Commit Graph

14 Commits (d4b631d9fda9dd862aeba0d09efb5e9fc884a7c0)

Author SHA1 Message Date
PeridexisErrant 5e02e00e2c Autogen script links, table of contents, and demo!
Automatically generating the link target for each script saves a lot of
time and potential for errors.

Each kind-of-script page now includes a link target for that page, and
also a table of contents.

In-script markers to delimit text for Sphinx extraction now use native
docstring markers from Ruby, which is a lot more elegant in .rb scripts
- and robust, as long as the fisrt docstring is valid .rst!
2015-10-24 00:33:35 +11:00
lethosor 10cfef0553 Fix whitespace issues 2015-02-14 22:53:06 -05:00
Quietust 22dab5d807 Update XML, fix several scripts that were broken by field name changes 2014-04-14 12:30:34 -05:00
jj ba4f649b3c scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
jj 8733e77245 autofarm enable parameter 2013-03-17 13:47:08 +01:00
jj 96e7b02127 autofarm: minor tweaks 2013-03-16 03:06:28 +01:00
Kelly Martin 7debd3d983 Autofarm: correct incorrect logic for determining if a farm is surface or subterranean 2013-01-04 13:20:28 -06:00
Kelly Martin e5f509a994 autofarm: sync with changes to structures for df-item.xml 2012-11-30 20:51:40 -06:00
Kelly Martin 57233cb350 Merge branch 'master' of https://github.com/angavrilov/dfhack.git
Conflicts:
	scripts/autofarm.rb (resolved with added bug correction)
2012-11-30 11:09:03 -06:00
Kelly Martin 9e30bf0dff Autofarm: use player's actual seed stocks as basis for plantable seeds, instead of player entity's hypothetically plantable seeds. Avoids designating a plot for planting with seeds the player doesn't have. 2012-11-30 11:05:37 -06:00
Kelly Martin f8dea0e9f9 Autofarm: only try to plant things that have seeds. 2012-11-29 18:19:53 -06:00
jj 614225cc5f follow rename itemst.flags.artifact1 -> artifact 2012-11-28 19:48:47 +01:00
jj e73274d281 ruby: add description field to onupdate_register 2012-11-24 16:10:55 +01:00
Kelly Martin 79b6a8f9f9 Add autofarm script. 2012-11-20 08:40:42 -06:00