05:00
Engravings.cpp
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00
EventManager.cpp
EventManager: use WORLD_LOADED instead of MAP_LOADED.
2013-01-03 22:47:27 -05:00
Graphic.cpp
Get rid of tabs
2012-11-16 15:33:36 -06:00
Gui.cpp
Compute detailed focus string for the hauling menu.
2012-10-11 12:36:17 +04:00
Items.cpp
Naming consistency
2012-11-16 15:35:34 -06:00
Job.cpp
job: unk2 -> subtype
2013-05-05 03:55:08 +02:00
Maps.cpp
Merge branch 'canStepBetween' into recent
2013-01-05 18:10:29 -05:00
Materials.cpp
Small fix to sync dfhack with the structures.
2013-01-15 23:41:43 +01:00
Notes.cpp
Make it build and run on linux (no stonesense, df2mc, dfusion)
2012-02-09 03:07:26 +01:00
Random.cpp
Implement a template-based classical Perlin noise generator.
2013-10-01 18:58:04 +04:00
Screen.cpp
Detect mouse press events for lua.
2012-12-02 14:43:23 +04:00
Translation.cpp
Make rename unit reset the name if it becomes completely empty.
2012-12-08 20:39:57 +04:00
Units.cpp
Update xml definitions.
2013-08-16 18:25:16 +04:00
Vermin.cpp
Get rid of Simple namespace, Gui module is now a namespace.
2012-03-03 14:38:24 +01:00
Windows.cpp
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00
World.cpp
Ensure AddPersistentData won't create duplicate ids.
2012-11-16 18:45:51 +04:00
kitchen.cpp
Merge further changes (???)
2012-09-10 09:19:21 -04:00