.. |
Buildings.cpp
|
Nuke the third exit(1) and change building caching code to make more sense.
|
2013-02-14 13:13:25 +04:00 |
Burrows.cpp
|
Update license, add contributors file, bump release number
|
2012-09-30 04:03:37 +02:00 |
Constructions.cpp
|
EventManager: made Buildings module keep track of buildings so that it
|
2013-01-01 22:22:31 -05:00 |
Engravings.cpp
|
Update license, add contributors file, bump release number
|
2012-09-30 04:03:37 +02:00 |
EventManager.cpp
|
EventManager: use WORLD_LOADED instead of MAP_LOADED.
|
2013-01-03 22:47:27 -05:00 |
Graphic.cpp
|
Get rid of tabs
|
2012-11-16 15:33:36 -06:00 |
Gui.cpp
|
Compute detailed focus string for the hauling menu.
|
2012-10-11 12:36:17 +04:00 |
Items.cpp
|
Naming consistency
|
2012-11-16 15:35:34 -06:00 |
Job.cpp
|
Merge branch 'recent' into eventManager-unstable
|
2013-01-02 03:16:45 -05:00 |
Maps.cpp
|
Merge branch 'canStepBetween' into recent
|
2013-01-05 18:10:29 -05:00 |
Materials.cpp
|
Small fix to sync dfhack with the structures.
|
2013-01-15 23:41:43 +01:00 |
Notes.cpp
|
Make it build and run on linux (no stonesense, df2mc, dfusion)
|
2012-02-09 03:07:26 +01:00 |
Screen.cpp
|
Detect mouse press events for lua.
|
2012-12-02 14:43:23 +04:00 |
Translation.cpp
|
Make rename unit reset the name if it becomes completely empty.
|
2012-12-08 20:39:57 +04:00 |
Units.cpp
|
follow df-structure rename unit.unknown8 + able_stand_*
|
2012-12-10 22:50:33 +01:00 |
Vermin.cpp
|
Get rid of Simple namespace, Gui module is now a namespace.
|
2012-03-03 14:38:24 +01:00 |
Windows.cpp
|
Update license, add contributors file, bump release number
|
2012-09-30 04:03:37 +02:00 |
World.cpp
|
Ensure AddPersistentData won't create duplicate ids.
|
2012-11-16 18:45:51 +04:00 |
kitchen.cpp
|
Merge further changes (???)
|
2012-09-10 09:19:21 -04:00 |