Commit Graph

177 Commits (e388dac79432bdaae8e98b4987a233568f612b4f)

Author SHA1 Message Date
expwnent 3ffbef2396 Merge branch 'canStepBetween' into recent 2013-01-05 18:10:29 -05:00
expwnent f8abd5c595 StepBetween: renamed stuff back to the way it was. Thought I had already done that. 2013-01-05 18:09:50 -05:00
expwnent 6622e9e06f Merge branch 'canStepBetween' into recent
Conflicts:
	library/modules/Maps.cpp
2013-01-05 13:32:29 -05:00
expwnent 715f191c26 EventManager: made the frequency part of EventHandler. 2013-01-03 19:31:29 -05:00
expwnent 910e398a7b EventManager: added invasion event. 2013-01-03 15:52:56 -05:00
expwnent 4e4e382b8f EventManager: added syndrome event. 2013-01-02 18:30:15 -05:00
expwnent c3b2ae2137 EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary. 2013-01-02 11:07:56 -05:00
expwnent fa78d6ccfc Merge branch 'recent' into eventManager-unstable
Conflicts:
	library/modules/Job.cpp
2013-01-02 03:16:45 -05:00
expwnent 4e99841862 EventManager: made Buildings module keep track of buildings so that it
can do findAtTile in constant time.
2013-01-01 22:22:31 -05:00
expwnent 7972902c81 stepBetween: named a few things better, and fixed a lot. 2012-12-19 20:30:37 -05:00
expwnent a93c0223a2 EventManager: unstable. Temp commit. 2012-12-18 20:28:30 -05:00
expwnent 555c754636 EventManager: added construction and building events. 2012-12-18 18:34:38 -05:00
expwnent 01e5e93825 Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says. 2012-12-16 23:26:50 -05:00
expwnent d4d8e69556 EventManager: Allowed absolute time registration. 2012-12-15 18:08:59 -05:00
expwnent 935058f0a5 EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type. 2012-12-15 17:43:41 -05:00
expwnent 86e002f3ff EventManager: added item creation event. 2012-12-15 16:49:13 -05:00
expwnent b0314755e0 EventManager: added unit death event. 2012-12-15 14:40:11 -05:00
expwnent 155a4d044c EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit. 2012-12-14 23:29:28 -05:00
expwnent 747723187f EventManager: first draft. 2012-12-14 21:05:38 -05:00
jj ebc2625d97 ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
jj 3953112eb9 dump Vegetation::t_plant, fix plant.is_burning 2012-12-03 19:03:07 +01:00
Alexander Gavrilov bfc11cf946 Add persistent history of per-constraint item counts in workflow.
This will be needed for properly merging or integrating the status
screen by falconne. The history is maintained as a circular buffer
of up to 28 entries, and persists in save files.
2012-11-28 19:25:01 +04:00
Alexander Gavrilov e7905a5cff Add docs for the automaterial plugin, and use the new Painter class. 2012-11-22 19:38:45 +04:00
Kelly Martin bb3c5c02c1 Adjustments for MSVC compatibility 2012-11-20 09:32:04 -06:00
Alexander Gavrilov 767c1b9368 Duplicate the lua Painter class in C++. 2012-11-19 18:11:26 +04:00
Quietust 3f2e583746 Naming consistency 2012-11-16 15:35:34 -06:00
Quietust e2b9b703a0 Get rid of tabs 2012-11-16 15:33:36 -06:00
Alexander Gavrilov 2401be1b3b Add an api function to retrieve unit skill experience. 2012-11-16 22:48:49 +04:00
Alexander Gavrilov b4dcc7e7ad Add more native api functions for finding general and specific refs. 2012-11-12 19:17:32 +04:00
Alexander Gavrilov 9598316855 Add a native pen object for lua with a more checked behavior. 2012-11-03 20:06:33 +04:00
Alexander Gavrilov 3ff5d38a5c Add a few utility functions to the main library. 2012-10-30 12:40:26 +04:00
jj cfbdf47f6e follow rename Carried->Hauled in df-structures unit inventory mode 2012-10-22 19:37:12 +02:00
Alexander Gavrilov 0c9f1e0af4 Check the item type against job_item_vector_id when matching to jobs.
This will prevent setting an invalid item type via the job command.
2012-10-20 21:01:22 +04:00
Alexander Gavrilov 2b1d856214 Add a few utility functions to the lua api. 2012-10-20 17:06:33 +04:00
Alexander Gavrilov 2d4935bc17 Add lua API functions for verifying item and material vs job_item flags. 2012-10-17 19:16:18 +04:00
Alexander Gavrilov 2865e1373a Experimental API for associating tile bitmasks with persistent data.
Use block_square_event_world_constructionst objects with the same
bogus negative id as the matching historical figure object.
2012-10-11 17:34:34 +04:00
Alexander Gavrilov 459c69046b Dissolve the World module class into a namespace.
It made accessing persistent data way too cumbersome.
2012-10-06 13:46:20 +04:00
Alexander Gavrilov 5396a67465 Some tweaking and edited NEWS. 2012-10-06 12:40:46 +04:00
Alexander Gavrilov 7440e80e6c Add an API function to retrieve interface key bindings for display. 2012-10-02 13:49:31 +04:00
Petr Mrázek 8812238bf6 Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Alexander Gavrilov 48da06ec37 Add an API function for reading the nominal skill level. 2012-09-29 15:18:04 +04:00
Alexander Gavrilov c39a337223 Add unit/item/job/building getter hook vmethods to dfhack_viewscreen. 2012-09-20 11:11:20 +04:00
Alexander Gavrilov 7ce772ae0e Add an API function that returns the selected building. 2012-09-20 10:41:03 +04:00
Alexander Gavrilov 36e44c682c Add a plugin implementing 'add spatter to item' reactions. 2012-09-17 21:15:51 +04:00
Alexander Gavrilov 24772f4dbc Add an api function for destroying items. 2012-09-14 18:49:02 +04:00
Alexander Gavrilov 7c71aeab5f Add function for making item projectiles. 2012-09-12 18:17:42 +04:00
Alexander Gavrilov 9679b7729c Clean up the movement speed calculation function and move into the core. 2012-09-09 17:04:58 +04:00
Alexander Gavrilov ec3d489bda Move curse-affected attribute value getters to the core. 2012-09-09 12:51:08 +04:00
Alexander Gavrilov a36fe25e72 Finish the effective skill computation function, and move to core. 2012-09-09 12:27:40 +04:00
Alexander Gavrilov e925d8f4d9 Add an API function for reading tiles from the screen buffers. 2012-09-07 11:36:45 +04:00