dfhack/plugins
Alexander Gavrilov b992b04f0b Remove stuff that shouldn't be in the core, and expose to lua what's left.
Specifically, any "if (verbose) { Core::printerr("blah") }" kind
of stuff definitely doesn't belong in the common API functions.
Also, ref->getUnit() is very expensive.

On the other hand, checks for crash-inducing conflicts with the
ui should be in the core api, and not in client plugins.
2012-05-20 21:57:45 +04:00
..
Dfusion Expose builtin commands to dfhack-run, and add lua script support. 2012-05-04 19:47:18 +04:00
devel Fix missing switch case warnings. 2012-05-05 19:36:22 +04:00
df2mc@a80abe848e Move depends out of main library, make them (static) libraries. 2012-03-13 14:46:48 +01:00
dwarfexport Fix dwarfexport to use enum macros 2012-03-15 20:43:27 -05:00
lua Remove stuff that shouldn't be in the core, and expose to lua what's left. 2012-05-20 21:57:45 +04:00
mapexport Refactor MapCache: make it parse everything that is known re tiles & mats. 2012-04-26 12:21:59 -05:00
proto Add a few comments. 2012-03-19 11:33:30 +04:00
skeleton Tweaks! 2012-03-29 18:37:22 +02:00
stonesense@37a8235415 Sync submodules 2012-05-18 17:43:22 +02:00
.keep Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
Brushes.h Brush output lists numbers, update xml. 2012-05-11 07:00:18 +02:00
CMakeLists.txt Added ForceEquip plugin to project 2012-05-15 06:03:29 -04:00
Plugins.cmake Move CoreService to a separate file. 2012-03-17 12:09:30 +04:00
advtools.cpp Rename units.other[0] to units.active. 2012-04-21 12:46:55 +04:00
autodump.cpp Remove stuff that shouldn't be in the core, and expose to lua what's left. 2012-05-20 21:57:45 +04:00
autolabor.cpp Add new PUSH_HAUL_VEHICLES labor to autolabor. 2012-05-15 13:42:48 -05:00
burrows.cpp Request designation rescan in auto-growing burrows. 2012-05-12 20:54:26 +04:00
catsplosion.cpp Mass fixage 2012-04-18 04:12:11 +02:00
changeitem.cpp zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug) 2012-04-15 23:21:36 +02:00
changelayer.cpp Get rid of some obsolete api functions, and restructure MapCache. 2012-04-10 18:21:19 +04:00
changevein.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
cleaners.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
cleanowned.cpp Update the item owner modification api and export it to lua. 2012-04-11 20:10:31 +04:00
colonies.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
cursecheck.cpp Tweaks! 2012-03-29 18:37:22 +02:00
deramp.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
dig.cpp Refactor MapCache: make it parse everything that is known re tiles & mats. 2012-04-26 12:21:59 -05:00
drybuckets.cpp Follow a typo fix in flag name. 2012-03-30 10:44:52 +04:00
fastdwarf.cpp Tweaks! 2012-04-01 03:46:17 +02:00
feature.cpp Tweaks! 2012-03-29 18:37:22 +02:00
filltraffic.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
fixpositions.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
fixveins.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
flows.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
follow.cpp Track world and map changes separately for plugin_onstatechange 2012-04-01 02:56:54 +02:00
forceequip.cpp Remove stuff that shouldn't be in the core, and expose to lua what's left. 2012-05-20 21:57:45 +04:00
getplants.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
initflags.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
jobutils.cpp Update dfhack for specific_ref. 2012-05-03 11:47:04 +04:00
lair.cpp Add revforget command, lair plugin 2012-03-11 22:25:30 +01:00
liquids.cpp Merge https://github.com/jaxad0127/dfhack 2012-05-19 18:37:02 +02:00
mode.cpp Remove random bad asserts 2012-03-29 20:18:14 +02:00
plants.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
probe.cpp probe: fix gcc warning 2012-05-10 22:57:11 +02:00
prospector.cpp Refactor MapCache: make it parse everything that is known re tiles & mats. 2012-04-26 12:21:59 -05:00
regrass.cpp regrass: leaves tiles with the no_grow flag alone (avoids regrassing roads etc you embark on) 2012-04-23 00:34:19 +02:00
rename.cpp minor stuff, use building->is_room instead of building->isRoom() which returns unexpected values 2012-04-17 16:57:41 +02:00
reveal.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
seedwatch.cpp Track world and map changes separately for plugin_onstatechange 2012-04-01 02:56:54 +02:00
showmood.cpp Tweaks! 2012-03-29 18:37:22 +02:00
sort.cpp Add a mechanism converting ui focus to a string representation. 2012-05-19 19:50:36 +04:00
stockpiles.cpp Tweaks! 2012-03-29 18:37:22 +02:00
tiletypes.cpp Merge remote-tracking branch 'upstream/master' 2012-05-08 07:32:35 -06:00
tubefill.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
tweak.cpp Mass fixage 2012-04-18 04:12:11 +02:00
versionosd.cpp Tweaks! 2012-03-29 18:37:22 +02:00
weather.cpp Tweaks! 2012-03-29 18:37:22 +02:00
workflow.cpp Update dfhack for specific_ref. 2012-05-03 11:47:04 +04:00
zone.cpp Merge remote-tracking branch 'ab9rf/master' 2012-05-05 19:26:56 +04:00