Commit Graph

3938 Commits (d126cbec7ac781e128809f8059a69a8dc3e36568)

Author SHA1 Message Date
Roxy 826f918954 remove isHospital as hospitals are no longer civzones 2023-02-06 19:11:00 -05:00
Roxy ca5a17a799 explanatory comment for magic number 2023-02-06 19:09:47 -05:00
Roxy a38246aaa4 Update logic for zone type checks 2023-02-06 16:47:50 -05:00
Myk c0358d642d
Merge pull request #2833 from myk002/myk_list_recenter
ensure scrollable lists are centered in the visible viewport
2023-02-06 12:57:43 -08:00
Myk Taylor 0b9b258224
ensure scrollable lists are centered in the visible viewport 2023-02-06 12:54:05 -08:00
John Cosker fdf1d38b23 Merge branch 'cycle-hotkey-rev' of https://github.com/johncosker/dfhack into cycle-hotkey-rev 2023-02-06 15:13:13 -05:00
John Cosker 36391af27c More cleanup 2023-02-06 15:12:47 -05:00
John Cosker 0769afc961
Merge branch 'develop' into cycle-hotkey-rev 2023-02-06 15:04:57 -05:00
John Cosker 39dc0ccc8a Cleanup 2023-02-06 15:03:28 -05:00
John Cosker e1f74ab068 Tweak to completely nil the key_back table for setText if not set 2023-02-06 14:53:26 -05:00
ElsaTheHobo d09f8553a0 Delete makeown.lua 2023-02-06 13:34:31 -05:00
Myk 041909dfa7
Merge pull request #2822 from myk002/myk_rclick
prevent rclick from bleeding through (again)
2023-02-06 09:17:28 -08:00
Myk 448598e391
Merge pull request #2823 from myk002/myk_hotkey_guards
implement some Gui module hotkey guards
2023-02-06 09:17:18 -08:00
Myk 99f84fa175
Merge pull request #2811 from TaxiService/patch-3
increase min scrollbar height to 2 (from 1)
2023-02-06 08:10:08 -08:00
John Cosker d7d6c5aea6 Backwards options for cycle hotkey working 2023-02-06 08:55:46 -05:00
Myk Taylor 9e318842a4
implement some Gui module hotkey guards
and clean up focus string matching logic
2023-02-06 00:58:57 -08:00
Myk Taylor 2ddd23e45d
prevent rclick from bleeding through (again) 2023-02-06 00:57:33 -08:00
Myk Taylor 526d7c1726
allow focus string generation to fall through unfocuses ZScreens 2023-02-05 18:01:46 -08:00
Rob Goodberry 443fe5d813
Update library/Core.cpp
Co-authored-by: Myk <myk.taylor@gmail.com>
2023-02-05 19:07:49 -05:00
Robob27 c8d672eb05 Remove duplicate SquadEquipment entry 2023-02-05 19:04:21 -05:00
Robob27 6657fb59e5 Fix pausing and warnings 2023-02-05 19:04:21 -05:00
Robob27 2bf9b86c7b Fix getCurFocus lua, use where appropriate in c++ 2023-02-05 19:04:21 -05:00
Robob27 36e4bba779 Fixup prefix matching 2023-02-05 19:04:21 -05:00
Robob27 cece0bfca1 Remove unnecessary comment 2023-02-05 19:04:21 -05:00
Robob27 14f1e4b52f Per confirm pause maybe? 2023-02-05 19:04:21 -05:00
Robob27 f7df51587c More focus strings, correct docs 2023-02-05 19:04:21 -05:00
Robob27 fdbe91e35b Add the rest of the bottom modes 2023-02-05 19:04:21 -05:00
Robob27 8f32f1ed7b Fixup focusStrings->focusString 2023-02-05 19:04:21 -05:00
Robob27 86b57380a6 fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
Robob27 dc40f7182c Fix warning 2023-02-05 19:04:21 -05:00
Robob27 085a308e99 Remove/readd comments 2023-02-05 19:04:21 -05:00
Robob27 6e442a26ca More WIP 2023-02-05 19:04:21 -05:00
Robob27 a770a4cae4 WIP 2023-02-05 19:04:21 -05:00
Myk 3ca2521ce9
Merge pull request #2807 from Bumber64/patch-1
Update Units::isFortControlled
2023-02-05 15:43:31 -08:00
Ryan Williams 08d90de277
Merge branch 'DFHack:develop' into patch-1 2023-02-05 12:02:58 -08:00
TaxiService b6196e91e4
increase min scrollbar height to 2 (from 1)
rationale:
- vanilla scrollbars dont get shorter than 2.
- 2-tall 'bars are easier to click on than 1-tall 'bars.
- this avoids having to make short custom graphics for 1-tall tiles, which most of the time look terrible...

cons:
- short scrollbars are cool : (
2023-02-05 19:00:38 +01:00
TaxiService 30a1f2f924
de-hardcoding scrollbar spritesheet definitions
added a new variable "SBSO", and redefined all scrollbar tile definitions as this variable + an offset.
this could make it easier to switch scrollbar graphics from within the game, if necessary.
2023-02-05 18:56:51 +01:00
Ryan Williams 1eb67ab239
Update Gui::resetDwarfmodeView
* Set `plotinfo->main.mode` again now that alignment is fixed
* Left note about unidentified global
* DF resets the whole `selection_rect` struct
* Comments for `ANNOUNCE_LINE_DURATION` and `ANNOUNCE_DISPLAY_TIME` constants reflect the default 50 GFPS
2023-02-04 19:56:37 -08:00
Ryan Williams 0f78509328
agitated_wilderness_creature is in unit->flags4 2023-02-04 19:29:37 -08:00
Ryan Williams c345acd417
Update Units::isFortControlled
Add check for `agitated_wilderness_creature`.
2023-02-04 18:48:41 -08:00
TaxiService de04cf04e0
wrong scrollbar sprites mapping fix (issue #2777)
i've taken a crack at it, and this seems to fix this "issue" i filed here: https://github.com/DFHack/dfhack/issues/2777

https://i.imgur.com/aFnq80M.mp4
2023-02-04 15:18:26 +01:00
Myk Taylor 71deeb7a48
bump version to 50.05-alpha3.1 2023-02-03 15:48:09 -08:00
Myk Taylor 4a21b0843f
bump to 50.05-alpha3 2023-02-03 14:28:17 -08:00
Myk Taylor 81abd52313
include TRACE messages in the build 2023-02-03 12:25:44 -08:00
Myk Taylor 345b7d78cb
pass attributes through FilteredList 2023-02-03 00:09:10 -08:00
Myk Taylor 2316615763
react to double clicks on list items 2023-02-03 00:09:10 -08:00
Myk Taylor 49246a60f3
properly cast for unsigned comparisons 2023-02-02 23:57:52 -08:00
Myk Taylor 8c7be9a8c2
don't use negative plant indices
and clean up the Kitchen module a bit more
2023-02-02 23:33:24 -08:00
DFHack-Urist via GitHub Actions bb6824ec11 Auto-update submodules
library/xml: master
scripts: master
2023-02-03 05:07:52 +00:00
Myk Taylor 2cf985be73
don't lose List scroll position when dragging 2023-02-02 19:42:41 -08:00