Commit Graph

11 Commits (ea8a2ad9a26c4d582a03bbb77fdc0f075320756a)

Author SHA1 Message Date
Quietust 2ddd3df3a8 When searching for tile types, only require candidate tile to match variant or special if it actually has them 2012-02-13 20:32:41 -06:00
Quietust b152a40e83 Fix remaining issues 2012-02-13 19:56:55 -06:00
Quietust d0a8c2edd8 Move TileTypes to XML, part 1 - a bunch of stuff is now broken 2012-02-13 16:56:33 -06:00
Quietust 70454842ae Add missing direction indicators to smooth wall tiles, and cleanup spacing 2012-01-29 11:38:34 -06:00
Quietust cfca04f2d2 Cleanup TileTypes
* Group tiletypes by 0x10 instead of by 10
* Change tile type parameters to use int16_t consistently
* Various description fixes
2012-01-26 10:38:18 -06:00
Petr Mrázek 9db20bd84d Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Petr Mrázek 57b5ed8fa7 Made invalid tile types really invalid, license and unused depends cleanup. 2011-11-25 18:54:50 +01:00
Petr Mrázek bd9643c8cc Merge branch 'dfapi'
Conflicts:
	CMakeLists.txt
	library/DFProcess-linux.cpp
	library/include/dfhack-c/modules/Creatures_C.h
	library/include/dfhack/modules/Maps.h
	library/modules/Creatures_C.cpp
2011-07-23 17:29:05 +02:00
Petr Mrázek 93be1eb1fb Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console. 2011-06-16 23:53:39 +02:00
Petr Mrázek 7136ac7aa4 Get rid of the stdint.h garbage and use the real header. 2011-06-15 17:35:47 +02:00
Petr Mrázek 81d648dfa7 First 'working' DFHack inside DF, for 'some' values of 'working'. 2011-06-12 23:17:40 +02:00