dfhack/library/modules
Matthew Cline a923d19f76 Get game's current world save folder
Use World::ReadWorldFolder() to get "region1" (or whatever it currently
is).  Only have offset for Linux.
2011-07-16 16:00:50 -07:00
..
Buildings.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Constructions.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Creatures.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Engravings.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Gui.cpp Qt plugin fixes for windows, renamed interface to df_interface in Gui. 2011-07-16 18:10:08 +02:00
Items.cpp Maps no longer copy the map block pointer array, blocks are structs, map data is public. 2011-07-07 07:00:36 +02:00
Maps.cpp Windows side of the Console rewrite 2011-07-14 04:05:27 +02:00
Materials.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Translation.cpp Windows side of the Console rewrite 2011-07-14 04:05:27 +02:00
Vegetation.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Vermin.cpp Vermin module and colonies plugin 2011-07-12 23:17:51 -07:00
World.cpp Get game's current world save folder 2011-07-16 16:00:50 -07:00