Commit Graph

5006 Commits (fadf4cf2cd4acbd49cf74bc3e48b3c67644b3459)

Author SHA1 Message Date
Myk b03a35ba8d
Merge pull request #3040 from myk002/myk_revflood
[reveal] anchor revflood at a unit's position
2023-03-19 14:37:29 -07:00
Myk Taylor 1984cf4469
remove unnecessary reload 2023-03-17 21:07:38 -07:00
Myk Taylor b55a19f859
make the planner panel un-minimizable again 2023-03-17 21:07:25 -07:00
Myk Taylor 4a3363da9c
anchor revflood at a unit's position
makes it more user friendly and reduces chance of mishap by placing the
cursor in an unforgiving location (like in a closed cavity)
2023-03-17 17:43:58 -07:00
Myk Taylor 181b930070
allow inputs to pass through when minimized 2023-03-17 14:59:39 -07:00
Myk Taylor 79dd5a313f
rename Build button to Confirm and update docs 2023-03-17 09:58:20 -07:00
Myk Taylor a9e853188c
better minimize widget for the planner panel 2023-03-17 08:33:55 -07:00
Myk Taylor 52dec0114f
properly count required bars/cloth and don't output confusing total quantities 2023-03-16 23:45:22 -07:00
Myk Taylor e95b6805d0
comment out heat safety feature 2023-03-16 19:55:12 -07:00
Myk Taylor b0f9ad6449
add buildingplan reset for resetting all filters 2023-03-15 14:02:59 -07:00
Myk Taylor 73e65f2d94
use proper widgets for the minimize button 2023-03-15 13:40:34 -07:00
Myk Taylor a4365f47f5
don't pick up empty specials 2023-03-15 13:40:08 -07:00
Myk Taylor 208a3e4ae8
add minimize/restore button 2023-03-15 01:19:34 -07:00
Myk Taylor 4be5ca4e81
filter by whether a slab is engraved
this actually adds an entirely new "specials" filter system that can be
extended later for other types
2023-03-15 00:29:27 -07:00
Myk 7edc686753
Merge pull request #3020 from myk002/myk_save_choice
[buildingplan] remember "choose items" choice per building type
2023-03-15 00:27:20 -07:00
Myk Taylor 306d300edf
persist choose items choice per building type 2023-03-14 22:26:56 -07:00
Myk Taylor 4d8580d9e7
remember "choose items" choice per building type 2023-03-14 21:55:43 -07:00
Myk Taylor 039171e01d
support multiple upright spikes in a spike trap 2023-03-14 21:36:41 -07:00
Myk Taylor 543f9ade0d
account for reverse ordering in job_items vector 2023-03-13 13:35:12 -07:00
Myk 63a7811ba5
Merge branch 'develop' into myk_buildingplan_clay 2023-03-12 15:59:48 -07:00
Myk Taylor c48c9c77c0
use new data directories for blueprints 2023-03-12 15:43:32 -07:00
Myk Taylor 3798a7cb5e
allow clay to be chosen as a filter material 2023-03-12 15:13:57 -07:00
Myk Taylor 468b3b54d4
fix buildingplan typo 2023-03-11 15:36:47 -08:00
Myk Taylor c56e248034
cleanup stockpiles plugin and don't bork on empty type vectors 2023-03-10 14:28:24 -08:00
Myk Taylor 6ad2922aca
filter displayed materials if building heat safety is set 2023-03-10 02:34:05 -08:00
Myk Taylor 43b423cd31
make number of weapons in trap configurable 2023-03-10 01:44:33 -08:00
Myk Taylor b884fab7b6
fix freeze when printing status and there are defunct planned buildings 2023-03-10 01:04:23 -08:00
Myk a37d2c09bf
Merge pull request #3001 from myk002/myk_buildingplan_pressure_plates
[buildingplan] fix handling of pressure plates
2023-03-10 00:17:57 -08:00
Myk Taylor a3f8be3c01
fix pens reference 2023-03-10 00:12:56 -08:00
Myk Taylor 2f0dc4bd25
require correct number of mechanisms when building pressure plates 2023-03-10 00:09:12 -08:00
Myk Taylor 44fb91056b
ensure pressure plate config gets copied to the planned building 2023-03-09 23:41:13 -08:00
Myk Taylor 6373832490
refactor buildingplan into smaller files 2023-03-09 23:05:48 -08:00
Myk 4632e04150
Merge pull request #2987 from myk002/myk_no_soft_lock
don't softlock the game on modal popups
2023-03-07 10:26:01 -08:00
Myk Taylor fc4d2605f2
don't softlock the game on modal popups
overlays can prevent clicks from being handled by DF. likewise, vanilla
modal popups can prevent clicks from getting handled by DFHack. to
prevent a softlock, overlay will skip sending input to the overlay
widgets when a modal dialog is visible
2023-03-07 08:00:13 -08:00
Myk Taylor bc77a91d46
build zero-item buildings with buildingplan
so they can be multi-built like all other buildings (the vanilla ui was
handling the build and then exiting out of the build menu)
2023-03-06 20:51:41 -08:00
Myk 3ba9459883
Merge pull request #2976 from myk002/myk_automaterial
turn down automaterial (superseded by buildingplan)
2023-03-06 15:48:45 -08:00
Myk 2095843a71
Merge branch 'develop' into dig-now 2023-03-06 12:37:08 -08:00
Myk 0459831c6a
Revert "revert recent changes to dig-now due to lockups" 2023-03-06 12:33:02 -08:00
Josh Cooper 1eaee61044 Fixes dig-now job list iteration/scanning 2023-03-06 11:46:43 -08:00
Myk Taylor 161f84e7b7
turn down automaterial (superseded by buildingplan) 2023-03-06 01:27:27 -08:00
Myk e4596e6d2e
Merge pull request #2975 from myk002/myk_stockpiles
[stockpiles] get savestock and loadstock minimally functional
2023-03-06 00:24:30 -08:00
Myk Taylor e9060624af
use same hotkey for sorting, hide unused elements 2023-03-05 23:04:35 -08:00
Myk Taylor 80addc92d1
remember default max quality for each item 2023-03-05 23:04:03 -08:00
Myk Taylor efb307ed25
remove mock warning 2023-03-05 22:09:45 -08:00
Myk Taylor d009668339
implement materials search 2023-03-05 22:09:21 -08:00
Myk Taylor ea549f6572
generate text summary as the filter changes 2023-03-05 19:15:04 -08:00
Myk Taylor c752223fbc
implement invert and reset 2023-03-05 18:31:03 -08:00
Myk Taylor 2a2141931f
allow material filter to be read and set 2023-03-05 18:17:10 -08:00
Myk Taylor d07864e5bb
allow material categories to be set from the ui 2023-03-05 16:32:05 -08:00
Myk Taylor f9924d9090
implement material filter setting and retrieving 2023-03-05 16:32:05 -08:00