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modules
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Proper enum for game mode
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2011-03-01 13:08:20 +01:00 |
DFContext.h
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Rename memory_info and its factory class.
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2010-08-20 14:10:05 +02:00 |
DFContextManager.h
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0.31.06-SDL, needs testing
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2010-06-10 10:30:56 +02:00 |
DFError.h
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More work on windos VM map method (compiles, needs testing), some MSVC 2010 nonsense warnings disabled.
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2011-02-12 10:26:36 +01:00 |
DFExport.h
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Moving stuff around, part 2
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2010-05-26 06:48:23 +02:00 |
DFGlobal.h
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Moving stuff around, part 2
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2010-05-26 06:48:23 +02:00 |
DFIntegers.h
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Moving stuff around, part 3
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2010-05-26 08:42:09 +02:00 |
DFMiscUtils.h
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Rename memory_info and its factory class.
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2010-08-20 14:10:05 +02:00 |
DFModule.h
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Fix memleak with Context not cleaning up.
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2010-08-14 01:25:18 +02:00 |
DFPragma.h
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More work on windos VM map method (compiles, needs testing), some MSVC 2010 nonsense warnings disabled.
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2011-02-12 10:26:36 +01:00 |
DFProcess.h
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Creature matgloss, creature and color matgloss offsets.
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2011-02-27 09:48:08 +01:00 |
DFProcessEnumerator.h
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Rename memory_info and its factory class.
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2010-08-20 14:10:05 +02:00 |
DFTileTypes.h
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Required fixes for properly exporting the new symbols.
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2010-11-19 02:40:38 +01:00 |
DFTypes.h
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Happiness writing function added and tested. Seems ok so far
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2010-06-16 07:22:38 +08:00 |
DFVector.h
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Maps stuff, geology seems broken
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2010-08-28 15:43:53 +02:00 |
DFstdint_win.h
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Moving stuff around, part 2
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2010-05-26 06:48:23 +02:00 |
VersionInfo.h
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Sync, autosearch skeleton.
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2011-02-08 22:55:40 +01:00 |
VersionInfoFactory.h
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More cleanup in the Process lands.
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2011-02-24 11:43:33 +01:00 |