|  doomchild | f4be3ef4fe | updated to use t_gamemodes struct in Read/WriteGameMode calls | 2011-03-03 10:18:27 -06:00 | 
				
					
						|  doomchild | f56cad1265 | added grass vein and world construction readers | 2011-03-01 14:39:56 -06:00 | 
				
					
						|  doomchild | 42670c798b | added grass vein and world construction types | 2011-03-01 14:39:33 -06:00 | 
				
					
						|  doomchild | 06ae98c9dd | first commit | 2011-03-01 14:39:18 -06:00 | 
				
					
						|  doomchild | a08258e36b | "import pydftypes" changed to "import dftypes" buildings now using custom workshop callback
creatures now using material callback
fixed return value for civ and race index getters | 2010-08-19 12:51:02 -05:00 | 
				
					
						|  doomchild | a508542d7c | added material and custom workshop buffer callback updated Creature class definition with new members
fixed field size in Skill class | 2010-08-19 12:47:45 -05:00 | 
				
					
						|  doomchild | 78c5ef5c71 | added vein readers | 2010-08-13 12:31:53 -05:00 | 
				
					
						|  doomchild | a94c398a0e | added vein allocators | 2010-08-13 12:31:31 -05:00 | 
				
					
						|  doomchild | 9ef7a74a44 | added MapPoint class | 2010-07-06 13:19:55 -05:00 | 
				
					
						|  doomchild | 0b9605e08a | changed def to class (durrrr) | 2010-06-18 10:39:40 -05:00 | 
				
					
						|  doomchild | 5b71ac7dae | add __init__ file renamed flags and types | 2010-06-17 16:26:53 -05:00 | 
				
					
						|  doomchild | fa8238af08 | removed reveal and force_suspend to examples | 2010-06-17 15:38:48 -05:00 | 
				
					
						|  doomchild | d58260740f | moved the old Python/C stuff to python/deprecated renamed "c api" to "pydfhack" | 2010-06-17 15:32:53 -05:00 | 
				
					
						|  doomchild | 66159d4221 | updated to use new callback signatures | 2010-05-27 12:35:40 -05:00 | 
				
					
						|  Petr Mrázek | b710ed687a | Moving stuff around, part 2 | 2010-05-26 06:48:23 +02:00 |