Myk Taylor
1cacc526e3
allow token.tile to be a function
2023-02-24 17:16:30 -08:00
Myk Taylor
8b378735fa
don't fire HotkeyLabel if the label is disabled
2023-02-24 17:13:45 -08:00
Myk Taylor
75b1cd748a
convert otherwise unused THIN_FRAME to INTERIOR_FRAME
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without a signature
2023-02-24 17:07:57 -08:00
Myk Taylor
a684f294c5
add templated version of join_strings
2023-02-24 17:05:08 -08:00
Myk Taylor
30ea58374c
better detection of fire and magma safety
2023-02-24 16:57:44 -08:00
Myk Taylor
4bf0849d51
fix usage of squad equipment vector
2023-02-24 15:50:56 -08:00
Myk Taylor
b8fdc985ec
bump version and changelog to 50.07-alpha2
2023-02-24 15:41:54 -08:00
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f84299bc46
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2023-02-24 23:31:20 +00:00
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1ed0a41dd1
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2023-02-23 07:15:08 +00:00
Myk
3fa9babb48
Merge pull request #2911 from kelvie/label-hover
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Usability: Show mouse hover on all clickable Labels/Lists
2023-02-22 20:39:02 -08:00
Kelvie Wong
3c24e67a9a
Address additional PR comments
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on_activate is likely to happen first so we shouldn't need to check the
other.
2023-02-22 17:22:04 -08:00
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2023-02-21 07:15:14 +00:00
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2023-02-19 03:34:02 +00:00
Kelvie Wong
697f15224c
Address PR comments, and remove BG fill
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BG fill eats up a lot of cycles anyway, and there's not a real tangible
benefit in all cases, as it relies on the text label being sized
appropriately (width-wise) to the container, or would otherwise require
padding.
2023-02-18 16:07:40 -08:00
Kelvie Wong
61227eeca1
Fix use of pens in render_text
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If you ever pass in a number to `dc:pen` rather than a pen table, it
will assume the old pen's other attributes, such as `bg` and `bold`.
To workaround this, we just never pass in a number, and always call
`to_pen` aka `dfhack.pen.parse` first.
2023-02-18 16:07:40 -08:00
Kelvie Wong
94ae9973cf
Re-add the invert_color function
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As requested, but it's not used anymore.
2023-02-18 16:07:40 -08:00
Kelvie Wong
3e8d0f0f1e
Properly reverse BG/FG and apply per letter
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This puts pen creation deeper into the loop in render_text.
Lists are current coloured completely wrong, though, and need
fixing (and probably anywhere else where disabled is set).
2023-02-18 16:07:40 -08:00
Kelvie Wong
0897ca913a
Support mouse-hover on lists as well
2023-02-18 16:07:40 -08:00
Kelvie Wong
0b48471607
Invert brightness of the background as well
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This required some tinkering.
2023-02-18 16:07:40 -08:00
Kelvie Wong
2d68b21547
Show mouse hover on HotkeyLabels
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Labels show the hover colour when on_click is set, HotkeyLabels should
also do the same when they are clickable.
2023-02-18 16:07:40 -08:00
Robob27
4167c2e652
Add key_back, rename switch_tab_key to key
2023-02-16 02:56:52 -05:00
Robob27
5154eb181a
Add Tab/TabBar to widgets
2023-02-16 02:51:09 -05:00
Myk
00428a9140
Merge pull request #2910 from silverflyone/develop
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Not all stockpile items being returned for getStockpileContents.
2023-02-15 23:33:39 -08:00
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36935056ea
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2023-02-16 07:15:08 +00:00
silverflyone
3ad66d5c2f
Merge branch 'develop' into develop
2023-02-16 15:05:23 +11:00
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39f13b642f
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2023-02-15 07:15:04 +00:00
silverflyone
d8afb6c682
Update Buildings.cpp
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Changed the StockpileIterator::operator++ to checks block based on <= 16 rather than <16. Previously it was not returning items at stockpile tiles at the block boundary. Identified as part of combine.lua changes.
2023-02-15 15:31:50 +11:00
Myk
805d68017f
Merge pull request #2905 from myk002/myk_mouse
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prevent mouse clicks from bleeding through when a window is dismissed
2023-02-14 06:46:43 -08:00
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66229bb669
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2023-02-14 07:15:30 +00:00
Myk Taylor
bc76fd02e2
prevent mouse clicks from bleeding through when a window is dismissed
2023-02-13 17:35:02 -08:00
Kelvie Wong
f8d94afb7d
Add getSelectedCivZone to dfhack.gui
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Mostly helpful for my own automation in my custom lua scripts.
Tested it with barracks, meeting areas, and pastures.
2023-02-13 15:22:33 -08:00
Myk Taylor
6202b29c56
adapt autolabor to new split game structure
2023-02-13 13:39:28 -08:00
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2fe0d8932e
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2023-02-13 21:29:24 +00:00
Myk Taylor
e5072a4f64
check for settings in the ATTRS, not the args
2023-02-13 09:28:14 -08:00
Myk Taylor
853859e119
refine ZScreen behavior around pausing, update docs
2023-02-13 09:09:39 -08:00
Myk
8dd938c5a6
Merge pull request #2891 from robob27/filteredlist-on-change
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Add edit_on_change to FilteredList
2023-02-12 18:41:41 -08:00
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2a04abb1cb
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2023-02-12 22:47:20 +00:00
Robob27
7651f6a91e
Add edit_on_change to FilteredList
2023-02-12 17:44:19 -05:00
Myk
50e9ad93f3
Merge pull request #2869 from robob27/moar-units-checks
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Add isGeldable, isMarkedForGelding and isPet
2023-02-12 01:27:37 -08:00
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2023-02-12 01:53:03 +00:00
Robob27
65f38ec75c
Add isGeldable, isMarkedForGelding, isPet
2023-02-11 05:44:45 -05:00
Myk Taylor
5100a7ea40
bump to 50.07-alpha1
2023-02-10 10:26:37 -08:00
Myk
c8b5f66429
Merge branch 'develop' into detect-manual-save
2023-02-10 08:23:02 -08:00
Myk Taylor
960bfaca86
fix annotation parsing
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ref: #2857
2023-02-10 08:15:44 -08:00
Robob27
533ccee099
Detect manual save
2023-02-10 02:55:36 -05:00
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e160bd0607
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2023-02-10 07:15:13 +00:00
vallode
991c6d89e8
Fix annotation parse error
2023-02-09 23:50:11 +01:00
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7cc3c08926
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2023-02-09 05:14:15 +00:00
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252a05ba11
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2023-02-09 00:02:46 +00:00
Myk Taylor
8bd9853597
make gcc happy
2023-02-08 14:16:11 -08:00
Myk
1787d2435c
Merge branch 'develop' into hotkeylabel-enhancements
2023-02-08 12:37:16 -08:00
Myk Taylor
cd12f95849
add const & to Push overloads; remove circular def
2023-02-08 12:15:19 -08:00
Myk
201fec6873
Merge pull request #2837 from robob27/case-insensitive-filterlist
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Add case_sensitive attr to FilteredList
2023-02-08 11:18:31 -08:00
Robob27
b950b56926
Add methods to HotkeyLabel
2023-02-08 13:00:13 -05:00
Robob27
54560bc5db
Don't duplicate regex
2023-02-08 03:39:43 -05:00
Robob27
c1b9de87d2
Add case_sensitive attr to FilteredList
2023-02-08 03:39:43 -05:00
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d0b4b1a4a5
Auto-update submodules
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library/xml: master
2023-02-08 07:36:55 +00:00
lethosor
468e9875e5
Update DFHack version to 50.07-alpha0, update xml
2023-02-08 00:00:31 -05:00
Myk Taylor
ef81a91181
only realign out-of-alignment list positions
2023-02-07 14:12:52 -08:00
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2023-02-07 20:53:12 +00:00
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df5184d751
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2023-02-07 07:14:45 +00:00
Roxy
826f918954
remove isHospital as hospitals are no longer civzones
2023-02-06 19:11:00 -05:00
Roxy
ca5a17a799
explanatory comment for magic number
2023-02-06 19:09:47 -05:00
Roxy
a38246aaa4
Update logic for zone type checks
2023-02-06 16:47:50 -05:00
Myk
c0358d642d
Merge pull request #2833 from myk002/myk_list_recenter
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ensure scrollable lists are centered in the visible viewport
2023-02-06 12:57:43 -08:00
Myk Taylor
0b9b258224
ensure scrollable lists are centered in the visible viewport
2023-02-06 12:54:05 -08:00
John Cosker
fdf1d38b23
Merge branch 'cycle-hotkey-rev' of https://github.com/johncosker/dfhack into cycle-hotkey-rev
2023-02-06 15:13:13 -05:00
John Cosker
36391af27c
More cleanup
2023-02-06 15:12:47 -05:00
John Cosker
0769afc961
Merge branch 'develop' into cycle-hotkey-rev
2023-02-06 15:04:57 -05:00
John Cosker
39dc0ccc8a
Cleanup
2023-02-06 15:03:28 -05:00
John Cosker
e1f74ab068
Tweak to completely nil the key_back table for setText if not set
2023-02-06 14:53:26 -05:00
ElsaTheHobo
d09f8553a0
Delete makeown.lua
2023-02-06 13:34:31 -05:00
Myk
041909dfa7
Merge pull request #2822 from myk002/myk_rclick
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prevent rclick from bleeding through (again)
2023-02-06 09:17:28 -08:00
Myk
448598e391
Merge pull request #2823 from myk002/myk_hotkey_guards
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implement some Gui module hotkey guards
2023-02-06 09:17:18 -08:00
Myk
99f84fa175
Merge pull request #2811 from TaxiService/patch-3
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increase min scrollbar height to 2 (from 1)
2023-02-06 08:10:08 -08:00
John Cosker
d7d6c5aea6
Backwards options for cycle hotkey working
2023-02-06 08:55:46 -05:00
Myk Taylor
9e318842a4
implement some Gui module hotkey guards
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and clean up focus string matching logic
2023-02-06 00:58:57 -08:00
Myk Taylor
2ddd23e45d
prevent rclick from bleeding through (again)
2023-02-06 00:57:33 -08:00
Myk Taylor
526d7c1726
allow focus string generation to fall through unfocuses ZScreens
2023-02-05 18:01:46 -08:00
Rob Goodberry
443fe5d813
Update library/Core.cpp
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Co-authored-by: Myk <myk.taylor@gmail.com>
2023-02-05 19:07:49 -05:00
Robob27
c8d672eb05
Remove duplicate SquadEquipment entry
2023-02-05 19:04:21 -05:00
Robob27
6657fb59e5
Fix pausing and warnings
2023-02-05 19:04:21 -05:00
Robob27
2bf9b86c7b
Fix getCurFocus lua, use where appropriate in c++
2023-02-05 19:04:21 -05:00
Robob27
36e4bba779
Fixup prefix matching
2023-02-05 19:04:21 -05:00
Robob27
cece0bfca1
Remove unnecessary comment
2023-02-05 19:04:21 -05:00
Robob27
14f1e4b52f
Per confirm pause maybe?
2023-02-05 19:04:21 -05:00
Robob27
f7df51587c
More focus strings, correct docs
2023-02-05 19:04:21 -05:00
Robob27
fdbe91e35b
Add the rest of the bottom modes
2023-02-05 19:04:21 -05:00
Robob27
8f32f1ed7b
Fixup focusStrings->focusString
2023-02-05 19:04:21 -05:00
Robob27
86b57380a6
fixup unnecessary changes, remove unnecessary stuff
2023-02-05 19:04:21 -05:00
Robob27
dc40f7182c
Fix warning
2023-02-05 19:04:21 -05:00
Robob27
085a308e99
Remove/readd comments
2023-02-05 19:04:21 -05:00
Robob27
6e442a26ca
More WIP
2023-02-05 19:04:21 -05:00
Robob27
a770a4cae4
WIP
2023-02-05 19:04:21 -05:00
Myk
3ca2521ce9
Merge pull request #2807 from Bumber64/patch-1
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Update Units::isFortControlled
2023-02-05 15:43:31 -08:00
Ryan Williams
08d90de277
Merge branch 'DFHack:develop' into patch-1
2023-02-05 12:02:58 -08:00
TaxiService
b6196e91e4
increase min scrollbar height to 2 (from 1)
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rationale:
- vanilla scrollbars dont get shorter than 2.
- 2-tall 'bars are easier to click on than 1-tall 'bars.
- this avoids having to make short custom graphics for 1-tall tiles, which most of the time look terrible...
cons:
- short scrollbars are cool : (
2023-02-05 19:00:38 +01:00
TaxiService
30a1f2f924
de-hardcoding scrollbar spritesheet definitions
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added a new variable "SBSO", and redefined all scrollbar tile definitions as this variable + an offset.
this could make it easier to switch scrollbar graphics from within the game, if necessary.
2023-02-05 18:56:51 +01:00
Ryan Williams
1eb67ab239
Update Gui::resetDwarfmodeView
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* Set `plotinfo->main.mode` again now that alignment is fixed
* Left note about unidentified global
* DF resets the whole `selection_rect` struct
* Comments for `ANNOUNCE_LINE_DURATION` and `ANNOUNCE_DISPLAY_TIME` constants reflect the default 50 GFPS
2023-02-04 19:56:37 -08:00
Ryan Williams
0f78509328
agitated_wilderness_creature is in unit->flags4
2023-02-04 19:29:37 -08:00