Commit Graph

400 Commits (d04beb0e4a9b903fce241f15f2f1264701fc99a2)

Author SHA1 Message Date
myk002 1a777257b4
add get_entry_types API method to helpdb 2022-08-05 22:06:02 -07:00
myk002 ebfe00b112
editing pass of short descriptions
and fix some short description parsing
2022-08-05 10:08:23 -07:00
myk002 aa3a389b6f
fix parsing bold text and indenting of ls output 2022-07-29 17:37:50 -07:00
myk002 10f8417cc2
create helpdb entries for all plugins
even those that have no commands and are not enableable
2022-07-26 22:22:43 -07:00
myk002 8cf7f59c39
wrap ls and tags output 2022-07-25 17:48:39 -07:00
Myk 3c92d4f195
Fix typo 2022-07-23 16:35:40 -07:00
myk002 9b7cc6180d
don't create entries for non-enableable plugins 2022-07-22 21:21:38 -07:00
myk002 4b1696f783
add '?' alias for help 2022-07-21 22:36:17 -07:00
myk002 2ce7518562
read plugin command docs from single plugin file 2022-07-21 22:33:43 -07:00
myk002 9dcb63da53
don't bork on no frame, set cursor to end of text 2022-07-20 15:36:17 -07:00
myk002 048b20ac45
no help entries for non-enableable plugins 2022-07-20 13:34:29 -07:00
myk002 0dd153cc0d
ensure we pick up the plugin help entry
even when it has a command and that command is not equal to the plugin
name
2022-07-20 12:34:40 -07:00
myk002 954e246140
reformat builtins and properly read tags 2022-07-19 23:01:25 -07:00
myk002 ddcb9b4921
add missing 'man' builtin 2022-07-19 22:35:08 -07:00
myk002 e3588cf49c
return entire tag data structure for iterating 2022-07-19 22:13:53 -07:00
myk002 301c8e93a1
move builtin docs to individual files 2022-07-18 10:58:35 -07:00
myk002 7f302888ec
make HotkeyLabels react to clicking
also be better about initializing EditField frame height
2022-07-17 16:04:36 -07:00
myk002 5723b76585
click to correct cursor position on long strings
where the left side of the string has been trimmed
2022-07-17 15:43:58 -07:00
myk002 805456e82b
allow mouse lclick to select a List item 2022-07-16 22:18:38 -07:00
myk002 f65f36ffee
move the cursor in an EditField on mouse lclick 2022-07-16 22:03:39 -07:00
myk002 27425e47f6
support cursor movement in EditFields 2022-07-15 22:22:51 -07:00
myk002 9b340a7630
support submit2 for EditFields 2022-07-15 13:46:01 -07:00
myk002 e926e1116e
replace more Core cpp code with calls to helpdb
also document devel/dump-rpc builtin
2022-07-14 13:19:30 -07:00
myk002 185f49976c
ensure scripts get their entry type set 2022-07-11 17:24:53 -07:00
myk002 a5da3c18f9
reset scroll position when the text is changed 2022-07-11 17:23:23 -07:00
myk002 4ed15ffcc4
fix parsing of first line as the short_help 2022-07-10 20:48:24 -07:00
myk002 a58b56abc4
don't error out if files cannot be read 2022-07-10 20:19:12 -07:00
Myk e899510b8b
Use helpdb to implement help and ls built-in commands and dfhack.script_help() (#2242)
* use helpdb to implement the help and ls builtins

* use helpdb to implement dfhack.script_help()
2022-07-10 20:17:54 -07:00
Myk 4ad8e7199a
Support builtin commands in helpdb (#2241)
* support builtin commands in helpdb, implement list API, document api
2022-07-10 20:17:52 -07:00
myk002 35a4d19ac9
implement listing functions for helpdb 2022-07-10 20:14:21 -07:00
Myk 64aba7a8a3
Myk rendered help (#2240)
* implement help db

* add initial list of tags

* read tags fr help, read script short desc, filter
2022-07-10 20:14:21 -07:00
Timur Kelman 9788a8a22a
Add default selection handler to `materials.ItemTraitsDialog` (#2211)
* add forward compatibility for future `job_item_flags`

* add default selection handler to `materials.ItemTraitsDialog`

* add a call to `error()` in 'unknown'-branch inside `setTrait`

* add `ItemTraitsDialog` improvement description to changelog.txt
2022-06-28 16:27:18 -07:00
quarque2 f33c9bc881
Update tile-material.lua (#2218)
* Update tile-material.lua

* Update changelog.txt

* Update changelog.txt

* Update changelog.txt

* Update tile-material.lua
2022-06-20 12:38:37 -07:00
Timur Kelman 1a629a26bf
add `ItemTraitsDialog` to materials.lua (#2199)
* add `ItemTraitDialog` to materials.lua

* rename `ItemTraitDialog` to `ItemTraitsDialog` (plural)

* Update changelog.txt
2022-06-12 07:03:04 -07:00
Myk 89d3d45e87
Allow EditField widgets to manage their own activation and keyboard focus (#2147)
* use new focus subsystem in widgets.EditField

* always eat the enter key if we have an on_submit

* add modal attribute

* give EditFields a default height of 1

so they can be autoarranged
2022-06-01 21:48:21 -07:00
Myk ad2d9cad03
[lua] implement keyboard focus subsystem (#2160)
* implement keyboard focus subsystem

* Fix error in focus group combining

* documentation for the inputToSubviews decision

* modify unit tests to catch that last bug
2022-06-01 17:42:13 -07:00
myk002 ea7fe2b926
account for scroll bars when sizing message boxes 2022-05-27 15:38:13 -07:00
Timur Kelman 07f54deb0b
fix wrong `Label.frame_body.x2` value (#2134)
* fix wrong `Label.frame_body.x2` value

`update_scroll_inset` might change `frame_inset`, i.e. we need to `computeFrame` with the new values.

* add tests for Label

* add missing `local`, remove code in comments

* move `TestFramedScreen` outside test functions
2022-05-27 15:25:17 -07:00
lethosor 888c531774
Add mock.observe_func(), improve mock.lua documentation
observe_func() is similar to func() but passes through all calls to a specified
function.
2022-05-27 00:33:44 -04:00
myk002 18628ff5b8 make key_sep more configurable
and add more configuration to HotkeyLabel and EditField to take
advantage of it
2022-05-18 16:46:33 -07:00
myk002 53609db1f9 let CycleHotkeyLabels take numeric initial_options
even if all of the option values are non-numeric
2022-05-18 15:39:52 -07:00
Myk e2fb15a3a5
add dwarfmode.MenuOverlay:renderMapOverlay() (#2119)
* add dwarfmode.MenuOverlay:renderMapOverlay()

* ensure we move with the viewport when bounds_rect is nil
2022-04-29 20:32:22 -07:00
myk002 e603fee3ce
move sidebar mode management code to init
from onAboutToShow(). this allows the frames to be calculated correctly
during widget instantiation. otherwise widgets can end up with -1 width
2022-04-29 12:10:05 -07:00
myk002 af47434f52
protect against 0 width in string:wrap() 2022-04-29 11:29:19 -07:00
Tachytaenius b9c36c1e63
Added custom-raw-tokens utility (#2038)
* Added (chain) for [CHAIN_METAL_TEXT] armours in gui/materials.lua used by gui/create-item-- again (oops)

* Added customRawData utility

* Oops, whitespace

* Revised rawStringsFieldNames

* Dialed down on lua trickery and fixed wrongly formatted changelog entry

* Fixed changelog in wrong place and made customRawData a proper module

* Fixed not caching not-present tags, revised examples and fixed error

* Fixed whitespace. Changing settings in editor!

* customRawData docs

* Added getCreatureTag for respecting caste tags, "fixed" bizarre caching error (quotes because I don't even know what was causing it) and updated docs

* Added line limiting for docs, I guess

* Added missing string convert argument

* docs indent fix, code block fix, and revision

* Major revision

* gdi, docs error

* Another? But... huh.

* ...

* Made requested changes

* Whoops

* Rearrange docs lines

* Followed example, should fix linter issues

* fix typo. linted offline this time......

* Make it so that last instance of tag is what is read from

* Added requested change

* eventful key change

* i to lenArgs

* change eventful key

* add test for broken caste selection

* Major redesign

* tags --> tokens

* Added plant growth behaviour and did some requested changes

* More error handling

* fix docs

* Added basic error suppression

* Docs clarification.

* Docs registering example and fix error

* Strip errors on frame after onWorldLoad, not on map load

* Revert "Strip errors on frame after onWorldLoad, not on map load"

This reverts commit e20a0ef8d3743f79d961077f46910b77b16f36b9.

* Revert "Docs registering example and fix error"

This reverts commit 9c848c54c3f84e0ecc1dc421137c8a8b4a52280d.

* Revert "Docs clarification."

This reverts commit 6b4b6a1aa40c50398504f37ecf1ff0f93d6459b1.

* Revert "Added basic error suppression"

This reverts commit d11cb1438cf1e56ff700469e944f0b9af64651d7.

* Use more eventful key more consistent with other files

* use onStateChange instead of eventful and remove redundant utils require

* Code review stuff

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Update docs/Lua API.rst

committing a suggestion

Co-authored-by: Alan <lethosor@users.noreply.github.com>

* Prepend examples with DFHACK_

* Remove unused parameters

* Use new ensure_key global

* Named a couple of unnamed arguments (untested)

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Alan <lethosor@users.noreply.github.com>
2022-04-29 08:39:59 -07:00
Timur Kelman f08a268e8a
add scroll icons to Label widget (#2101)
* WIP: add scroll icons to Label widget

It's an opt-out. The icons are rendered in the right-most column of the 1st and last row. They are only rendered when text can actually be scrolled in the corresponding direction.

WIP: Currently, the icons might overlay text characters, there is no mechanism preventing it

* gui.lua: expose the `parse_inset()` function

* refactor Label's scroll icon code

* since `render_scroll_icons` only works with a label, it's now a class function
* `update_scroll_inset` ensures `frame_inset.r` or `.l` is at least 1, according to `show_scroll_icons`
* `show_scroll_icons` has 4 possible values: `false` for no icons, `left` for icons on the first column on the left (also ensuring `frame_inset.l >= 1`), `right` - last column on the right, `DEFAULT_NIL` - same as `right` if text height greater than `frame_body.height`, else same as `false`.

* make `render_scroll_icons` always draw icons

The check now happens in `onRenderFrame`

* draw frame's background

calling `Label.super.onRenderFrame(self, dc, rect)` makes frame's background invisible for some reason

* remove trailing spaces

* fix scroll icons placed far above/below text

 With `Label.frame_inset = 1` the text could be vertically centered with plenty of space below and above,
but not all rendered. Before this change, the scroll icons would be at the very top and bottom of the frame
instead of near the first and last rendered text line.

* always `update_scroll_inset` to react to resized window

* draw scroll icons next to text

* update `Lua API.rst` with new `Label` parameters

* move comment separator up

This way every scroll related parameter is in one group

* list default values for new parameters in docs

* add missing description of `Label.scroll_keys`
2022-04-29 06:55:08 -07:00
myk002 dcadde38d7 add new global function: ensure_key 2022-04-27 17:35:49 -07:00
myk002 6ad362d698
return a reference to the created dialogs 2022-04-27 11:51:46 -07:00
myk002 ed5523152c
factor text wrapping out of TooltipLabel into WrappedLabel 2022-04-22 09:53:10 -07:00
myk002 809f9316fd
make frame inset configurable for ListBox list 2022-04-22 08:30:53 -07:00