Alexander Gavrilov
f469fab1e6
Use globals defined by the latest codegen.
2012-02-11 16:27:12 +04:00
Petr Mrázek
8f1a2ebf7f
Added missing keybinding mention to 'ls', DFusion hotfix.
2012-02-06 04:47:13 +01:00
Quietust
9afcea3deb
In all loops that iterate across a vector, use a size_t as the index
2012-01-31 10:55:38 -06:00
Quietust
a82f4c9138
Cleanup code to get rid of MSVC warning C4482
2012-01-31 10:17:27 -06:00
Alexander Gavrilov
fa4fb4b407
Modify a number of commands to use CR_WRONG_USAGE for displaying help.
2012-01-28 16:03:56 +04:00
Quietust
ccad6efeb8
Remove UTF-8 BOMs
2012-01-27 09:47:14 -06:00
Quietust
902e0c4d90
Strip out old offsets from Gui module and use df::global vars where available
2012-01-24 22:18:21 -06:00
Quietust
26730dc6c2
Kill the Constructions module
2012-01-24 16:11:48 -06:00
Quietust
8861e93848
Kill the Vegetation module, replacing it with the same 3 simple methods used in Engravings
2012-01-24 12:02:12 -06:00
Quietust
f8ce959402
Kill the Engravings module
2012-01-24 11:53:49 -06:00
Quietust
cc7c7795a1
Kill the Units module, and add another pair of methods to the Items module to simplify some things
2012-01-24 11:32:34 -06:00
Quietust
466bf89578
Goodbye, Translation module
2012-01-24 10:54:12 -06:00
Quietust
e7ecda1434
Kill the Maps module
2012-01-19 21:44:17 -06:00
Quietust
fd653a0227
Kill the Items module
2012-01-16 22:12:58 -06:00
Petr Mrázek
8a46386502
Dissolve vermin module.
2012-01-08 06:59:52 +01:00
Petr Mrázek
72016d9188
Buildings aren't a module anymore, fix probe segfaults.
2012-01-08 02:22:13 +01:00
Alexander Gavrilov
6476d61e59
Update structure definitions & add the fixwagons plugin from Q.
2012-01-01 23:05:45 +04:00
Petr Mrázek
f35cdb84cd
Merge https://github.com/angavrilov/dfhack
...
Conflicts:
library/Core.cpp
library/PluginManager.cpp
library/include/Core.h
library/include/PluginManager.h
library/modules/Gui.cpp
plugins/stockpiles.cpp
2011-12-31 13:09:12 +01:00
Petr Mrázek
9db20bd84d
Header changes/cleanup.
2011-12-31 12:48:42 +01:00
Alexander Gavrilov
b652ec4132
Implement context-sensitive keybinding support.
...
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.
For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-31 13:25:46 +04:00
Alexander Gavrilov
2222757e77
Implement context-sensitive keybinding support.
...
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.
For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-30 23:25:50 +04:00
Alexander Gavrilov
4aa77f5530
Execute commands from the dfhack.init file on startup.
2011-12-30 23:11:34 +04:00
Alexander Gavrilov
b71e577771
Allow specifying parameters in hotkey commands.
...
Now that hotkeys can be set to arbitrary strings, tokenize them.
2011-12-30 18:27:55 +04:00
Alexander Gavrilov
53346328e8
Notify plugins about game being loaded or unloaded.
...
As a test, make seadwatch deactivate on these events.
2011-12-30 18:12:15 +04:00
Alexander Gavrilov
298e2fe92d
Add a plugin to rename squads and hotkeys (without the 9 char limit).
2011-12-29 17:37:07 +04:00
Alexander Gavrilov
d513e75365
Use the updated code generator with support for vtables & constructors.
2011-12-29 16:46:01 +04:00
Alexander Gavrilov
79ac2a781a
Add infrastructure necessary to use the generated headers.
...
As a usage example, allow toggling water level display and idlers,
and implement a ui tweak for easily copying stockpiles.
Also disable df2mc by default - default options shouldn't
require anything not in the base package.
2011-12-24 14:51:58 +04:00
Petr Mrázek
647916e109
Graphic module
2011-12-07 20:37:09 +01:00
Petr Mrázek
f7d78539d3
Renaming Creatures to Units
2011-12-02 10:56:40 +01:00
Petr Mrázek
44dad25690
No nullptr, propector -> prospect
2011-11-14 09:24:36 +01:00
Petr Mrázek
7e475970fb
Fix crash when using load, unload and reload commands.
2011-11-07 10:55:18 +01:00
Petr Mrázek
af46b262b5
More init hardening.
2011-11-04 09:08:29 +01:00
Petr Mrázek
f0417e12dd
Hardening.
2011-11-01 13:06:27 +01:00
Petr Mrázek
d47e9b35a0
Update stonesense, fix small text alignment error.
2011-09-04 14:16:12 +02:00
Petr Mrázek
09cb6a6828
Added exporatory mining patterns tool.
2011-08-17 13:26:03 +02:00
Petr Mrázek
03e3e9002b
Linux debug...
2011-08-16 23:39:18 +02:00
Petr Mrázek
a0f99ef707
Many tweaks to plugins, reorganized the build system and removed more cruft.
2011-08-14 08:42:21 +02:00
Petr Mrázek
81e6bce92c
Command history separated from Console.
2011-08-13 14:42:09 +02:00
Petr Mrázek
d93032de3b
Fix formatting in Core.cpp
2011-08-07 08:41:46 +02:00
Petr Mrázek
fedb6150f4
Merge https://github.com/warmist/dfhack
2011-08-06 21:00:54 +02:00
Petr Mrázek
cb93b5542e
Fix problem with running interactive commands from hotkeys.
2011-08-06 04:37:29 +02:00
Warmist
4b9786f8af
Thread safety for void* sharing part of DFHack::Core
2011-08-04 22:33:54 +03:00
Warmist
9985b5de0f
DFHack::Core modification: added a way to share void* between plugins and/or plugin unloads.
2011-08-04 22:00:21 +03:00
Petr Mrázek
6cc66d3434
Merged grow and immolate tools into plants plugin.
2011-08-02 02:21:25 +02:00
Petr Mrázek
fa970fc8fa
Hotkey commands work with TEXT mode (limited).
2011-08-01 04:40:23 +02:00
Petr Mrázek
331ada8f91
Don't take over console in TEXT mode.
2011-08-01 03:31:52 +02:00
Petr Mrázek
2a95a4edf2
Windows part of mutex rewrite.
2011-07-27 14:22:37 +02:00
Petr Mrázek
2470e564a9
Linux-side of threading function rewrite. Windows=broken.
2011-07-27 05:59:09 +02:00
Matthew Cline
41130cb613
ClassNameCheck tracks class names used
...
Each time the ClassNameCheck constructor is called it adds to the list
of class names given to it, which can later be retrieved by a class
static method.
2011-07-24 21:24:34 -07:00
Matthew Cline
86577d4f8a
Notes module
...
Gets a vector of pointers to note structs
2011-07-20 18:26:52 -07:00