lethosor
b36193857c
Add string:startswith(), endswith()
2016-04-16 17:13:41 -04:00
lethosor
0d37209063
use trade_state enum
2016-04-13 09:44:57 -04:00
Warmist
7c91b8f755
Add more informative focus_path
...
This with conjunction of changes in eventful will make the sidebar overlay more bug-free :)
2016-04-10 16:53:18 +03:00
Warmist
8b8ce4eff9
Spelling mistake
2016-04-10 15:45:43 +03:00
Warmist
d1c45d00d2
Fix some bugs in workshopOverlay
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Fix bugs relating to "remove building"/"suspend remove" part of overlay.
2016-04-10 14:44:09 +03:00
Warmist
80521d1bb1
add onGetSelectedBuilding to workshop overlay
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This will make other stuff that depends on dfhack.gui.getSelectedBuilding work with workshop overlay
2016-04-10 12:28:15 +03:00
lethosor
49863a9f32
Add a file-like lua JSON wrapper
2016-04-08 17:40:14 -04:00
lethosor
b97d33ca28
moveToBuilding improvements
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- Don't set in_building by default when use_mode is 0 (consistent with most vanilla DF items)
- make use_mode optional and default to 0 (including in Lua API)
Resolves #885
2016-04-05 11:43:02 -04:00
lethosor
d9e368cab4
Update xml
2016-04-03 21:10:02 -04:00
lethosor
e0ae7bde79
Add Lua primitives: ptr-string, pointer, ptr-vector, bit-vector, bit-array
...
These are most useful with df.reinterpret_cast, but df.new can also be used for
most of these (except ptr-string)
2016-04-03 20:48:57 -04:00
lethosor
37c81df21c
Add reverse vtable name lookup
2016-04-03 20:45:44 -04:00
lethosor
a49f313f84
update xml
2016-04-03 13:34:52 -04:00
lethosor
ec5e91bd6a
Update xml
2016-03-28 21:00:27 -04:00
lethosor
b115fdc73f
Load script paths from dfhack-config/script-paths.txt
2016-03-27 15:56:23 -04:00
lethosor
866d31f121
Update xml
2016-03-26 11:12:06 -04:00
lethosor
af4a3428a6
Split DataStaticsFields into multiple compilation units
2016-03-22 17:34:25 -04:00
lethosor
b8bbf5f545
field_offset: Use actual type instances instead of reinterpret_cast(type, 1)
...
ui_build_selector is a virtual class as of 0.42.06, so reinterpret_cast-ing it
with bad addresses will crash. 'df.new(df.ui_build_selector)' works just fine.
2016-03-22 17:27:53 -04:00
Japa
a3ddc63836
Merge branch 'develop' of https://github.com/DFHack/dfhack into develop
...
Conflicts:
plugins/remotefortressreader.cpp
2016-03-20 16:30:49 +05:30
lethosor
e505bf0a58
Update xml
2016-03-18 17:05:59 -04:00
lethosor
76793045a9
Only block keyboard events in OS X SDL_PollEvent hook without focus
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Blocking all events causes issues with window manager controls when the window
is not focused - for example, DF doesn't resize certain screen buffers, leading
to flickering in OpenGL print modes.
2016-03-13 10:33:25 -04:00
expwnent
f8ff447cb5
Add a check to the histfig fix and tweak NEWS.
2016-03-10 08:50:03 -05:00
expwnent
fd132d3fe7
Fix persistent histfig crashbug.
2016-03-10 08:38:55 -05:00
lethosor
cbb4275a44
Update xml
2016-03-09 14:54:24 -05:00
sv-esk
dd9f1bf759
make world friend of machine and building handlers to allow use their
...
protected constructor
2016-03-09 13:03:16 +02:00
lethosor
c700847bcf
Remove a couple unneeded includes
2016-03-04 20:23:00 -05:00
lethosor
c595f7908a
Update xml
2016-03-04 20:22:09 -05:00
sv-esk
9da79544de
fix Units::isCitizen
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fixes a lot of issues where plugins ignore non-dwarf citizens and work
with dwarf mercenaries and bards, where it shouldnot
2016-03-04 22:48:33 +02:00
lethosor
8eb39cc1d0
Merge branch 'develop' of https://github.com/dfhack/dfhack into develop
2016-03-03 23:19:03 -05:00
lethosor
0db3c72557
Update xml
2016-03-03 23:18:36 -05:00
sv-esk
d508028bcc
fix job-duplicate (do not clone posting_index)
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if job cannot be done right now, game puts it in df.global.world.job_postings
when job finally can be done, game removes job from postings and clears posting_index
that index should not be cloned by job-duplicate(new jobs(added by vanilla way) have that value -1 always anyway)
cloning posting_index into the new job causes that job to be ignored
2016-03-03 21:32:16 +02:00
lethosor
5334bd8a6a
Bump version to 0.42.06-alpha0 and update xml
2016-02-28 11:18:27 -05:00
lethosor
5bb19a230f
getKillCount: also search kills->events
2016-02-25 15:34:56 -05:00
lethosor
25507a10f9
Add Units::getKillCount() and expose it to Lua
2016-02-25 15:21:14 -05:00
lethosor
3e44aabf12
Expose Units::getSquadName to lua
2016-02-25 15:19:35 -05:00
lethosor
297bbd6f20
Merge remote-tracking branch 'warmist/develop' into develop ( closes #772 )
2016-02-24 17:24:03 -05:00
sv-esk
83c70ccb0f
forbid manipulator editing non-citizens
2016-02-11 13:31:52 +02:00
lethosor
fafe1e9ce1
Update xml
2016-02-03 23:19:41 -05:00
Warmist
d4988c5faf
Add no handler version of lua event.
2016-02-01 22:22:12 +02:00
lethosor
2d23a848cc
git-describe: Add git xml information
2016-02-01 10:30:53 -05:00
lethosor
77466f01e0
Merge remote-tracking branch 'BenLubar/benlubar-valgrind' into develop
2016-01-31 14:52:04 -05:00
lethosor
248331a196
buildingplan: Support floodgates, grates, bars
...
See #808
2016-01-31 14:50:07 -05:00
Ben Lubar
ea9261f5b5
allow dfhack to run inside valgrind
...
valgrind replaces the readlink system call, but not the open system
call. By calling readlink first, we guarantee that /proc/self/exe is the
actual Dwarf Fortress executable and not the valgrind executable.
See also: https://bugs.kde.org/show_bug.cgi?id=86921
2016-01-31 13:34:07 -06:00
lethosor
80fd2270db
Merge branch 'develop' of https://github.com/dfhack/dfhack into develop
2016-01-31 14:22:57 -05:00
Ben Lubar
a316dfa074
set floodgate flags correctly when allocating it in lua or c++
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https://github.com/DFHack/dfhack/blob/0.42.04-alpha2/plugins/ruby/building.rb#L63
2016-01-29 14:50:50 -06:00
lethosor
80ecbbd369
get rid of "private" comment in BitArray.h
2016-01-21 16:49:16 -05:00
Ben Lubar
675d173266
set civzone number when constructing a civzone
2016-01-18 14:46:39 -06:00
lethosor
0b2ba377be
Update xml
2016-01-18 11:49:37 -05:00
lethosor
ab8cce2a86
Update xml
2016-01-18 10:13:16 -05:00
lethosor
0bcc8dc443
exportlegends: fix day/month issues more reliably
...
Fixes #783 , #791
2016-01-09 19:28:12 -05:00
lethosor
d670ee8ab4
New tweak: block-labors
...
Prevents labors that can't be used from being toggled
Suggested at http://www.bay12forums.com/smf/index.php?topic=121451.msg6719464#msg6719464
2016-01-08 19:27:11 -05:00