doomchild
|
5cbc9e5918
|
added Maps_ReadLocalFeatures
|
2011-03-14 14:59:31 -05:00 |
doomchild
|
d347713860
|
Merge remote branch 'upstream/master'
|
2011-03-14 09:54:19 -05:00 |
doomchild
|
c5e9f67389
|
added ReadVegetation implementation
|
2011-03-11 16:58:42 -06:00 |
doomchild
|
870be3a1e7
|
added tree buffer allocators
renamed a couple of allocators for consistency
|
2011-03-11 16:58:22 -06:00 |
Petr Mrázek
|
4e3a66fcd8
|
Merge branch 'master' of https://github.com/doomchild/dfhack
|
2011-03-11 22:38:25 +01:00 |
doomchild
|
b9e8aa8952
|
Materials_getRaceEx finally works as expected
|
2011-03-11 14:10:51 -06:00 |
doomchild
|
49b7f8acb5
|
fixed a couple of bad return values
|
2011-03-11 14:10:22 -06:00 |
Petr Mrázek
|
c223bb858f
|
Added MapExtras, ported dfliquids to MapCache. Fixed vein non-ident bug in dfvdig.
|
2011-03-11 03:09:45 +01:00 |
doomchild
|
5bd51c2e08
|
updated to use the allocator callbacks correctly
|
2011-03-09 12:26:04 -06:00 |
doomchild
|
187a8a0578
|
added a function to read all the veins at once
updated vein reading functions to use the allocator callbacks correctly
|
2011-03-09 12:22:00 -06:00 |
Petr Mrázek
|
bbbea3d023
|
Merge branch 'master' of https://github.com/doomchild/dfhack
|
2011-03-06 23:57:22 +01:00 |
Petr Mrázek
|
9e62ee6e75
|
Maps + Materials for 31.20. Still many broken offsets!
|
2011-03-06 20:27:40 +01:00 |
doomchild
|
2c9016d2f2
|
added checks for allocator callback being null
|
2011-03-03 14:17:09 -06:00 |
doomchild
|
4cf037d5d3
|
changed a couple of argument types to be more explicit
|
2011-03-03 14:15:38 -06:00 |
Petr Mrázek
|
f307d2c4c3
|
Merge https://github.com/doomchild/dfhack
|
2011-03-03 17:51:27 +01:00 |
Petr Mrázek
|
6f7a8e3af5
|
Export fail removal - sa_feature, other minor changes
|
2011-03-03 17:50:17 +01:00 |
doomchild
|
f4be3ef4fe
|
updated to use t_gamemodes struct in Read/WriteGameMode calls
|
2011-03-03 10:18:27 -06:00 |
Petr Mrázek
|
680fe2981e
|
Merge branch 'master' of https://github.com/tomprince/dfhack
|
2011-03-03 16:56:38 +01:00 |
Petr Mrázek
|
552180d430
|
Merge branch 'master' of https://github.com/doomchild/dfhack
|
2011-03-03 16:24:26 +01:00 |
Petr Mrázek
|
faea954da1
|
Now with less endless loops.
|
2011-03-02 22:43:46 +01:00 |
Petr Mrázek
|
777e997da2
|
Make vein reading a little saner.
|
2011-03-02 22:36:02 +01:00 |
Petr Mrázek
|
3ff4e2c43e
|
Get rid of 'unknown vein' spam.
|
2011-03-02 22:32:08 +01:00 |
Tom Prince
|
a82e249205
|
Move definition of sa_feature to .cpp to avoid unsed variable warning.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
|
2011-03-01 17:29:27 -05:00 |
Petr Mrázek
|
267bc1d446
|
Game/Control mode improvements. Use dfposition to check them.
|
2011-03-01 22:18:26 +01:00 |
doomchild
|
0b77744905
|
added game mode reader
|
2011-03-01 14:38:55 -06:00 |
doomchild
|
bdb0ebd8ea
|
added grass vein and world construction readers
|
2011-03-01 14:38:18 -06:00 |
Petr Mrázek
|
b1061d0f94
|
Game mode reading, removed some include paths
|
2011-03-01 06:59:23 +01:00 |
Petr Mrázek
|
c6a402c2b8
|
One more vein type. No ready for use.
|
2011-02-27 20:43:44 +01:00 |
Petr Mrázek
|
254aec1787
|
Alternate way to read vegetation using a vector in map blocks. 31.19 only for now.
|
2011-02-27 13:59:45 +01:00 |
Petr Mrázek
|
d6592502cc
|
No need to start Buildings for reading the custom types
|
2011-02-25 03:13:50 +01:00 |
Petr Mrázek
|
9f5ee8a790
|
Many fixes, still many to go.
|
2011-02-18 02:51:17 +01:00 |
Petr Mrázek
|
02e6e46d5f
|
Grass veins
|
2011-02-17 01:54:45 +01:00 |
Petr Mrázek
|
72fd88cff3
|
Windows base map offsets
|
2011-02-17 01:18:27 +01:00 |
Petr Mrázek
|
eb1a0b6b22
|
A little cleanup in Context.cpp, started work on 31.19
|
2011-02-16 19:29:16 +01:00 |
Petr Mrázek
|
ad5e207276
|
make veinlook work with less offsets (maybe)
|
2011-02-15 00:45:37 +01:00 |
Petr Mrázek
|
e958b8432a
|
More work on windos VM map method (compiles, needs testing), some MSVC 2010 nonsense warnings disabled.
|
2011-02-12 10:26:36 +01:00 |
Petr Mrázek
|
ac91f46b6c
|
Merged patches from Rainer Keller
|
2010-11-17 20:50:50 +01:00 |
Petr Mrázek
|
9ac7c1a9f2
|
memory.xml invalidation (untested)
|
2010-11-08 00:10:59 +01:00 |
Petr Mrázek
|
457b331be7
|
Small fixes
|
2010-11-03 10:45:29 +01:00 |
reverb
|
4edd33e13a
|
Fix crash when deallocating items module
|
2010-10-28 17:22:56 -05:00 |
reverb
|
5e507163b8
|
Material fix, custom reaction items seem to work again with offset update and bars work
|
2010-10-27 22:30:58 -05:00 |
reverb
|
df012b4bae
|
Fixes animal bars but may need to be reworked if other item types were messed up. Also, fix shouldn't break other types.
|
2010-10-25 16:15:14 -05:00 |
unknown
|
ba88c86670
|
dfitemdump appears to work. Materials still buggy (Pig Iron Bar != Mule Bar). This has been bugged since .12 or earlier
|
2010-10-19 05:07:07 -05:00 |
Petr Mrázek
|
b3121b898d
|
Urrgh. Seriously.
|
2010-10-07 01:23:35 +02:00 |
Petr Mrázek
|
ec032240aa
|
Merge branch 'master' of http://github.com/belal/dfhack
|
2010-09-24 19:07:38 +02:00 |
Petr Mrázek
|
b95ec7a2b3
|
Merge branch 'master' of http://github.com/doomchild/dfhack
|
2010-09-24 19:07:07 +02:00 |
Petr Mrázek
|
a8ae899f2e
|
Add checks to handle missing custom workshop offsets.
|
2010-09-22 18:34:51 +02:00 |
belal
|
026a2eb94e
|
Merge branch 'master' of git://github.com/peterix/dfhack into belal
|
2010-09-22 10:42:22 -04:00 |
doomchild
|
8ac0b653df
|
Merge remote branch 'upstream/master'
|
2010-09-20 12:40:44 -05:00 |
doomchild
|
1a5bce53a7
|
added ReadGeology
|
2010-09-20 12:40:00 -05:00 |