dfhack/library/modules
Dan Amlund 38491b4be8 add checks to avoid potential segfaults. use more dfhack idiomatic code 2018-01-31 20:10:40 +01:00
..
Buildings.cpp Update xml and all uses of job_handler 2017-11-25 00:59:59 -05:00
Burrows.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
Constructions.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
Designations.cpp Update xml and all uses of job_handler 2017-11-25 00:59:59 -05:00
Engravings.cpp
EventManager.cpp Update xml and all uses of job_handler 2017-11-25 00:59:59 -05:00
Filesystem.cpp Fix a bunch of 64-bit Windows warnings 2017-07-21 13:30:05 -05:00
Graphic.cpp
Gui.cpp add checks to avoid potential segfaults. use more dfhack idiomatic code 2018-01-31 20:10:40 +01:00
Items.cpp fixing getItemBaseValue() for cheese, sheets and instruments 2017-06-26 09:17:23 +12:00
Job.cpp Update xml and all uses of job_handler 2017-11-25 00:59:59 -05:00
MapCache.cpp Add designation priority support to MapCache and dig plugin 2018-01-21 19:27:16 -05:00
Maps.cpp Add designation priority support to MapCache and dig plugin 2018-01-21 19:27:16 -05:00
Materials.cpp Add 'undisturbed' flag to job item checks 2015-10-26 02:19:41 +01:00
Notes.cpp
Once.cpp
Random.cpp
Renderer.cpp Add Renderer module - safer way to install custom renderers 2015-10-21 17:18:39 -04:00
Screen.cpp getKeyDisplay: use enabler::GetKeyDisplay() 2017-12-25 20:14:11 -05:00
Translation.cpp Made DFHack buildable. Also added plant proto definitions 2014-07-23 19:57:47 +05:30
Units.cpp Add unit and tile visibility functions 2017-06-10 21:54:08 -04:00
Vermin.cpp
Windows.cpp
World.cpp Move save_dir back into cur_savegame and update submodules 2016-08-14 12:41:09 -04:00
kitchen.cpp