This website requires JavaScript.
Explore
Help
Sign In
MetzNet
/
dfhack
Watch
3
Star
0
Fork
You've already forked dfhack
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
613063cef4
dfhack
/
scripts
/
gui
History
Alexander Gavrilov
82e870c8dd
Move siege engine out of devel.
2012-09-17 14:59:59 +04:00
..
hello-world.lua
Try using the Objective-C 'alloc + init' idiom for lua screen objects.
2012-08-24 13:28:34 +04:00
liquids.lua
Experimental creation of map blocks in gui/liquids script.
2012-09-06 22:45:19 +04:00
mechanisms.lua
Support setting the target area for the siege engine.
2012-09-08 13:46:02 +04:00
power-meter.lua
Implement a pressure plate sensitive to machine power.
2012-09-06 12:37:29 +04:00
rename.lua
Support renaming some buildings, and arbitrary units, via gui script.
2012-09-05 21:27:42 +04:00
room-list.lua
Expose a few API functions to lua, and implement a room browser overlay.
2012-08-24 18:26:18 +04:00
siege-engine.lua
Move siege engine out of devel.
2012-09-17 14:59:59 +04:00