Commit Graph

21 Commits (d14a3b2c8312ed42f74a85c6c4b4b52c9c0b9d19)

Author SHA1 Message Date
lethosor e7754ea890
Enable -Wunused-variable and fix most errors 2021-09-07 01:16:21 -04:00
lethosor be517370a6 rendermax: move to std::mutex
fast_mutex can deadlock on Linux with optimization enabled
2020-05-04 18:38:54 -04:00
lethosor 10cfef0553 Fix whitespace issues 2015-02-14 22:53:06 -05:00
Warmist a088219b3e Fixed ALL the bugs: zooming does not crash and fullscreening also does not crash now. 2014-05-11 14:19:02 +03:00
Warmist b6b839c802 Fix for osx to build. 2014-05-06 21:59:11 +03:00
Warmist f34a4ce34e Renamed lightCell to rgbf 2014-03-07 20:07:20 +02:00
Warmist d8b0b82122 Added antialiased lights. They kind of suck. So I disabled them. 2014-03-07 20:06:46 +02:00
Warmist b4091b5056 Added day colors and day speed parameters. 2014-03-07 20:06:45 +02:00
Warmist 354ec37046 MAXIMUM SPEED UPDATE!!!!! 2014-03-07 20:06:12 +02:00
Japa 0551661db2 Added more advanced sun light calculation 2014-03-07 20:05:51 +02:00
Warmist 4ccc95bc97 Major rewrite of opacity calculation. 2014-03-07 20:05:47 +02:00
Warmist f92e4c91b8 Performance improvements, added flickering cursor light. 2014-03-07 20:00:39 +02:00
Japa 14c494dbfe Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise. 2014-03-07 19:58:32 +02:00
Japa 2fef60708d Added some more operators to the cell color class. 2014-03-07 19:58:32 +02:00
Warmist a19200fbfe C++ version of light engine. 2014-03-07 19:58:30 +02:00
Warmist 446b4b9d50 New line algo for lights 2014-03-07 19:58:28 +02:00
Warmist 39da5babee Implemented lua interface. 2014-03-07 19:58:25 +02:00
Warmist 584640f12c Added help for truecolor light testing thing. Also added colors. 2014-03-07 19:58:24 +02:00
Warmist f68852b721 Forgot to add the plugin itself. Also some improvements 2014-03-07 19:58:24 +02:00
Warmist 55d845992c rendermax: removed all the opengl and sdl stuff. Now it work with magic alone. 2014-03-07 19:58:23 +02:00
Warmist dec0b202ee Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton. 2014-03-07 19:58:22 +02:00