lethosor
f89678c472
Fix backticks
2017-02-11 15:07:48 -05:00
lethosor
2b0c398fc0
Merge remote-tracking branch 'JapaMala/creatureRenamer' into develop
2017-02-11 15:03:00 -05:00
Japa Illo
c68faaae37
Add basic documentation for the generated-creature-renamer plugin.
2017-02-10 15:30:48 +05:30
lethosor
ae92ae7948
Merge remote-tracking branch 'JapaMala/creatureRenamer' into develop
2017-02-09 23:25:55 -05:00
Japa Illo
0d8decd7ec
Remove trailing whitespaces.
2017-02-08 10:54:42 +05:30
Japa Illo
2c19f6b237
remove rsize_t
2017-02-08 10:34:11 +05:30
Japa Illo
873feaee2b
Added a function to the creature renamer to save a graphics pack file to set graphics for all the generated creatures.
2017-02-07 15:57:35 +05:30
Japa Illo
10bbd3cb39
Added a function to spit out a generated graphics pack file. Not done yet.
2017-02-07 11:19:45 +05:30
Japa Illo
b151ad7c75
always make sure the name prefix has an underscore at the end of it.
2017-02-07 11:09:39 +05:30
Japa Illo
f9b296884c
Made the creature renamer work more than once on the same save, and changed the format of the resulting names.
2017-02-07 11:01:42 +05:30
Japa Illo
68faca09ee
Added missing base types given by toady, and reorganized the list to look better.
2017-02-07 10:27:57 +05:30
Japa Illo
64e217132e
Don't offset the raplacement by 1 since there's no space now.
2017-02-06 10:50:18 +05:30
Japa Illo
5b83c6fe68
Add spaces to search string programmatically.
2017-02-06 10:49:22 +05:30
Japa Illo
1aef1d1b98
use STD::Vector instead of a C array, and set version properly.
2017-02-06 10:42:10 +05:30
Japa Illo
6e75840d91
Don't start creature-renamer automatically.
2017-02-06 10:18:14 +05:30
Japa Illo
b18bd72c05
Replace tab with spaces.
2017-02-06 10:12:20 +05:30
lethosor
f94cc47be0
Update scripts (devel/find-offsets, season-palette)
2017-02-05 22:12:25 -05:00
lethosor
f2164d27c9
ls: List scripts outside of hack/scripts
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Closes #412
2017-02-05 22:11:35 -05:00
lethosor
34988e53b9
Update supported keys in keybinding help text
2017-02-05 22:03:06 -05:00
lethosor
b5c7771b71
Merge remote-tracking branch 'quietust/develop' into develop
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Fixes #1061
2017-02-04 15:14:10 -05:00
lethosor
7823d78cd9
Update xml and embark-tools field name
2017-02-04 14:49:21 -05:00
lethosor
a8f4833188
internal_memscan: add extra check
2017-02-04 14:49:09 -05:00
lethosor
f65a981099
Fix indentation
2017-02-04 14:46:38 -05:00
Japa
8313b7768a
Merge pull request #1065 from JapaMala/unitProfession
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Unit profession
2017-02-03 10:14:26 +05:30
Japa Illo
c8e6845a7f
Send noble positions and professions along with Units.
2017-02-03 10:08:35 +05:30
Japa Illo
d97b0497b3
Add prosession and noble position info to units.
2017-02-02 12:12:28 +05:30
Japa Illo
c3c3f37b06
Added more descriptor types, and made it run on world load.
2017-01-26 15:58:43 +05:30
Japa Illo
24a653f77b
added ants and apes to the list.
2017-01-26 12:50:37 +05:30
Japa Illo
365624453e
Finish up the generated-creature-renamer plugin.
2017-01-26 12:45:40 +05:30
Japa
934d5b32bc
Fix creature listing and plugin name
2017-01-26 10:00:38 +05:30
Japa
c659b885b6
Start a plugin to rename generated creatures to have sensible IDs
2017-01-25 23:06:03 +05:30
Quietust
cc02ced0ac
Fix RTTI in Win64 - offsets are relative to the current module (e.g. the DLL), so it needs to be looked up explicitly
2017-01-21 15:16:06 -06:00
lethosor
e2fc7d3e00
Update OS X compilation instructions
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- GCC 4.8+ is now required - remove references to 4.5, XCode 7, etc.
- Homebrew's formula has been renamed to "gcc@4.8". "gcc48" still works as well,
so applying this change to the master branch isn't urgent.
2017-01-05 18:35:20 -05:00
lethosor
affcd658dc
title-version: Hide when loading a game (e.g. arena)
2017-01-04 12:30:59 -05:00
lethosor
92f890d3c6
Update xml, scripts ( #994 and file_compressor fix)
2017-01-04 12:30:42 -05:00
lethosor
cda4e7a300
title-version: add prerelease indicator
2016-12-30 18:03:28 -05:00
lethosor
61d081849e
xml: ui_sidebar_menus.command_line fix
2016-12-30 18:02:51 -05:00
lethosor
d18beb8daf
xml: Add some linux64 offsets, fix ui_sidebar_menus alignment
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Fixes #1053
Fixes #1054
Fixes #1055
2016-12-29 15:33:09 -05:00
lethosor
6b3a5ac784
Bump to alpha4
2016-12-29 00:40:43 -05:00
lethosor
408dba9da7
Update NEWS(-dev) and scripts (add fix/tile-occupancy)
2016-12-28 22:12:22 -05:00
Kelly Kinkade
c99780aafd
Add support for shell crafts.
2016-12-27 23:40:53 -05:00
lethosor
538b07d214
Update xml and fix knowledge_scholar_category_flag::value() custom method
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Allows bitfields within unions (#1047 , dfhack/df-structures#169 )
2016-12-27 23:24:22 -05:00
lethosor
cd0d9fed18
stocks: Support getSelectedItem()
2016-12-27 17:41:32 -05:00
Milo Christiansen
8bd92b6a08
Add a Lua module for getting a tile's material ( #1031 )
2016-12-27 16:49:46 -05:00
lethosor
506d124a98
Update xml
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Ref #1047 , #1050
2016-12-26 19:41:34 -05:00
lethosor
b034a3747a
Merge remote-tracking branch 'ab9rf/bitfields' into develop
2016-12-26 19:40:18 -05:00
Kelly Kinkade
3c7d2626e2
df::dfhack_material_category has no constructor, must be manually initialized
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see #1047
2016-12-18 17:58:24 -06:00
Lethosor
ba48afe908
stockflow: Simplify calculation
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See #1046
Use math.floor() for now until we can get Lua 5.3 working on Travis
2016-12-16 14:22:00 -05:00
Lethosor
05f5b6bcf2
Merge pull request #1046 from ab9rf/alpha3-stockflow
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stockflow: Fix "integer expected" problem in stockflow
2016-12-16 14:09:59 -05:00
Kelly Kinkade
1419d58b9a
stockflow: Use "floor division"
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Per suggestion by @dscorbett
2016-12-16 13:04:51 -06:00