Myk Taylor
75b1cd748a
convert otherwise unused THIN_FRAME to INTERIOR_FRAME
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without a signature
2023-02-24 17:07:57 -08:00
Myk Taylor
a684f294c5
add templated version of join_strings
2023-02-24 17:05:08 -08:00
Myk Taylor
30ea58374c
better detection of fire and magma safety
2023-02-24 16:57:44 -08:00
Myk Taylor
4bf0849d51
fix usage of squad equipment vector
2023-02-24 15:50:56 -08:00
Myk Taylor
b8fdc985ec
bump version and changelog to 50.07-alpha2
2023-02-24 15:41:54 -08:00
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2023-02-24 23:31:20 +00:00
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2023-02-23 07:15:08 +00:00
Myk
3fa9babb48
Merge pull request #2911 from kelvie/label-hover
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Usability: Show mouse hover on all clickable Labels/Lists
2023-02-22 20:39:02 -08:00
Kelvie Wong
3c24e67a9a
Address additional PR comments
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on_activate is likely to happen first so we shouldn't need to check the
other.
2023-02-22 17:22:04 -08:00
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2023-02-21 07:15:14 +00:00
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2023-02-19 03:34:02 +00:00
Kelvie Wong
697f15224c
Address PR comments, and remove BG fill
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BG fill eats up a lot of cycles anyway, and there's not a real tangible
benefit in all cases, as it relies on the text label being sized
appropriately (width-wise) to the container, or would otherwise require
padding.
2023-02-18 16:07:40 -08:00
Kelvie Wong
61227eeca1
Fix use of pens in render_text
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If you ever pass in a number to `dc:pen` rather than a pen table, it
will assume the old pen's other attributes, such as `bg` and `bold`.
To workaround this, we just never pass in a number, and always call
`to_pen` aka `dfhack.pen.parse` first.
2023-02-18 16:07:40 -08:00
Kelvie Wong
94ae9973cf
Re-add the invert_color function
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As requested, but it's not used anymore.
2023-02-18 16:07:40 -08:00
Kelvie Wong
3e8d0f0f1e
Properly reverse BG/FG and apply per letter
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This puts pen creation deeper into the loop in render_text.
Lists are current coloured completely wrong, though, and need
fixing (and probably anywhere else where disabled is set).
2023-02-18 16:07:40 -08:00
Kelvie Wong
0897ca913a
Support mouse-hover on lists as well
2023-02-18 16:07:40 -08:00
Kelvie Wong
0b48471607
Invert brightness of the background as well
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This required some tinkering.
2023-02-18 16:07:40 -08:00
Kelvie Wong
2d68b21547
Show mouse hover on HotkeyLabels
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Labels show the hover colour when on_click is set, HotkeyLabels should
also do the same when they are clickable.
2023-02-18 16:07:40 -08:00
Robob27
4167c2e652
Add key_back, rename switch_tab_key to key
2023-02-16 02:56:52 -05:00
Robob27
5154eb181a
Add Tab/TabBar to widgets
2023-02-16 02:51:09 -05:00
Myk
00428a9140
Merge pull request #2910 from silverflyone/develop
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Not all stockpile items being returned for getStockpileContents.
2023-02-15 23:33:39 -08:00
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2023-02-16 07:15:08 +00:00
silverflyone
3ad66d5c2f
Merge branch 'develop' into develop
2023-02-16 15:05:23 +11:00
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2023-02-15 07:15:04 +00:00
silverflyone
d8afb6c682
Update Buildings.cpp
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Changed the StockpileIterator::operator++ to checks block based on <= 16 rather than <16. Previously it was not returning items at stockpile tiles at the block boundary. Identified as part of combine.lua changes.
2023-02-15 15:31:50 +11:00
Myk
805d68017f
Merge pull request #2905 from myk002/myk_mouse
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prevent mouse clicks from bleeding through when a window is dismissed
2023-02-14 06:46:43 -08:00
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2023-02-14 07:15:30 +00:00
Myk Taylor
bc76fd02e2
prevent mouse clicks from bleeding through when a window is dismissed
2023-02-13 17:35:02 -08:00
Kelvie Wong
f8d94afb7d
Add getSelectedCivZone to dfhack.gui
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Mostly helpful for my own automation in my custom lua scripts.
Tested it with barracks, meeting areas, and pastures.
2023-02-13 15:22:33 -08:00
Myk Taylor
6202b29c56
adapt autolabor to new split game structure
2023-02-13 13:39:28 -08:00
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2023-02-13 21:29:24 +00:00
Myk Taylor
e5072a4f64
check for settings in the ATTRS, not the args
2023-02-13 09:28:14 -08:00
Myk Taylor
853859e119
refine ZScreen behavior around pausing, update docs
2023-02-13 09:09:39 -08:00
Myk
8dd938c5a6
Merge pull request #2891 from robob27/filteredlist-on-change
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Add edit_on_change to FilteredList
2023-02-12 18:41:41 -08:00
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2023-02-12 22:47:20 +00:00
Robob27
7651f6a91e
Add edit_on_change to FilteredList
2023-02-12 17:44:19 -05:00
Myk
50e9ad93f3
Merge pull request #2869 from robob27/moar-units-checks
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Add isGeldable, isMarkedForGelding and isPet
2023-02-12 01:27:37 -08:00
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2023-02-12 01:53:03 +00:00
Robob27
65f38ec75c
Add isGeldable, isMarkedForGelding, isPet
2023-02-11 05:44:45 -05:00
Myk Taylor
5100a7ea40
bump to 50.07-alpha1
2023-02-10 10:26:37 -08:00
Myk
c8b5f66429
Merge branch 'develop' into detect-manual-save
2023-02-10 08:23:02 -08:00
Myk Taylor
960bfaca86
fix annotation parsing
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ref: #2857
2023-02-10 08:15:44 -08:00
Robob27
533ccee099
Detect manual save
2023-02-10 02:55:36 -05:00
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e160bd0607
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2023-02-10 07:15:13 +00:00
vallode
991c6d89e8
Fix annotation parse error
2023-02-09 23:50:11 +01:00
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2023-02-09 05:14:15 +00:00
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2023-02-09 00:02:46 +00:00
Myk Taylor
8bd9853597
make gcc happy
2023-02-08 14:16:11 -08:00
Myk
1787d2435c
Merge branch 'develop' into hotkeylabel-enhancements
2023-02-08 12:37:16 -08:00
Myk Taylor
cd12f95849
add const & to Push overloads; remove circular def
2023-02-08 12:15:19 -08:00
Myk
201fec6873
Merge pull request #2837 from robob27/case-insensitive-filterlist
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Add case_sensitive attr to FilteredList
2023-02-08 11:18:31 -08:00
Robob27
b950b56926
Add methods to HotkeyLabel
2023-02-08 13:00:13 -05:00
Robob27
54560bc5db
Don't duplicate regex
2023-02-08 03:39:43 -05:00
Robob27
c1b9de87d2
Add case_sensitive attr to FilteredList
2023-02-08 03:39:43 -05:00
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d0b4b1a4a5
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library/xml: master
2023-02-08 07:36:55 +00:00
lethosor
468e9875e5
Update DFHack version to 50.07-alpha0, update xml
2023-02-08 00:00:31 -05:00
Myk Taylor
ef81a91181
only realign out-of-alignment list positions
2023-02-07 14:12:52 -08:00
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2023-02-07 07:14:45 +00:00
Roxy
826f918954
remove isHospital as hospitals are no longer civzones
2023-02-06 19:11:00 -05:00
Roxy
ca5a17a799
explanatory comment for magic number
2023-02-06 19:09:47 -05:00
Roxy
a38246aaa4
Update logic for zone type checks
2023-02-06 16:47:50 -05:00
Myk
c0358d642d
Merge pull request #2833 from myk002/myk_list_recenter
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ensure scrollable lists are centered in the visible viewport
2023-02-06 12:57:43 -08:00
Myk Taylor
0b9b258224
ensure scrollable lists are centered in the visible viewport
2023-02-06 12:54:05 -08:00
John Cosker
fdf1d38b23
Merge branch 'cycle-hotkey-rev' of https://github.com/johncosker/dfhack into cycle-hotkey-rev
2023-02-06 15:13:13 -05:00
John Cosker
36391af27c
More cleanup
2023-02-06 15:12:47 -05:00
John Cosker
0769afc961
Merge branch 'develop' into cycle-hotkey-rev
2023-02-06 15:04:57 -05:00
John Cosker
39dc0ccc8a
Cleanup
2023-02-06 15:03:28 -05:00
John Cosker
e1f74ab068
Tweak to completely nil the key_back table for setText if not set
2023-02-06 14:53:26 -05:00
ElsaTheHobo
d09f8553a0
Delete makeown.lua
2023-02-06 13:34:31 -05:00
Myk
041909dfa7
Merge pull request #2822 from myk002/myk_rclick
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prevent rclick from bleeding through (again)
2023-02-06 09:17:28 -08:00
Myk
448598e391
Merge pull request #2823 from myk002/myk_hotkey_guards
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implement some Gui module hotkey guards
2023-02-06 09:17:18 -08:00
Myk
99f84fa175
Merge pull request #2811 from TaxiService/patch-3
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increase min scrollbar height to 2 (from 1)
2023-02-06 08:10:08 -08:00
John Cosker
d7d6c5aea6
Backwards options for cycle hotkey working
2023-02-06 08:55:46 -05:00
Myk Taylor
9e318842a4
implement some Gui module hotkey guards
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and clean up focus string matching logic
2023-02-06 00:58:57 -08:00
Myk Taylor
2ddd23e45d
prevent rclick from bleeding through (again)
2023-02-06 00:57:33 -08:00
Myk Taylor
526d7c1726
allow focus string generation to fall through unfocuses ZScreens
2023-02-05 18:01:46 -08:00
Rob Goodberry
443fe5d813
Update library/Core.cpp
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Co-authored-by: Myk <myk.taylor@gmail.com>
2023-02-05 19:07:49 -05:00
Robob27
c8d672eb05
Remove duplicate SquadEquipment entry
2023-02-05 19:04:21 -05:00
Robob27
6657fb59e5
Fix pausing and warnings
2023-02-05 19:04:21 -05:00
Robob27
2bf9b86c7b
Fix getCurFocus lua, use where appropriate in c++
2023-02-05 19:04:21 -05:00
Robob27
36e4bba779
Fixup prefix matching
2023-02-05 19:04:21 -05:00
Robob27
cece0bfca1
Remove unnecessary comment
2023-02-05 19:04:21 -05:00
Robob27
14f1e4b52f
Per confirm pause maybe?
2023-02-05 19:04:21 -05:00
Robob27
f7df51587c
More focus strings, correct docs
2023-02-05 19:04:21 -05:00
Robob27
fdbe91e35b
Add the rest of the bottom modes
2023-02-05 19:04:21 -05:00
Robob27
8f32f1ed7b
Fixup focusStrings->focusString
2023-02-05 19:04:21 -05:00
Robob27
86b57380a6
fixup unnecessary changes, remove unnecessary stuff
2023-02-05 19:04:21 -05:00
Robob27
dc40f7182c
Fix warning
2023-02-05 19:04:21 -05:00
Robob27
085a308e99
Remove/readd comments
2023-02-05 19:04:21 -05:00
Robob27
6e442a26ca
More WIP
2023-02-05 19:04:21 -05:00
Robob27
a770a4cae4
WIP
2023-02-05 19:04:21 -05:00
Myk
3ca2521ce9
Merge pull request #2807 from Bumber64/patch-1
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Update Units::isFortControlled
2023-02-05 15:43:31 -08:00
Ryan Williams
08d90de277
Merge branch 'DFHack:develop' into patch-1
2023-02-05 12:02:58 -08:00
TaxiService
b6196e91e4
increase min scrollbar height to 2 (from 1)
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rationale:
- vanilla scrollbars dont get shorter than 2.
- 2-tall 'bars are easier to click on than 1-tall 'bars.
- this avoids having to make short custom graphics for 1-tall tiles, which most of the time look terrible...
cons:
- short scrollbars are cool : (
2023-02-05 19:00:38 +01:00
TaxiService
30a1f2f924
de-hardcoding scrollbar spritesheet definitions
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added a new variable "SBSO", and redefined all scrollbar tile definitions as this variable + an offset.
this could make it easier to switch scrollbar graphics from within the game, if necessary.
2023-02-05 18:56:51 +01:00
Ryan Williams
1eb67ab239
Update Gui::resetDwarfmodeView
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* Set `plotinfo->main.mode` again now that alignment is fixed
* Left note about unidentified global
* DF resets the whole `selection_rect` struct
* Comments for `ANNOUNCE_LINE_DURATION` and `ANNOUNCE_DISPLAY_TIME` constants reflect the default 50 GFPS
2023-02-04 19:56:37 -08:00
Ryan Williams
0f78509328
agitated_wilderness_creature is in unit->flags4
2023-02-04 19:29:37 -08:00
Ryan Williams
c345acd417
Update Units::isFortControlled
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Add check for `agitated_wilderness_creature`.
2023-02-04 18:48:41 -08:00
TaxiService
de04cf04e0
wrong scrollbar sprites mapping fix (issue #2777 )
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i've taken a crack at it, and this seems to fix this "issue" i filed here: https://github.com/DFHack/dfhack/issues/2777
https://i.imgur.com/aFnq80M.mp4
2023-02-04 15:18:26 +01:00
Myk Taylor
71deeb7a48
bump version to 50.05-alpha3.1
2023-02-03 15:48:09 -08:00
Myk Taylor
4a21b0843f
bump to 50.05-alpha3
2023-02-03 14:28:17 -08:00
Myk Taylor
81abd52313
include TRACE messages in the build
2023-02-03 12:25:44 -08:00
Myk Taylor
345b7d78cb
pass attributes through FilteredList
2023-02-03 00:09:10 -08:00
Myk Taylor
2316615763
react to double clicks on list items
2023-02-03 00:09:10 -08:00
Myk Taylor
49246a60f3
properly cast for unsigned comparisons
2023-02-02 23:57:52 -08:00
Myk Taylor
8c7be9a8c2
don't use negative plant indices
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and clean up the Kitchen module a bit more
2023-02-02 23:33:24 -08:00
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bb6824ec11
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2023-02-03 05:07:52 +00:00
Myk Taylor
2cf985be73
don't lose List scroll position when dragging
2023-02-02 19:42:41 -08:00
Myk Taylor
7d05a68c60
clean up changelog, update refs
2023-02-02 12:53:20 -08:00
Myk
a3f32e66ad
Merge pull request #2775 from myk002/myk_non_defocusable
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add defocusable attribute to ZScreen
2023-02-01 17:53:21 -08:00
Myk
1debea59a8
Merge branch 'develop' into myk_non_defocusable
2023-02-01 17:51:04 -08:00
Myk
7fbd95896d
Merge branch 'develop' into myk_pause_forced
2023-02-01 17:50:45 -08:00
Myk
21f93173c3
Merge pull request #2778 from myk002/myk_halfsies
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support offset text in graphics mode for pens
2023-02-01 17:50:24 -08:00
Myk
7468170751
Merge pull request #2771 from myk002/myk_seedwatch
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update seedwatch
2023-02-01 17:49:57 -08:00
Myk
6513b591bd
Merge pull request #2768 from myk002/myk_textures
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add textures used by new gui/control-panel
2023-02-01 17:49:48 -08:00
Myk Taylor
58be8cfd69
support offset text in graphics mode for pens
2023-02-01 17:39:32 -08:00
Myk Taylor
55d07a8cae
actually use the tile
2023-02-01 14:51:46 -08:00
Myk Taylor
6ae771ecb4
display PAUSE FORCED instead of a pause icon
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if the window is forcing the game to pause. the icon looked too
clickable
2023-02-01 14:01:29 -08:00
Myk Taylor
88860f21ec
add defocusable attribute to ZScreen
2023-02-01 08:46:32 -08:00
Myk Taylor
aae5d5f411
reduce diff in Kitchen.h
2023-02-01 04:28:07 -08:00
Myk Taylor
be40d55e64
update seedwatch
2023-02-01 04:03:28 -08:00
Myk Taylor
5127f06571
expose new tiles to Lua
2023-01-31 23:55:30 -08:00
Myk Taylor
e442e23589
allow tile in Label tokens to be either pen or id
2023-01-31 23:54:27 -08:00
Myk Taylor
aa22917aeb
add new control panel textures
2023-01-31 23:52:30 -08:00
Myk Taylor
ab4c766817
Revert "allow tile list icons to be rendered properly"
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This reverts commit 508777897b
.
the fix was incorrect. the icon should be set to the pen when it is
not a string, the icon_pen is only for when it is a string
2023-01-30 08:48:45 -08:00
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2023-01-30 02:28:17 +00:00
Myk
376526d512
Merge branch 'develop' into myk_no_stuck_df_viewscreens
2023-01-29 16:55:52 -08:00
Myk
274e995790
Merge pull request #2747 from myk002/myk_on_off
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Add new on/off icons
2023-01-29 16:55:01 -08:00
Myk
0f07ac5a30
Merge pull request #2748 from myk002/myk_initial_pause
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make initial pause configurable for DFHack windows
2023-01-29 16:54:50 -08:00
Myk
edb2859ad4
Merge pull request #2749 from myk002/myk_no_auto_refresh
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don't autorefresh the enableable tools list
2023-01-29 16:54:38 -08:00
Myk Taylor
1c6235633f
add dfhack.units.getCitizens()
2023-01-29 16:28:05 -08:00
Myk Taylor
8d4990b8fd
don't autorefresh the enableable tools list
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it just takes too long (>1s) to refresh every time.
manual refresh with script_manager.reload() is still available for devs
who need it
2023-01-29 00:55:49 -08:00
Myk Taylor
4c455224f9
make initial pause configurable
2023-01-29 00:41:02 -08:00
Myk
f420b4b77e
Merge pull request #2744 from myk002/myk_no_inception
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Solve the inception problem: prevent screens (e.g. gui/launcher) from hanging when they attempt to dismiss and show themselves simultaneously
2023-01-29 00:38:17 -08:00
Myk Taylor
c2d6debcd8
add on/off light textures and expose to lua
2023-01-29 00:35:29 -08:00
Myk Taylor
211d18717c
test against type instead of string
2023-01-28 23:34:56 -08:00
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library/xml: master
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2023-01-29 07:13:24 +00:00
Myk
2003efc21f
Merge branch 'develop' into myk_no_stuck_df_viewscreens
2023-01-28 12:03:50 -08:00
Myk
99d1ed6828
Merge branch 'develop' into myk_no_inception
2023-01-28 11:58:37 -08:00
Myk
255307890b
Merge pull request #2735 from myk002/myk_resizable
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only mark the border corner as resizable if the window is resizable
2023-01-28 11:55:39 -08:00
Myk
5f90756677
Merge pull request #2734 from myk002/myk_tiletypes
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Expose tiletype setting from the tiletypes plugin to lua
2023-01-28 11:55:04 -08:00
Myk Taylor
114bc2a576
also lock down the world map
2023-01-28 08:57:24 -08:00
Myk Taylor
a931ca692d
Fix debug level typo
2023-01-28 08:21:13 -08:00
Myk Taylor
f12ca33c0b
ensure DF screens don't get "stuck" when DFHack tool windows are on top
2023-01-28 08:05:37 -08:00
Myk Taylor
863ca2ca65
solve the inception problem
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where hideGuard smashes the viewscreen stack with multiple insertions
for the same screen
2023-01-28 08:02:46 -08:00
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9080af6948
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2023-01-27 22:27:41 +00:00
Myk Taylor
18a2827385
only mark the border corner as resizable if the window is resizable
2023-01-27 14:20:21 -08:00
Myk Taylor
22dd49ce38
remove "room" checking for buildings -- there is no room
2023-01-27 13:38:21 -08:00
Myk Taylor
c6f4a7ee42
inhibit _MOUSE_L globally once _MOUSE_L_DOWN is handled
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so the _MOUSE_L doesn't bleed through to the underlying viewscreen
2023-01-27 13:36:01 -08:00