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Buildings.cpp
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Fix issue #195 - off by one error in building dimensions
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2013-04-24 17:41:25 +02:00 |
Burrows.cpp
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Constructions.cpp
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EventManager: made Buildings module keep track of buildings so that it
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2013-01-01 22:22:31 -05:00 |
Engravings.cpp
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
EventManager.cpp
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EventManager: use units.all instead of units.active.
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2013-06-20 21:34:32 -04:00 |
Graphic.cpp
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Get rid of tabs
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2012-11-16 15:33:36 -06:00 |
Gui.cpp
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Compute detailed focus string for the hauling menu.
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2012-10-11 12:36:17 +04:00 |
Items.cpp
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Naming consistency
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2012-11-16 15:35:34 -06:00 |
Job.cpp
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EventManager: completely overhauled JOB_COMPLETED event detection, and tweaked Job::cloneJobStruct.
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2013-05-25 09:44:17 -04:00 |
Maps.cpp
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Maps.ensureTileBlock: fixed temperature issues, and properly added blocks to the world.map.map_blocks vector to prevent weird glitches.
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2013-06-10 15:43:14 -04:00 |
Materials.cpp
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Small fix to sync dfhack with the structures.
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2013-01-15 23:41:43 +01:00 |
Notes.cpp
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Make it build and run on linux (no stonesense, df2mc, dfusion)
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2012-02-09 03:07:26 +01:00 |
Once.cpp
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New module: Once. Intended to help prevent debug error message spam.
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2013-03-23 22:38:33 -04:00 |
Screen.cpp
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Detect mouse press events for lua.
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2012-12-02 14:43:23 +04:00 |
Translation.cpp
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Make rename unit reset the name if it becomes completely empty.
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2012-12-08 20:39:57 +04:00 |
Units.cpp
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follow df-structure rename unit.unknown8 + able_stand_*
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2012-12-10 22:50:33 +01:00 |
Vermin.cpp
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Get rid of Simple namespace, Gui module is now a namespace.
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2012-03-03 14:38:24 +01:00 |
Windows.cpp
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
World.cpp
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Ensure AddPersistentData won't create duplicate ids.
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2012-11-16 18:45:51 +04:00 |
kitchen.cpp
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Merge further changes (???)
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2012-09-10 09:19:21 -04:00 |