ElsaTheHobo
d09f8553a0
Delete makeown.lua
2023-02-06 13:34:31 -05:00
Myk
041909dfa7
Merge pull request #2822 from myk002/myk_rclick
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prevent rclick from bleeding through (again)
2023-02-06 09:17:28 -08:00
Myk
99f84fa175
Merge pull request #2811 from TaxiService/patch-3
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increase min scrollbar height to 2 (from 1)
2023-02-06 08:10:08 -08:00
Myk Taylor
2ddd23e45d
prevent rclick from bleeding through (again)
2023-02-06 00:57:33 -08:00
Robob27
86b57380a6
fixup unnecessary changes, remove unnecessary stuff
2023-02-05 19:04:21 -05:00
Robob27
a770a4cae4
WIP
2023-02-05 19:04:21 -05:00
TaxiService
b6196e91e4
increase min scrollbar height to 2 (from 1)
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rationale:
- vanilla scrollbars dont get shorter than 2.
- 2-tall 'bars are easier to click on than 1-tall 'bars.
- this avoids having to make short custom graphics for 1-tall tiles, which most of the time look terrible...
cons:
- short scrollbars are cool : (
2023-02-05 19:00:38 +01:00
TaxiService
30a1f2f924
de-hardcoding scrollbar spritesheet definitions
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added a new variable "SBSO", and redefined all scrollbar tile definitions as this variable + an offset.
this could make it easier to switch scrollbar graphics from within the game, if necessary.
2023-02-05 18:56:51 +01:00
TaxiService
de04cf04e0
wrong scrollbar sprites mapping fix (issue #2777 )
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i've taken a crack at it, and this seems to fix this "issue" i filed here: https://github.com/DFHack/dfhack/issues/2777
https://i.imgur.com/aFnq80M.mp4
2023-02-04 15:18:26 +01:00
Myk Taylor
345b7d78cb
pass attributes through FilteredList
2023-02-03 00:09:10 -08:00
Myk Taylor
2316615763
react to double clicks on list items
2023-02-03 00:09:10 -08:00
Myk Taylor
2cf985be73
don't lose List scroll position when dragging
2023-02-02 19:42:41 -08:00
Myk
a3f32e66ad
Merge pull request #2775 from myk002/myk_non_defocusable
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add defocusable attribute to ZScreen
2023-02-01 17:53:21 -08:00
Myk
1debea59a8
Merge branch 'develop' into myk_non_defocusable
2023-02-01 17:51:04 -08:00
Myk
7fbd95896d
Merge branch 'develop' into myk_pause_forced
2023-02-01 17:50:45 -08:00
Myk Taylor
55d07a8cae
actually use the tile
2023-02-01 14:51:46 -08:00
Myk Taylor
6ae771ecb4
display PAUSE FORCED instead of a pause icon
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if the window is forcing the game to pause. the icon looked too
clickable
2023-02-01 14:01:29 -08:00
Myk Taylor
88860f21ec
add defocusable attribute to ZScreen
2023-02-01 08:46:32 -08:00
Myk Taylor
e442e23589
allow tile in Label tokens to be either pen or id
2023-01-31 23:54:27 -08:00
Myk Taylor
ab4c766817
Revert "allow tile list icons to be rendered properly"
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This reverts commit 508777897b
.
the fix was incorrect. the icon should be set to the pen when it is
not a string, the icon_pen is only for when it is a string
2023-01-30 08:48:45 -08:00
Myk
376526d512
Merge branch 'develop' into myk_no_stuck_df_viewscreens
2023-01-29 16:55:52 -08:00
Myk
0f07ac5a30
Merge pull request #2748 from myk002/myk_initial_pause
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make initial pause configurable for DFHack windows
2023-01-29 16:54:50 -08:00
Myk Taylor
8d4990b8fd
don't autorefresh the enableable tools list
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it just takes too long (>1s) to refresh every time.
manual refresh with script_manager.reload() is still available for devs
who need it
2023-01-29 00:55:49 -08:00
Myk Taylor
4c455224f9
make initial pause configurable
2023-01-29 00:41:02 -08:00
Myk Taylor
211d18717c
test against type instead of string
2023-01-28 23:34:56 -08:00
Myk
2003efc21f
Merge branch 'develop' into myk_no_stuck_df_viewscreens
2023-01-28 12:03:50 -08:00
Myk Taylor
114bc2a576
also lock down the world map
2023-01-28 08:57:24 -08:00
Myk Taylor
f12ca33c0b
ensure DF screens don't get "stuck" when DFHack tool windows are on top
2023-01-28 08:05:37 -08:00
Myk Taylor
18a2827385
only mark the border corner as resizable if the window is resizable
2023-01-27 14:20:21 -08:00
Myk Taylor
c6f4a7ee42
inhibit _MOUSE_L globally once _MOUSE_L_DOWN is handled
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so the _MOUSE_L doesn't bleed through to the underlying viewscreen
2023-01-27 13:36:01 -08:00
Myk Taylor
be59083202
reduce spacing for CycleHotkeyLabel from 2 to 1
2023-01-25 22:59:29 -08:00
Myk Taylor
c5f2588522
fix issues with clicks "falling through" scrollbars
2023-01-24 21:28:25 -08:00
Myk
83c89cfaa9
Merge pull request #2705 from myk002/myk_zscreen_redux
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Implement new ZScreen semantics
2023-01-24 11:14:43 -08:00
Myk Taylor
0e03ac8e5b
don't use tabs in enable output
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so they display nicely in gui/launcher
2023-01-23 23:50:08 -08:00
Myk Taylor
f39eb42889
remove references to pinnable
2023-01-23 19:34:48 -08:00
Myk Taylor
1c2f8eccbf
paint pause symbol for force-pause windows
2023-01-23 19:02:26 -08:00
Myk Taylor
0905943ecf
don't unfocus if mouse is not being passed through
2023-01-23 18:05:03 -08:00
Myk Taylor
4377065081
move pause restore to dismiss
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and fix the condition
2023-01-23 17:46:03 -08:00
Myk Taylor
8b98ba5042
allow windows to be defocused instead of pinned
2023-01-23 17:40:16 -08:00
Myk Taylor
5ad6ce16e8
don't change definitions of deprecated frame styles
2023-01-23 16:00:10 -08:00
Myk
d0905a5e16
Merge pull request #2703 from myk002/myk_borders
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Add new borders for various use cases
2023-01-23 11:20:28 -08:00
Myk Taylor
7329f6dee2
use new frame names
2023-01-23 04:16:38 -08:00
Myk Taylor
fcb156ed43
add compatibility frames
2023-01-23 04:03:31 -08:00
Myk Taylor
9aaa55cd7f
add textures and frames for various use cases
2023-01-23 03:58:51 -08:00
Myk Taylor
d34238918e
move helpdb from autorefresh to explicit refresh
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this greatly speeds up the launch time of `gui/launcher`
2023-01-23 02:30:51 -08:00
Myk Taylor
a6b3de1afb
support scrolling to the beginning or end in Label
2023-01-23 02:16:07 -08:00
Myk Taylor
f862e4a6b7
comment out SEC_SELECT in dialogs
2023-01-22 03:09:07 -08:00
Myk Taylor
a1a4125fd9
properly react to lack of a mouse cursor
2023-01-20 09:31:44 -08:00
Myk Taylor
eae2cec22f
use keyboard cursor
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and adapt to a "bad" cursor not being equal to -30000 anymore
2023-01-20 09:31:44 -08:00
Myk
95d7db2bb4
Merge pull request #2622 from myk002/myk_datasave
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adjust to new directory layouts
2023-01-16 11:05:33 -08:00