dfhack/plugins
Petr Mrázek 5c4ba8c1df Merge https://github.com/rampaging-poet/dfhack 2011-12-30 03:08:20 +01:00
..
Dfusion Start of building hacking 2011-10-02 13:21:36 +03:00
devel Renaming Creatures to Units 2011-12-02 10:56:40 +01:00
df2mc@8ffad51635 Update df2mc. 2011-11-06 03:28:38 +01:00
qtplug Make qtplug compile again. 2011-09-27 00:11:13 +02:00
server zeromq windows version 2011-11-25 23:21:31 +01:00
skeleton STUFF! 2011-10-07 03:53:58 +02:00
stonesense@dbfeaf935d Renaming Creatures to Units 2011-12-02 10:56:40 +01:00
.keep Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
CMakeLists.txt Add a plugin to rename squads and hotkeys (without the 9 char limit). 2011-12-29 17:37:07 +04:00
Plugins.cmake Add a salt/stagnant flag removal command to the liquids tool. 2011-09-02 01:25:01 +02:00
autodump.cpp Kill item variable accessors. YES. 2011-10-25 04:48:06 +02:00
cleaners.cpp Renaming Creatures to Units 2011-12-02 10:56:40 +01:00
cleanowned.cpp Renaming Creatures to Units 2011-12-02 10:56:40 +01:00
colonies.cpp Add 'help' options to a bunch of commands. 2011-08-09 01:50:22 +02:00
deramp.cpp Many tweaks to plugins, reorganized the build system and removed more cruft. 2011-08-14 08:42:21 +02:00
drybuckets.cpp Add an enum for base material types. 2011-10-30 21:32:43 +01:00
fastdwarf.cpp Renaming Creatures to Units 2011-12-02 10:56:40 +01:00
filltraffic.cpp Working full-map framework. 2011-11-17 19:31:56 -08:00
flows.cpp Many tweaks to plugins, reorganized the build system and removed more cruft. 2011-08-14 08:42:21 +02:00
getplants.cpp Better handling of plants in getplants plugin. 2011-10-29 02:15:36 +02:00
initflags.cpp Add infrastructure necessary to use the generated headers. 2011-12-24 14:51:58 +04:00
liquids.cpp Fix liquids bug with block brush, fix liquids bug with out-of-map painting. 2011-10-25 02:38:21 +02:00
mode.cpp Command history separated from Console. 2011-08-13 14:42:09 +02:00
plants.cpp Add 'help' options to a bunch of commands. 2011-08-09 01:50:22 +02:00
probe.cpp Renaming Creatures to Units 2011-12-02 10:56:40 +01:00
prospector.cpp More init hardening. 2011-11-04 09:08:29 +01:00
rename.cpp Add a plugin to rename squads and hotkeys (without the 9 char limit). 2011-12-29 17:37:07 +04:00
reveal.cpp Add nopause command. 2011-11-06 01:26:57 +01:00
seedwatch.cpp Messing with materials. 2011-11-03 04:30:59 +01:00
stockpiles.cpp Properly cleanup state when copystock in q during rect selection. 2011-12-29 16:46:08 +04:00
tiletypes.cpp designed -> designated in tiletypes plugin 2011-12-30 03:05:53 +01:00
tubefill.cpp Many tweaks to plugins, reorganized the build system and removed more cruft. 2011-08-14 08:42:21 +02:00
vdig.cpp Killed lambas :(, fixed bug with 'digcircle unset' that made it behave exactly like 'digcircle set' 2011-11-15 21:58:38 +01:00
versionosd.cpp Slight reformat in versionosd. 2011-12-24 12:27:34 +01:00
weather.cpp Command history separated from Console. 2011-08-13 14:42:09 +02:00