Commit Graph

599 Commits (d09f8553a097a1de05a0d5e4a5b4b36b0fd24714)

Author SHA1 Message Date
ElsaTheHobo d09f8553a0 Delete makeown.lua 2023-02-06 13:34:31 -05:00
Myk 041909dfa7
Merge pull request #2822 from myk002/myk_rclick
prevent rclick from bleeding through (again)
2023-02-06 09:17:28 -08:00
Myk 99f84fa175
Merge pull request #2811 from TaxiService/patch-3
increase min scrollbar height to 2 (from 1)
2023-02-06 08:10:08 -08:00
Myk Taylor 2ddd23e45d
prevent rclick from bleeding through (again) 2023-02-06 00:57:33 -08:00
Robob27 86b57380a6 fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
Robob27 a770a4cae4 WIP 2023-02-05 19:04:21 -05:00
TaxiService b6196e91e4
increase min scrollbar height to 2 (from 1)
rationale:
- vanilla scrollbars dont get shorter than 2.
- 2-tall 'bars are easier to click on than 1-tall 'bars.
- this avoids having to make short custom graphics for 1-tall tiles, which most of the time look terrible...

cons:
- short scrollbars are cool : (
2023-02-05 19:00:38 +01:00
TaxiService 30a1f2f924
de-hardcoding scrollbar spritesheet definitions
added a new variable "SBSO", and redefined all scrollbar tile definitions as this variable + an offset.
this could make it easier to switch scrollbar graphics from within the game, if necessary.
2023-02-05 18:56:51 +01:00
TaxiService de04cf04e0
wrong scrollbar sprites mapping fix (issue #2777)
i've taken a crack at it, and this seems to fix this "issue" i filed here: https://github.com/DFHack/dfhack/issues/2777

https://i.imgur.com/aFnq80M.mp4
2023-02-04 15:18:26 +01:00
Myk Taylor 345b7d78cb
pass attributes through FilteredList 2023-02-03 00:09:10 -08:00
Myk Taylor 2316615763
react to double clicks on list items 2023-02-03 00:09:10 -08:00
Myk Taylor 2cf985be73
don't lose List scroll position when dragging 2023-02-02 19:42:41 -08:00
Myk a3f32e66ad
Merge pull request #2775 from myk002/myk_non_defocusable
add defocusable attribute to ZScreen
2023-02-01 17:53:21 -08:00
Myk 1debea59a8
Merge branch 'develop' into myk_non_defocusable 2023-02-01 17:51:04 -08:00
Myk 7fbd95896d
Merge branch 'develop' into myk_pause_forced 2023-02-01 17:50:45 -08:00
Myk Taylor 55d07a8cae
actually use the tile 2023-02-01 14:51:46 -08:00
Myk Taylor 6ae771ecb4
display PAUSE FORCED instead of a pause icon
if the window is forcing the game to pause. the icon looked too
clickable
2023-02-01 14:01:29 -08:00
Myk Taylor 88860f21ec
add defocusable attribute to ZScreen 2023-02-01 08:46:32 -08:00
Myk Taylor e442e23589
allow tile in Label tokens to be either pen or id 2023-01-31 23:54:27 -08:00
Myk Taylor ab4c766817
Revert "allow tile list icons to be rendered properly"
This reverts commit 508777897b.
the fix was incorrect. the icon should be set to the pen when it is
not a string, the icon_pen is only for when it is a string
2023-01-30 08:48:45 -08:00
Myk 376526d512
Merge branch 'develop' into myk_no_stuck_df_viewscreens 2023-01-29 16:55:52 -08:00
Myk 0f07ac5a30
Merge pull request #2748 from myk002/myk_initial_pause
make initial pause configurable for DFHack windows
2023-01-29 16:54:50 -08:00
Myk Taylor 8d4990b8fd
don't autorefresh the enableable tools list
it just takes too long (>1s) to refresh every time.
manual refresh with script_manager.reload() is still available for devs
who need it
2023-01-29 00:55:49 -08:00
Myk Taylor 4c455224f9
make initial pause configurable 2023-01-29 00:41:02 -08:00
Myk Taylor 211d18717c
test against type instead of string 2023-01-28 23:34:56 -08:00
Myk 2003efc21f
Merge branch 'develop' into myk_no_stuck_df_viewscreens 2023-01-28 12:03:50 -08:00
Myk Taylor 114bc2a576
also lock down the world map 2023-01-28 08:57:24 -08:00
Myk Taylor f12ca33c0b
ensure DF screens don't get "stuck" when DFHack tool windows are on top 2023-01-28 08:05:37 -08:00
Myk Taylor 18a2827385
only mark the border corner as resizable if the window is resizable 2023-01-27 14:20:21 -08:00
Myk Taylor c6f4a7ee42
inhibit _MOUSE_L globally once _MOUSE_L_DOWN is handled
so the _MOUSE_L doesn't bleed through to the underlying viewscreen
2023-01-27 13:36:01 -08:00
Myk Taylor be59083202
reduce spacing for CycleHotkeyLabel from 2 to 1 2023-01-25 22:59:29 -08:00
Myk Taylor c5f2588522
fix issues with clicks "falling through" scrollbars 2023-01-24 21:28:25 -08:00
Myk 83c89cfaa9
Merge pull request #2705 from myk002/myk_zscreen_redux
Implement new ZScreen semantics
2023-01-24 11:14:43 -08:00
Myk Taylor 0e03ac8e5b
don't use tabs in enable output
so they display nicely in gui/launcher
2023-01-23 23:50:08 -08:00
Myk Taylor f39eb42889
remove references to pinnable 2023-01-23 19:34:48 -08:00
Myk Taylor 1c2f8eccbf
paint pause symbol for force-pause windows 2023-01-23 19:02:26 -08:00
Myk Taylor 0905943ecf
don't unfocus if mouse is not being passed through 2023-01-23 18:05:03 -08:00
Myk Taylor 4377065081
move pause restore to dismiss
and fix the condition
2023-01-23 17:46:03 -08:00
Myk Taylor 8b98ba5042
allow windows to be defocused instead of pinned 2023-01-23 17:40:16 -08:00
Myk Taylor 5ad6ce16e8
don't change definitions of deprecated frame styles 2023-01-23 16:00:10 -08:00
Myk d0905a5e16
Merge pull request #2703 from myk002/myk_borders
Add new borders for various use cases
2023-01-23 11:20:28 -08:00
Myk Taylor 7329f6dee2
use new frame names 2023-01-23 04:16:38 -08:00
Myk Taylor fcb156ed43
add compatibility frames 2023-01-23 04:03:31 -08:00
Myk Taylor 9aaa55cd7f
add textures and frames for various use cases 2023-01-23 03:58:51 -08:00
Myk Taylor d34238918e
move helpdb from autorefresh to explicit refresh
this greatly speeds up the launch time of `gui/launcher`
2023-01-23 02:30:51 -08:00
Myk Taylor a6b3de1afb
support scrolling to the beginning or end in Label 2023-01-23 02:16:07 -08:00
Myk Taylor f862e4a6b7
comment out SEC_SELECT in dialogs 2023-01-22 03:09:07 -08:00
Myk Taylor a1a4125fd9
properly react to lack of a mouse cursor 2023-01-20 09:31:44 -08:00
Myk Taylor eae2cec22f
use keyboard cursor
and adapt to a "bad" cursor not being equal to -30000 anymore
2023-01-20 09:31:44 -08:00
Myk 95d7db2bb4
Merge pull request #2622 from myk002/myk_datasave
adjust to new directory layouts
2023-01-16 11:05:33 -08:00