42 lines
966 B
CMake
42 lines
966 B
CMake
PROJECT (rendermax)
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# A list of source files
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SET(PROJECT_SRCS
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rendermax.cpp
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renderer_light.cpp
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)
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# A list of headers
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SET(PROJECT_HDRS
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renderer_opengl.hpp
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renderer_light.hpp
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)
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SET_SOURCE_FILES_PROPERTIES( ${PROJECT_HDRS} PROPERTIES HEADER_FILE_ONLY TRUE)
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# mash them together (headers are marked as headers and nothing will try to compile them)
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LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS})
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#linux
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IF(UNIX)
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add_definitions(-DLINUX_BUILD)
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SET(PROJECT_LIBS
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# add any extra linux libs here
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lua
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dfhack-tinythread
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${PROJECT_LIBS}
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)
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# windows
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ELSE(UNIX)
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SET(PROJECT_LIBS
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# add any extra windows libs here
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lua
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dfhack-tinythread
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${PROJECT_LIBS}
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$(NOINHERIT)
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)
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ENDIF(UNIX)
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# this makes sure all the stuff is put in proper places and linked to dfhack
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DFHACK_PLUGIN(rendermax ${PROJECT_SRCS} LINK_LIBRARIES ${PROJECT_LIBS})
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install(FILES rendermax.lua
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DESTINATION ${DFHACK_DATA_DESTINATION})
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