326 lines
6.6 KiB
C++
326 lines
6.6 KiB
C++
/*
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www.sourceforge.net/projects/dfhack
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Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include <string>
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#include <map>
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#include <vector>
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#include <algorithm>
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using namespace std;
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#include "dfhack-c/modules/Creatures_C.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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int Creatures_Start(DFHackObject* cPtr, uint32_t* numCreatures)
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{
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if(cPtr != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->Start(*numCreatures);
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}
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return -1;
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}
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int Creatures_Finish(DFHackObject* cPtr)
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{
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if(cPtr != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->Finish();
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}
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return -1;
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}
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int32_t Creatures_ReadCreatureInBox(DFHackObject* cPtr, const int32_t index, t_creature* furball, const uint16_t x1, const uint16_t y1, const uint16_t z1, const uint16_t x2, const uint16_t y2, const uint16_t z2)
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{
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if(cPtr != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->ReadCreatureInBox(index, *furball, x1, y1, z1, x2, y2, z2);
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}
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return -1;
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}
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int Creatures_ReadCreature(DFHackObject* cPtr, const int32_t index, t_creature* furball)
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{
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if(cPtr != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->ReadCreature(index, *furball);
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}
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return -1;
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}
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t_material* Creatures_ReadJob(DFHackObject* cPtr, const t_creature* furball)
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{
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if(cPtr != NULL)
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{
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std::vector<t_material> mat;
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if(((DFHack::Creatures*)cPtr)->ReadJob(furball, mat))
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{
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if(mat.size() <= 0)
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return NULL;
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t_material* buf = NULL;
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(*alloc_material_buffer_callback)(&buf, mat.size());
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if(buf != NULL)
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{
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copy(mat.begin(), mat.end(), buf);
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return buf;
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}
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else
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return NULL;
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}
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else
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return NULL;
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}
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return NULL;
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}
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uint32_t* Creatures_ReadInventoryIdx(DFHackObject* cPtr, const uint32_t index)
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{
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if(cPtr != NULL)
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{
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std::vector<uint32_t> item;
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if(((DFHack::Creatures*)cPtr)->ReadInventoryIdx(index, item))
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{
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if(item.size() <= 0)
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return NULL;
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uint32_t* buf = NULL;
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(*alloc_uint_buffer_callback)(&buf, item.size());
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if(buf != NULL)
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{
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copy(item.begin(), item.end(), buf);
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return buf;
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}
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else
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return NULL;
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}
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}
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return NULL;
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}
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uint32_t* Creatures_ReadInventoryPtr(DFHackObject* cPtr, const uint32_t index)
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{
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if(cPtr != NULL)
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{
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std::vector<uint32_t> item;
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if(((DFHack::Creatures*)cPtr)->ReadInventoryPtr(index, item))
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{
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if(item.size() <= 0)
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return NULL;
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uint32_t* buf = NULL;
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(*alloc_uint_buffer_callback)(&buf, item.size());
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if(buf != NULL)
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{
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copy(item.begin(), item.end(), buf);
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return buf;
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}
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else
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return NULL;
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}
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}
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return NULL;
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}
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uint32_t Creatures_GetDwarfRaceIndex(DFHackObject* cPtr)
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{
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if(cPtr != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->GetDwarfRaceIndex();
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}
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return 0;
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}
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int32_t Creatures_GetDwarfCivId(DFHackObject* cPtr)
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{
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if(cPtr != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->GetDwarfCivId();
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}
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return -1;
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}
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int Creatures_WriteLabors(DFHackObject* cPtr, const uint32_t index, uint8_t labors[NUM_CREATURE_LABORS])
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{
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if(cPtr != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->WriteLabors(index, labors);
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}
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return -1;
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}
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int Creatures_WriteHappiness(DFHackObject* cPtr, const uint32_t index, const uint32_t happiness_value)
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{
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if(cPtr != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->WriteHappiness(index, happiness_value);
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}
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return -1;
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}
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int Creatures_WriteFlags(DFHackObject* cPtr, const uint32_t index, const uint32_t flags1, const uint32_t flags2)
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{
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if(cPtr != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->WriteFlags(index, flags1, flags2);
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}
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return -1;
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}
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int Creatures_WriteFlags3(DFHackObject* cPtr, const uint32_t index, const uint32_t flags1, const uint32_t flags2, const uint32_t flags3)
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{
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if(cPtr != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->WriteFlags(index, flags1, flags2,
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flags3);
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}
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return -1;
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}
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int Creatures_WriteSkills(DFHackObject* cPtr, const uint32_t index, const t_soul* soul)
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{
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if(cPtr != NULL && soul != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->WriteSkills(index, *soul);
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}
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return -1;
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}
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int Creatures_WriteAttributes(DFHackObject* cPtr, const uint32_t index, const t_creature* creature)
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{
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if(cPtr != NULL && creature != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->WriteAttributes(index, *creature);
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}
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return -1;
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}
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int Creatures_WriteSex(DFHackObject* cPtr, const uint32_t index, const uint8_t sex)
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{
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if(cPtr != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->WriteSex(index, sex);
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}
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return -1;
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}
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int Creatures_WriteTraits(DFHackObject* cPtr, const uint32_t index, const t_soul* soul)
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{
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if(cPtr != NULL && soul != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->WriteTraits(index, *soul);
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}
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return -1;
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}
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int Creatures_WriteMood(DFHackObject* cPtr, const uint32_t index, const uint16_t mood)
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{
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if(cPtr != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->WriteMood(index, mood);
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}
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return -1;
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}
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int Creatures_WriteMoodSkill(DFHackObject* cPtr, const uint32_t index, const uint16_t moodSkill)
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{
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if(cPtr != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->WriteMoodSkill(index, moodSkill);
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}
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return -1;
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}
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int Creatures_WriteJob(DFHackObject* cPtr, const t_creature* furball, const t_material* mat, const uint32_t mat_count)
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{
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if(cPtr != NULL && furball != NULL && mat != NULL)
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{
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if(mat_count == 0)
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return 0;
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std::vector<t_material> mat_vec;
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copy(mat, mat + mat_count, mat_vec.begin());
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return ((DFHack::Creatures*)cPtr)->WriteJob(furball, mat_vec);
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}
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return -1;
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}
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int Creatures_WritePos(DFHackObject* cPtr, const uint32_t index, const t_creature* creature)
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{
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if(cPtr != NULL && creature != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->WritePos(index, *creature);
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}
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return -1;
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}
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int Creatures_WriteCiv(DFHackObject* cPtr, const uint32_t index, const int32_t civ)
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{
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if(cPtr != NULL)
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{
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return ((DFHack::Creatures*)cPtr)->WriteCiv(index, civ);
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}
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return -1;
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}
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#ifdef __cplusplus
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}
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#endif
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