/* www.sourceforge.net/projects/dfhack Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include #include #include #include using namespace std; #include "dfhack-c/modules/Creatures_C.h" #ifdef __cplusplus extern "C" { #endif int Creatures_Start(DFHackObject* cPtr, uint32_t* numCreatures) { if(cPtr != NULL) { return ((DFHack::Creatures*)cPtr)->Start(*numCreatures); } return -1; } int Creatures_Finish(DFHackObject* cPtr) { if(cPtr != NULL) { return ((DFHack::Creatures*)cPtr)->Finish(); } return -1; } int32_t Creatures_ReadCreatureInBox(DFHackObject* cPtr, const int32_t index, t_creature* furball, const uint16_t x1, const uint16_t y1, const uint16_t z1, const uint16_t x2, const uint16_t y2, const uint16_t z2) { if(cPtr != NULL) { return ((DFHack::Creatures*)cPtr)->ReadCreatureInBox(index, *furball, x1, y1, z1, x2, y2, z2); } return -1; } int Creatures_ReadCreature(DFHackObject* cPtr, const int32_t index, t_creature* furball) { if(cPtr != NULL) { return ((DFHack::Creatures*)cPtr)->ReadCreature(index, *furball); } return -1; } t_material* Creatures_ReadJob(DFHackObject* cPtr, const t_creature* furball) { if(cPtr != NULL) { std::vector mat; if(((DFHack::Creatures*)cPtr)->ReadJob(furball, mat)) { if(mat.size() <= 0) return NULL; t_material* buf = NULL; (*alloc_material_buffer_callback)(&buf, mat.size()); if(buf != NULL) { copy(mat.begin(), mat.end(), buf); return buf; } else return NULL; } else return NULL; } return NULL; } uint32_t* Creatures_ReadInventoryIdx(DFHackObject* cPtr, const uint32_t index) { if(cPtr != NULL) { std::vector item; if(((DFHack::Creatures*)cPtr)->ReadInventoryIdx(index, item)) { if(item.size() <= 0) return NULL; uint32_t* buf = NULL; (*alloc_uint_buffer_callback)(&buf, item.size()); if(buf != NULL) { copy(item.begin(), item.end(), buf); return buf; } else return NULL; } } return NULL; } uint32_t* Creatures_ReadInventoryPtr(DFHackObject* cPtr, const uint32_t index) { if(cPtr != NULL) { std::vector item; if(((DFHack::Creatures*)cPtr)->ReadInventoryPtr(index, item)) { if(item.size() <= 0) return NULL; uint32_t* buf = NULL; (*alloc_uint_buffer_callback)(&buf, item.size()); if(buf != NULL) { copy(item.begin(), item.end(), buf); return buf; } else return NULL; } } return NULL; } uint32_t Creatures_GetDwarfRaceIndex(DFHackObject* cPtr) { if(cPtr != NULL) { return ((DFHack::Creatures*)cPtr)->GetDwarfRaceIndex(); } return 0; } int32_t Creatures_GetDwarfCivId(DFHackObject* cPtr) { if(cPtr != NULL) { return ((DFHack::Creatures*)cPtr)->GetDwarfCivId(); } return -1; } int Creatures_WriteLabors(DFHackObject* cPtr, const uint32_t index, uint8_t labors[NUM_CREATURE_LABORS]) { if(cPtr != NULL) { return ((DFHack::Creatures*)cPtr)->WriteLabors(index, labors); } return -1; } int Creatures_WriteHappiness(DFHackObject* cPtr, const uint32_t index, const uint32_t happiness_value) { if(cPtr != NULL) { return ((DFHack::Creatures*)cPtr)->WriteHappiness(index, happiness_value); } return -1; } int Creatures_WriteFlags(DFHackObject* cPtr, const uint32_t index, const uint32_t flags1, const uint32_t flags2) { if(cPtr != NULL) { return ((DFHack::Creatures*)cPtr)->WriteFlags(index, flags1, flags2); } return -1; } int Creatures_WriteFlags3(DFHackObject* cPtr, const uint32_t index, const uint32_t flags1, const uint32_t flags2, const uint32_t flags3) { if(cPtr != NULL) { return ((DFHack::Creatures*)cPtr)->WriteFlags(index, flags1, flags2, flags3); } return -1; } int Creatures_WriteSkills(DFHackObject* cPtr, const uint32_t index, const t_soul* soul) { if(cPtr != NULL && soul != NULL) { return ((DFHack::Creatures*)cPtr)->WriteSkills(index, *soul); } return -1; } int Creatures_WriteAttributes(DFHackObject* cPtr, const uint32_t index, const t_creature* creature) { if(cPtr != NULL && creature != NULL) { return ((DFHack::Creatures*)cPtr)->WriteAttributes(index, *creature); } return -1; } int Creatures_WriteSex(DFHackObject* cPtr, const uint32_t index, const uint8_t sex) { if(cPtr != NULL) { return ((DFHack::Creatures*)cPtr)->WriteSex(index, sex); } return -1; } int Creatures_WriteTraits(DFHackObject* cPtr, const uint32_t index, const t_soul* soul) { if(cPtr != NULL && soul != NULL) { return ((DFHack::Creatures*)cPtr)->WriteTraits(index, *soul); } return -1; } int Creatures_WriteMood(DFHackObject* cPtr, const uint32_t index, const uint16_t mood) { if(cPtr != NULL) { return ((DFHack::Creatures*)cPtr)->WriteMood(index, mood); } return -1; } int Creatures_WriteMoodSkill(DFHackObject* cPtr, const uint32_t index, const uint16_t moodSkill) { if(cPtr != NULL) { return ((DFHack::Creatures*)cPtr)->WriteMoodSkill(index, moodSkill); } return -1; } int Creatures_WriteJob(DFHackObject* cPtr, const t_creature* furball, const t_material* mat, const uint32_t mat_count) { if(cPtr != NULL && furball != NULL && mat != NULL) { if(mat_count == 0) return 0; std::vector mat_vec; copy(mat, mat + mat_count, mat_vec.begin()); return ((DFHack::Creatures*)cPtr)->WriteJob(furball, mat_vec); } return -1; } int Creatures_WritePos(DFHackObject* cPtr, const uint32_t index, const t_creature* creature) { if(cPtr != NULL && creature != NULL) { return ((DFHack::Creatures*)cPtr)->WritePos(index, *creature); } return -1; } int Creatures_WriteCiv(DFHackObject* cPtr, const uint32_t index, const int32_t civ) { if(cPtr != NULL) { return ((DFHack::Creatures*)cPtr)->WriteCiv(index, civ); } return -1; } #ifdef __cplusplus } #endif