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Buildings.cpp
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Update xml and all uses of job_handler
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2017-11-25 00:59:59 -05:00 |
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Burrows.cpp
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…
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Constructions.cpp
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…
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Designations.cpp
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Update xml and all uses of job_handler
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2017-11-25 00:59:59 -05:00 |
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Engravings.cpp
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…
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EventManager.cpp
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Update xml and all uses of job_handler
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2017-11-25 00:59:59 -05:00 |
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Filesystem.cpp
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…
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Graphic.cpp
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Digging Invaders: merged eventManager and recent.
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2013-01-02 11:26:30 -05:00 |
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Gui.cpp
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add checks to avoid potential segfaults. use more dfhack idiomatic code
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2018-01-31 20:10:40 +01:00 |
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Items.cpp
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…
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Job.cpp
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Update xml and all uses of job_handler
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2017-11-25 00:59:59 -05:00 |
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MapCache.cpp
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Add designation priority support to MapCache and dig plugin
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2018-01-21 19:27:16 -05:00 |
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Maps.cpp
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Add designation priority support to MapCache and dig plugin
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2018-01-21 19:27:16 -05:00 |
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Materials.cpp
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Add 'undisturbed' flag to job item checks
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2015-10-26 02:19:41 +01:00 |
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Notes.cpp
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Once.cpp
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…
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Random.cpp
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Add missing import/export info for MersenneRNG::unitvector<>
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2014-03-25 13:30:21 -05:00 |
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Renderer.cpp
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Add Renderer module - safer way to install custom renderers
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2015-10-21 17:18:39 -04:00 |
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Screen.cpp
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getKeyDisplay: use enabler::GetKeyDisplay()
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2017-12-25 20:14:11 -05:00 |
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Translation.cpp
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Units.cpp
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Add unit and tile visibility functions
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2017-06-10 21:54:08 -04:00 |
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Vermin.cpp
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Get rid of Simple namespace, Gui module is now a namespace.
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2012-03-03 14:38:24 +01:00 |
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Windows.cpp
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
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World.cpp
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…
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kitchen.cpp
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