Petr Mrázek
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67ea981dc3
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Big ugly deuglyfication of DFTileTypes and its use in the tools.
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2011-04-17 13:06:19 +02:00 |
Petr Mrázek
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e255a2cba6
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Rename single character member variables from DFTileTypes to something sensible.
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2011-04-17 11:37:36 +02:00 |
Petr Mrázek
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e1b80e6f33
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Massive tool and wrapper fixage.
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2011-03-18 11:38:37 +01:00 |
Petr Mrázek
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c223bb858f
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Added MapExtras, ported dfliquids to MapCache. Fixed vein non-ident bug in dfvdig.
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2011-03-11 03:09:45 +01:00 |
Petr Mrázek
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a436db541d
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CRLF hell
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2011-02-08 14:33:58 +01:00 |
Petr Mrázek
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ab1a3a8cef
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Salt/Stagnant water finally understood.
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2010-10-29 07:36:06 +02:00 |
Petr Mrázek
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70cb93d9f4
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Fixed includes, unified formatting.
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2010-10-25 04:39:14 +02:00 |
zilpin
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36fb3a2c6a
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some bug fixes.
magma pit still bugged when placed over adamantine tube, but no longer leaks.
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2010-10-22 10:44:33 -04:00 |
zilpin
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e2d776d23f
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tested, working.
many extensions, hellhole should probably be renamed.
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2010-10-21 19:00:12 -04:00 |
zilpin
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30b94dac87
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lots of new features.
need debugging.
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2010-10-21 17:25:24 -04:00 |
zilpin
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92d0468694
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added more information to probe.
added pit-with-floor option to hellhole.
bug fixes for the fake magma pipe in hellhole.
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2010-10-20 12:31:16 -04:00 |
zilpin
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d16618afe1
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better randomized holes and walls.
better placement of walls and pillars.
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2010-10-18 15:38:12 -04:00 |
zilpin
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3acc410857
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Tile Types update, and new hellhole n deramp tools in playground
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2010-10-17 00:21:18 -04:00 |