lethosor
9e32269e90
Update xml
2017-05-09 13:52:26 -04:00
lethosor
8bda738466
df_expr_to_ref: support integer array indices
2017-05-07 16:31:30 -04:00
lethosor
55931703ac
Designate the correct tile for trees with multi-tile trunks
...
DF always designates the southeast trunk tile, while plant.pos is the center,
which is sometimes inaccessible (see #1014 )
2017-05-05 21:25:25 -04:00
lethosor
adb14491d0
Fix loop in Designations::unmarkPlant()
2017-05-05 17:24:51 -04:00
lethosor
81610d0259
Update xml
2017-05-05 14:49:32 -04:00
lethosor
d3c496cc2b
Add getSelectedPlant() and related functions
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Currently only works with the center tile of multi-tile trees
2017-05-05 14:45:46 -04:00
lethosor
1e469453fc
Add Designations module, currently supporting plant/tree designations
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This makes it easier for tools to properly handle designating and undesignating
trees for chopping and plants for gathering, which changed significantly in
0.40.20.
Ref #531 (?), #656 , #1014 , #1018 , #1030 , #1076
2017-05-04 21:47:12 -04:00
lethosor
e3258defd7
Expose Gui::revealInDwarfmodeMap() to Lua
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Closes #1085
2017-05-04 14:37:14 -04:00
lethosor
cd5944689c
Use find_package() to find Perl, and run it earlier
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Previously, PERL_EXECUTABLE was set manually in library/CMakeLists.txt, which
caused gunzip.pl to fail if was run before that happened.
2017-04-30 17:36:42 -04:00
lethosor
71b553b305
Add a few functions to retrieve unit social activities
2017-04-28 17:25:58 -04:00
Lethosor
318cf92f0b
Merge pull request #1079 from Amostubal/patch-1
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fix of relations errors.
2017-04-25 21:21:03 -04:00
Amostubal
bc47803948
fix of relations errors.
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There is a lot more errors in this file, mostly called unk variables... I bet they have names, I've tried to figure out what they were renamed too, but I'm not fully understanding the xml.
2017-04-24 07:07:08 -05:00
lethosor
9d5b69cb20
git-describe.cmake: use 8-digit git commit abbreviations
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The length here was previously determined automatically, and jumped from 7 to 8
recently, breaking devel/check-release. Since Git seems to think 8 characters is
better now, specify it explicitly to avoid future breakages.
2017-04-23 18:16:00 -04:00
lethosor
3cfbd735dc
Update xml, stonesense, scripts
2017-04-23 17:14:22 -04:00
lethosor
78cb4a31b9
New tweak: condition-material (fixes bug 9905)
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http://www.bay12games.com/dwarves/mantisbt/view.php?id=9905
2017-03-28 09:50:38 -04:00
lethosor
fa1adbbac4
Allow lua integer writes to accept anything that can be converted to an integer
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May address #1044
2017-03-18 17:55:51 -04:00
lethosor
400d22cb76
Update xml (ui_advmode_menu and ui_unit_view_mode)
2017-03-18 00:35:16 -04:00
lethosor
67f39316ce
Update xml (assorted viewscreen changes)
2017-03-02 14:05:34 -05:00
lethosor
334817fa1b
Add Lua API functions to determine architecture
2017-03-02 14:04:34 -05:00
lethosor
15759808e5
Fix "plug" output width for generated-creature-renamer
2017-03-02 14:04:20 -05:00
lethosor
c21b7bf941
Add a Painter:key_string() method
2017-03-01 15:56:50 -05:00
lethosor
19695b4ee7
EventManager/eventful: Pass building ID pointers to event handlers
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Previously, there was some disagreement over whether event handlers such as
Buildings::updateBuildings() took building pointers or building IDs shoved
into pointers. It turned out to be the latter, which, unfortunately, did not
compile on x64. Passing building IDs isn't possible in all cases, because
building event handlers can be called for recently-deleted buildings too.
Pointers to building IDs do work reliably, though.
Fixes #1003
2017-02-17 22:53:48 -05:00
lethosor
a10d4ae226
Add viewscreen::feed_key method
2017-02-11 16:53:50 -05:00
lethosor
f2164d27c9
ls: List scripts outside of hack/scripts
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Closes #412
2017-02-05 22:11:35 -05:00
lethosor
34988e53b9
Update supported keys in keybinding help text
2017-02-05 22:03:06 -05:00
lethosor
b5c7771b71
Merge remote-tracking branch 'quietust/develop' into develop
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Fixes #1061
2017-02-04 15:14:10 -05:00
lethosor
7823d78cd9
Update xml and embark-tools field name
2017-02-04 14:49:21 -05:00
lethosor
a8f4833188
internal_memscan: add extra check
2017-02-04 14:49:09 -05:00
Quietust
cc02ced0ac
Fix RTTI in Win64 - offsets are relative to the current module (e.g. the DLL), so it needs to be looked up explicitly
2017-01-21 15:16:06 -06:00
lethosor
92f890d3c6
Update xml, scripts ( #994 and file_compressor fix)
2017-01-04 12:30:42 -05:00
lethosor
61d081849e
xml: ui_sidebar_menus.command_line fix
2016-12-30 18:02:51 -05:00
lethosor
d18beb8daf
xml: Add some linux64 offsets, fix ui_sidebar_menus alignment
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Fixes #1053
Fixes #1054
Fixes #1055
2016-12-29 15:33:09 -05:00
lethosor
538b07d214
Update xml and fix knowledge_scholar_category_flag::value() custom method
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Allows bitfields within unions (#1047 , dfhack/df-structures#169 )
2016-12-27 23:24:22 -05:00
Milo Christiansen
8bd92b6a08
Add a Lua module for getting a tile's material ( #1031 )
2016-12-27 16:49:46 -05:00
lethosor
506d124a98
Update xml
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Ref #1047 , #1050
2016-12-26 19:41:34 -05:00
lethosor
f3e2e5e7d4
Update xml
2016-12-11 18:04:00 -05:00
lethosor
9e0221a44e
Merge remote-tracking branch 'dscorbett/bitfield-constructors' into develop
2016-12-11 17:52:00 -05:00
lethosor
e8c8953cbb
Re-add and update misery plugin
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Closes #1037
Ref #1011
2016-12-10 18:22:32 -05:00
lethosor
3bae9d9d65
Lua API: Make bitfield.whole return an integer, not a decimal
2016-12-10 12:27:43 -05:00
David Corbett
acdb369aa8
Avoid non-trivial bitfield constructors
2016-12-09 13:41:14 -05:00
lethosor
6e16a7a20c
Update xml, scripts
2016-12-09 11:27:44 -05:00
lethosor
8521b830b2
Merge remote-tracking branch 'CannibalVox/job_remove' into develop
2016-12-05 15:24:37 -05:00
Stephen Baynham
595f3857b6
Reverse the param order of these two methods
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The current way doesn't match other Job module methods
2016-12-01 20:13:49 -08:00
Stephen Baynham
7920f71517
Bad formatting
2016-11-25 00:25:18 -08:00
Stephen Baynham
de0e211e07
Figured I could like test my code.
2016-11-24 23:35:03 -08:00
Stephen Baynham
e490afdf00
Rebuilt slightly to offer bool return val
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We fail on unknown general ref types now, without modifying the job at
all yet
2016-11-24 22:36:11 -08:00
Stephen Baynham
8b964ca2dc
Wipe job_items vector
2016-11-21 06:51:21 -08:00
Stephen Baynham
fba32f2e2f
Also disconnect the job from its items.
2016-11-17 23:25:48 -08:00
Stephen Baynham
67af9f5e82
Add lua bindings for removeJob
2016-11-17 23:04:48 -08:00
Stephen Baynham
74f5df99db
Add job remove method
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Job remove eliminates a job's worker & holder references, if any, puts
the worker on cd, if appropriate, removes the job's postings, eliminates
the job from the global linked list, and then finally deletes it. This
code was tested by incorporating it into autochop and it does make the
plugin work. However, chop jobs don't have holder building references,
and anyway, with DF being 90% edge case by volume, this could use a heck
of a lot more testing.
I saw elsewhere code that prevented worker removal if the job was a
special job, and that made me feel funny so I made the job remove method
not work if the job is a special job.
2016-11-17 19:54:41 -08:00