Quietust
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1325b70e41
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Cleanup autolabor+cleanowned, fix depends/clsocket
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2012-09-13 14:42:17 -05:00 |
Quietust
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1d8c9a6a5f
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Merge https://github.com/danaris/dfhack
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2012-09-13 14:30:44 -05:00 |
Quietust
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cae01250ff
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Merge branch 'master' of https://github.com/angavrilov/dfhack
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2012-09-13 14:08:26 -05:00 |
Timothy Collett
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24b93ea61f
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Library location fixing script
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2012-09-13 14:58:52 -04:00 |
jj
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a9ce19b826
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ruby: add raw_rtti_classname to read real classname from RTTI info
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2012-09-13 19:07:37 +02:00 |
Alexander Gavrilov
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881fed41de
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Support setting workshop profile for siege engines.
Since can't use built-in viewscreen, UI limited to skills only.
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2012-09-13 20:20:56 +04:00 |
Alexander Gavrilov
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5690a26439
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On second thought, remove stockpile->engine links; keep only reverse.
Bi-directional links involve the risk of crashes if the plugin
is unloaded, and the engine subsequently deconstructed.
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2012-09-13 17:49:41 +04:00 |
Quietust
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ae6e0f617d
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Make it clear that this is from DFHack, and properly name it Dwarf Manipulator
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2012-09-13 08:27:28 -05:00 |
jj
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19a150fb38
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ruby: fix dig smooth overdigging
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2012-09-12 20:59:37 +02:00 |
Quietust
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c9d73cb6fb
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Fix crash bug when using manipulator in Arena mode
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2012-09-12 13:42:16 -05:00 |
Quietust
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46321a6a01
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Rename world_data.unk_204 to feature_map
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2012-09-12 13:41:59 -05:00 |
Alexander Gavrilov
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f06f9af6b8
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Throw items from bins around in siege engine, like minecarts do.
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2012-09-12 20:57:25 +04:00 |
Alexander Gavrilov
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7c71aeab5f
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Add function for making item projectiles.
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2012-09-12 18:17:42 +04:00 |
Alexander Gavrilov
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448d7e3633
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Support linking siege engines to stockpiles.
Since they can't do that natively, the links object has to
be maintained in dfhack memory, and with dfhack persistence.
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2012-09-12 12:15:12 +04:00 |
jj
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cda17954c8
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ruby: add MapTile.dig(:Smooth)
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2012-09-12 01:07:19 +02:00 |
Alexander Gavrilov
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b0938d7e0d
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Allow specifying arbitrary items to use in catapults.
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2012-09-11 22:46:17 +04:00 |
Alexander Gavrilov
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3a075f4bc7
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Trivial siege engine aiming at units, with logic in lua.
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2012-09-11 19:17:24 +04:00 |
Timothy Collett
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ccefd02ee3
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Merge branch 'master' of git://github.com/angavrilov/dfhack
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2012-09-10 11:56:23 -04:00 |
Timothy Collett
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96abc903ab
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Merge branch 'master' of http://github.com/peterix/dfhack
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2012-09-10 11:54:56 -04:00 |
Timothy Collett
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274d6038ad
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Merge further changes (???)
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2012-09-10 09:19:21 -04:00 |
Timothy Collett
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270351f510
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Merge branch 'master' of https://github.com/danaris/dfhack
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2012-09-10 09:18:24 -04:00 |
Alexander Gavrilov
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8ab615f6d0
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Implement unit path prediction in siege engine.
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2012-09-09 20:54:12 +04:00 |
Alexander Gavrilov
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9679b7729c
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Clean up the movement speed calculation function and move into the core.
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2012-09-09 17:04:58 +04:00 |
Alexander Gavrilov
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ec3d489bda
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Move curse-affected attribute value getters to the core.
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2012-09-09 12:51:08 +04:00 |
Alexander Gavrilov
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a36fe25e72
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Finish the effective skill computation function, and move to core.
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2012-09-09 12:27:40 +04:00 |
Alexander Gavrilov
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94b729579e
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Reindent to remove tabs.
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2012-09-09 10:53:08 +04:00 |
warmist
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8e0f3e3bce
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Added ListBox to gui.dialogs
A listbox class. Can be either filled with table of strings, or string+callback tables. Needs some code revision :)
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2012-09-09 02:28:07 +03:00 |
Alexander Gavrilov
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fb88aad51d
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Reverse-engineer unit speed computation from DF code.
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2012-09-08 21:07:18 +04:00 |
Alexander Gavrilov
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003c3391d1
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Implement aiming projectiles at random points in the designated area.
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2012-09-08 15:49:46 +04:00 |
Alexander Gavrilov
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bfa6ed3e08
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Support setting the target area for the siege engine.
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2012-09-08 13:46:02 +04:00 |
jj
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7b86f203c3
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add script/digfort.rb
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2012-09-07 22:47:44 +02:00 |
Alexander Gavrilov
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325e294af2
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Start the siege engine plugin with code to highlight obstacles on screen.
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2012-09-07 19:54:32 +04:00 |
Warmist
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85fc3384dd
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Little cleanup and update to gm-editor
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2012-09-07 17:25:39 +03:00 |
Warmist
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0db873493a
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Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
Conflicts:
dfhack.init-example
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2012-09-07 17:24:38 +03:00 |
Alexander Gavrilov
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e925d8f4d9
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Add an API function for reading tiles from the screen buffers.
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2012-09-07 11:36:45 +04:00 |
Alexander Gavrilov
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c971a819de
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Experimental creation of map blocks in gui/liquids script.
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2012-09-06 22:45:19 +04:00 |
Alexander Gavrilov
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d0e630d4c3
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Move steam engine out of devel, since it should be fully functional.
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2012-09-06 17:10:58 +04:00 |
Alexander Gavrilov
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d5ea05ebb8
|
Implement a pressure plate sensitive to machine power.
When built next to a gearbox, it will monitor its powered state.
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2012-09-06 12:37:29 +04:00 |
Warmist
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3dcaee7cb9
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Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
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2012-09-05 21:55:17 +03:00 |
Warmist
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6fc10fc268
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Fixed embark anywhere to use more sane code segment search
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2012-09-05 21:52:54 +03:00 |
jj
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e09b98216f
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ruby: fix vector[length+50] = 0 segfault
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2012-09-05 20:39:13 +02:00 |
Alexander Gavrilov
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8d876cc7d9
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Support renaming some buildings, and arbitrary units, via gui script.
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2012-09-05 21:27:42 +04:00 |
jj
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afbace8af6
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ruby: alloc_building(:Furnace, :Smelter)
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2012-09-05 19:18:21 +02:00 |
Alexander Gavrilov
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57086ac56e
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Add stock MessageBox and InputBox dialog screens for lua scripts.
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2012-09-05 19:45:45 +04:00 |
Alexander Gavrilov
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27f169e298
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Provide a partial application utility function to lua.
Implemented in C++ for efficiency.
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2012-09-05 17:37:36 +04:00 |
Alexander Gavrilov
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9c6fcee9a9
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Add steam engine documentation, and use barrel quality in efficiency calc.
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2012-09-05 11:23:00 +04:00 |
Kelly Martin
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96fec768c7
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Merge remote-tracking branch 'angavrilov/master'
|
2012-09-04 12:05:05 -05:00 |
Alexander Gavrilov
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aa449a2180
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Add a tweak to work around the endless temperature update bug.
This obsoletes fix/stable-temp.lua, which only fixes items once.
|
2012-09-03 21:11:35 +04:00 |
Alexander Gavrilov
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1618ccf5bb
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Fix steam-engine build on msvc, and add a script for listing mem ranges.
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2012-09-03 10:28:17 +04:00 |
Alexander Gavrilov
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2249cb14fa
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Require level 3 both for water & magma, and indicate level 5 by brightness.
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2012-09-02 18:57:10 +04:00 |