dfhack/scripts/devel
jj e388dac794 Merge branch 'master' of git://github.com/warmist/dfhack into rendermax 2013-06-24 00:42:33 +02:00
..
cmptiles.lua Add two more development related lua scripts. 2012-05-16 17:46:44 +04:00
export-dt-ini.lua Add & correct offsets for splintermind-attributes 2013-05-11 13:08:01 -04:00
find-offsets.lua Fix search for cur_season_tick and cur_season in devel/find-offsets. 2013-06-20 18:18:02 +04:00
inject-raws.lua Translate make-dt.pl from df-structures into lua to avoid lisp dependency. 2013-05-01 14:43:00 +04:00
inspect-screen.lua Make the inspect screen background look more sane on some tilesets. 2012-12-08 14:45:17 +04:00
light.lua light.lua: more help, changed screen exit key to '`'. Made it recalculate only when needed. 2013-06-23 13:28:22 +03:00
list-filters.lua Support custom buildings in dfhack.buildings.getFiltersByType. 2012-05-13 18:39:00 +04:00
lsmem.lua Fix steam-engine build on msvc, and add a script for listing mem ranges. 2012-09-03 10:28:17 +04:00
lua-example.lua Add more lua scripts. 2012-05-08 12:55:06 +04:00
migrants-now.lua Add a script to fix population cap problems. 2012-08-29 19:20:38 +04:00
nuke-items.lua Add 3 more lua scripts. 2012-06-13 10:54:28 +04:00
pop-screen.lua Support setting the target area for the siege engine. 2012-09-08 13:46:02 +04:00
prepare-save.lua Tweak documentation for utils.make_sort_order and devel/prepare-save 2012-06-30 16:25:41 +04:00
scanitemother.rb add scripts/devel/unforbidall and scanitemother 2013-04-08 23:16:49 +02:00
unforbidall.rb add scripts/devel/unforbidall and scanitemother 2013-04-08 23:16:49 +02:00
watch-minecarts.lua Add two more development related lua scripts. 2012-05-16 17:46:44 +04:00