.. |
Buildings.h
|
Merge branch 'recent' into eventManager-unstable
|
2013-01-02 03:16:45 -05:00 |
Burrows.h
|
Update license, add contributors file, bump release number
|
2012-09-30 04:03:37 +02:00 |
Constructions.h
|
EventManager: made Buildings module keep track of buildings so that it
|
2013-01-01 22:22:31 -05:00 |
Engravings.h
|
Update license, add contributors file, bump release number
|
2012-09-30 04:03:37 +02:00 |
EventManager.h
|
EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary.
|
2013-01-02 11:07:56 -05:00 |
Graphic.h
|
Get rid of tabs
|
2012-11-16 15:33:36 -06:00 |
Gui.h
|
Duplicate the lua Painter class in C++.
|
2012-11-19 18:11:26 +04:00 |
Items.h
|
Add a few utility functions to the main library.
|
2012-10-30 12:40:26 +04:00 |
Job.h
|
Merge branch 'recent' into eventManager-unstable
|
2013-01-02 03:16:45 -05:00 |
MapCache.h
|
Naming consistency
|
2012-11-16 15:35:34 -06:00 |
Maps.h
|
ditch the unused Vegetation module
|
2012-12-06 23:47:25 +01:00 |
Materials.h
|
Naming consistency
|
2012-11-16 15:35:34 -06:00 |
Notes.h
|
Header changes/cleanup.
|
2011-12-31 12:48:42 +01:00 |
Screen.h
|
Add docs for the automaterial plugin, and use the new Painter class.
|
2012-11-22 19:38:45 +04:00 |
Translation.h
|
Update license, add contributors file, bump release number
|
2012-09-30 04:03:37 +02:00 |
Units.h
|
Add an api function to retrieve unit skill experience.
|
2012-11-16 22:48:49 +04:00 |
Vermin.h
|
Get rid of Simple namespace, Gui module is now a namespace.
|
2012-03-03 14:38:24 +01:00 |
Windows.h
|
Update license, add contributors file, bump release number
|
2012-09-30 04:03:37 +02:00 |
World.h
|
Add persistent history of per-constraint item counts in workflow.
|
2012-11-28 19:25:01 +04:00 |
kitchen.h
|
Update license, add contributors file, bump release number
|
2012-09-30 04:03:37 +02:00 |