c503808a82 
								
							
								 
							
						 
						
							
							
								
								Offsets from belal  
							
							
							
						 
						
							2010-04-02 15:59:17 +02:00  
				
					
						
							
							
								 
						
							
							
								8137c73b98 
								
							
								 
							
						 
						
							
							
								
								Beginning DF2010 support  
							
							
							
						 
						
							2010-04-02 15:47:08 +02:00  
				
					
						
							
							
								 
						
							
							
								33131754d4 
								
							
								 
							
						 
						
							
							
								
								Prospector detects regionoffsets overflows.  
							
							
							
						 
						
							2010-03-31 17:31:49 +02:00  
				
					
						
							
							
								 
						
							
							
								c631270425 
								
							
								 
							
						 
						
							
							
								
								Fix squads on Linux  
							
							... 
							
							
							
							Sync catsplosion 
							
						 
						
							2010-03-30 20:20:34 +02:00  
				
					
						
							
							
								 
						
							
							
								71fc49897f 
								
							
								 
							
						 
						
							
							
								
								Accelerated creatures work on Windows  
							
							... 
							
							
							
							Refactored vector reading, proper length of vectors from MSVC9 is known (0x18, triplet starts at 0xC) 
							
						 
						
							2010-03-30 02:26:52 +02:00  
				
					
						
							
							
								 
						
							
							
								789c8a473b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'effects_offsets' of git://github.com/belal/dfhack  
							
							... 
							
							
							
							Conflicts:
	output/Memory.xml
Srsly, wtf? Why the reformat? 
							
						 
						
							2010-03-26 04:32:04 +01:00  
				
					
						
							
							
								 
						
							
							
								517aa0e6e3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://github.com/Zhentar/dfhack  
							
							... 
							
							
							
							Conflicts:
	examples/CMakeLists.txt
	library/DFHackAPI.cpp
Also added offsets for all supported versions 
							
						 
						
							2010-03-26 02:40:17 +01:00  
				
					
						
							
							
								 
						
							
							
								7ad2debf40 
								
							
								 
							
						 
						
							
							
								
								The real content of this is just adding effects vector offsets for all the linux versions.  There are lots of changes though because I used my addtoXML script to add the offsets and XML::Twig removes whitespaces, and changed the indentation of the files  
							
							
							
						 
						
							2010-03-25 10:39:09 -04:00  
				
					
						
							
							
								 
						
							
							
								9cbdb27432 
								
							
								 
							
						 
						
							
							
								
								Change windows d11 to have the correct base of d10, rather than d9  
							
							
							
						 
						
							2010-03-25 09:45:32 -04:00  
				
					
						
							
							
								 
						
							
							
								bc29b2d6c0 
								
							
								 
							
						 
						
							
							
								
								effects vector for all windows 40d# versions and 40d  
							
							
							
						 
						
							2010-03-22 15:32:04 -04:00  
				
					
						
							
							
								 
						
							
							
								24d969791b 
								
							
								 
							
						 
						
							
							
								
								Fixes for d18 and 19 on Linux  
							
							
							
						 
						
							2010-03-22 15:14:36 +01:00  
				
					
						
							
							
								 
						
							
							
								4287abbc94 
								
							
								 
							
						 
						
							
							
								
								Add pregnancy and blood stuff to the creature struct  
							
							
							
						 
						
							2010-03-21 15:47:24 -05:00  
				
					
						
							
							
								 
						
							
							
								849fafdc87 
								
							
								 
							
						 
						
							
							
								
								Effects vector for d17-d19_2 on Windows.  
							
							
							
						 
						
							2010-03-21 14:33:02 +01:00  
				
					
						
							
							
								 
						
							
							
								353ca44d31 
								
							
								 
							
						 
						
							
							
								
								Effect vector for windows 40d16, don't try to use it with versions>40d16!  
							
							
							
						 
						
							2010-03-21 13:22:59 +01:00  
				
					
						
							
							
								 
						
							
							
								71f8474e11 
								
							
								 
							
						 
						
							
							
								
								Added reading/writing support for effects like mist  
							
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							Veinlook shows effects for it's middle block
Veinlook now uses wide-character ncurses 
							
						 
						
							2010-03-20 17:30:13 +01:00  
				
					
						
							
							
								 
						
							
							
								e18828e466 
								
							
								 
							
						 
						
							
							
								
								s/Intimitador/Intimidator/ in Memory.xml  
							
							
							
						 
						
							2010-03-17 01:34:40 +01:00  
				
					
						
							
							
								 
						
							
							
								1797fef7b4 
								
							
								 
							
						 
						
							
							
								
								add correct offsets for squad_name artifact_name and mood to linux creatures, and update the creature vectors to use the proper address  
							
							
							
						 
						
							2010-03-16 13:21:17 -04:00  
				
					
						
							
							
								 
						
							
							
								a2972af971 
								
							
								 
							
						 
						
							
							
								
								Add missing hothey_size hexval on 40d2+  
							
							
							
						 
						
							2010-03-16 13:21:16 -04:00  
				
					
						
							
							
								 
						
							
							
								76939afe50 
								
							
								 
							
						 
						
							
							
								
								fix incorrect squad name offset  
							
							
							
						 
						
							2010-03-14 20:05:11 -04:00  
				
					
						
							
							
								 
						
							
							
								5fe279d8ec 
								
							
								 
							
						 
						
							
							
								
								Added a cache mechanism to vtable lookups  
							
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							Fixed python bindings (build, not actual functionality)
Fixed building subtypes on linux 
							
						 
						
							2010-03-14 22:58:28 +01:00  
				
					
						
							
							
								 
						
							
							
								34a2f238b0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'version_compatiblity' of git://github.com/belal/dfhack  
							
							
							
						 
						
							2010-03-14 20:15:54 +01:00  
				
					
						
							
							
								 
						
							
							
								607bad2bf8 
								
							
								 
							
						 
						
							
							
								
								Fix settlement offsets for 40d, everything should work of 40d now  
							
							
							
						 
						
							2010-03-14 13:32:19 -04:00  
				
					
						
							
							
								 
						
							
							
								12abef8ace 
								
							
								 
							
						 
						
							
							
								
								used different creature vector than before, this is the correct one, the old one was missing some creatures, and the current_creature index was not right,  also found the offsets for mood and artifacts for 40d  
							
							... 
							
							
							
							Everything should work now from 40d,40d2->40d19 on windows, linux was already done before
I also modified creaturedump.cpp to show mood and aritifacts if a creature has one, also the mood is now a int rather than a uint, as we check for -1 
							
						 
						
							2010-03-14 13:21:52 -04:00  
				
					
						
							
							
								 
						
							
							
								d0531c2925 
								
							
								 
							
						 
						
							
							
								
								Add class entries to meta-40d for stonesense  
							
							
							
						 
						
							2010-03-14 13:37:39 +01:00  
				
					
						
							
							
								 
						
							
							
								0582354191 
								
							
								 
							
						 
						
							
							
								
								Merge remote branch 'remotes/peterix/master' into version_compatiblity  
							
							... 
							
							
							
							trying merge
Conflicts:
	examples/creaturedump.cpp
	output/Memory.xml 
							
						 
						
							2010-03-13 08:45:30 -05:00  
				
					
						
							
							
								 
						
							
							
								ed386d3fd3 
								
							
								 
							
						 
						
							
							
								
								linux addresses back to 40d2  
							
							
							
						 
						
							2010-03-11 21:25:07 -05:00  
				
					
						
							
							
								 
						
							
							
								e500b13533 
								
							
								 
							
						 
						
							
							
								
								offsets are all correct for 40d, creature offsets are not constant all the way back to 38.a, so more work needs to be done there  
							
							... 
							
							
							
							This could probably be used in stonesense as it is though, all the map data is correct 
							
						 
						
							2010-03-10 21:24:31 -05:00  
				
					
						
							
							
								 
						
							
							
								b702d53641 
								
							
								 
							
						 
						
							
							
								
								updated Memory.xml with current_cursor_creature for the creature index, which seems to exist in all versions, whereas the old vector did not.  
							
							
							
						 
						
							2010-03-10 16:01:00 -05:00  
				
					
						
							
							
								 
						
							
							
								3ae8b56a49 
								
							
								 
							
						 
						
							
							
								
								Addresses all the way back to 173.38a, not checked yet, and offsets may have changed in the versions, but it is a start!  
							
							... 
							
							
							
							Also changing the current_creature offset, have to make sure what I changed it to is in the d# releases, but I think it is
This branch is still a work in progress 
							
						 
						
							2010-03-09 22:05:31 -05:00  
				
					
						
							
							
								 
						
							
							
								2a47275fd5 
								
							
								 
							
						 
						
							
							
								
								updated addresses for 40d, offsets still wrong  
							
							
							
						 
						
							2010-03-08 21:40:14 -05:00  
				
					
						
							
							
								 
						
							
							
								1c499121e6 
								
							
								 
							
						 
						
							
							
								
								Fixes to memory.xml, name reading  
							
							
							
						 
						
							2010-03-08 18:27:19 +01:00  
				
					
						
							
							
								 
						
							
							
								b1a15b6fb3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'version_compatiblity' of git://github.com/belal/dfhack  
							
							
							
						 
						
							2010-03-08 14:52:40 +01:00  
				
					
						
							
							
								 
						
							
							
								d2c84df4c8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://github.com/Zhentar/dfhack into mergeb  
							
							... 
							
							
							
							Conflicts:
	library/DFHackAPI.cpp 
							
						 
						
							2010-03-08 13:56:32 +01:00  
				
					
						
							
							
								 
						
							
							
								052dd53c03 
								
							
								 
							
						 
						
							
							
								
								Further cleanup for name stuff; fixing examples that I broke and handling settlements. Also added mood, so that it can be determined whether or not the dwarf's artifact was created.  
							
							
							
						 
						
							2010-03-07 20:01:30 -06:00  
				
					
						
							
							
								 
						
							
							
								0c8c1d0eec 
								
							
								 
							
						 
						
							
							
								
								Modified Memory.xml to support all d# versions, modified Vtable meminfo reading, so it auto-resolves all vtables now, so you should never have to do any rebasing or anything.  Fixed some bugs in windows meminfo as well  
							
							
							
						 
						
							2010-03-07 21:00:31 -05:00  
				
					
						
							
							
								 
						
							
							
								60a1da0923 
								
							
								 
							
						 
						
							
							
								
								d19_2 support, building vtables, some minor bugfixes  
							
							... 
							
							
							
							tested with stonesense 
							
						 
						
							2010-03-06 21:21:01 +01:00  
				
					
						
							
							
								 
						
							
							
								7a6b1488cb 
								
							
								 
							
						 
						
							
							
								
								Windows offsets from belal  
							
							
							
						 
						
							2010-03-05 23:31:18 +01:00  
				
					
						
							
							
								 
						
							
							
								96512a7e1d 
								
							
								 
							
						 
						
							
							
								
								Linux d19 support  
							
							
							
						 
						
							2010-03-05 22:19:27 +01:00  
				
					
						
							
							
								 
						
							
							
								65bf8f69fd 
								
							
								 
							
						 
						
							
							
								
								Proper-fy name handling for creatures. For surnames and such, official DF logic is used.  
							
							
							
						 
						
							2010-03-05 00:02:41 -06:00  
				
					
						
							
							
								 
						
							
							
								3aac592dd1 
								
							
								 
							
						 
						
							
							
								
								Fix metal/stone matgloss color offsets  
							
							
							
						 
						
							2010-03-01 04:48:21 +01:00  
				
					
						
							
							
								 
						
							
							
								7c73c7abe6 
								
							
								 
							
						 
						
							
							
								
								CMake swig integration  
							
							
							
						 
						
							2010-02-28 04:11:06 +01:00  
				
					
						
							
							
								 
						
							
							
								7a85682ea0 
								
							
								 
							
						 
						
							
							
								
								Many fixes to DFHack::API  
							
							... 
							
							
							
							Wrapper generation still manual, but makes a lot more sense 
							
						 
						
							2010-02-28 01:25:04 +01:00  
				
					
						
							
							
								 
						
							
							
								7805b591dd 
								
							
								 
							
						 
						
							
							
								
								Sync  
							
							
							
						 
						
							2010-02-27 13:24:32 +01:00  
				
					
						
							
							
								 
						
							
							
								562c30c703 
								
							
								 
							
						 
						
							
							
								
								Python stuffs  
							
							
							
						 
						
							2010-02-26 22:23:43 +01:00  
				
					
						
							
							
								 
						
							
							
								230af4310f 
								
							
								 
							
						 
						
							
							
								
								Add d18 offsets  
							
							
							
						 
						
							2010-02-25 17:50:52 +01:00  
				
					
						
							
							
								 
						
							
							
								0fa2bb8cd8 
								
							
								 
							
						 
						
							
							
								
								settlement offsets for windows and linux d9-d17, fixes for linux offsets, forgot the name offset, and switched the current and all settlement address :)  
							
							
							
						 
						
							2010-02-25 17:50:52 +01:00  
				
					
						
							
							
								 
						
							
							
								a5d42e4051 
								
							
								 
							
						 
						
							
							
								
								Code for getting the current and all settlements in the world, currently has offsets for the settlement location, name, and area size.  Right now the current settlement causes msvc to claim the heap is corrupted, I think due to the fact that the current_settlement vector only has 1 item in it.  I think it may be a bug in the vector code, as my code is basically identical between the current settlement and the other settlements.  
							
							... 
							
							
							
							Signed-off-by: belal <jimbelal@gmail.com> 
							
						 
						
							2010-02-25 17:50:52 +01:00  
				
					
						
							
							
								 
						
							
							
								ce151458e4 
								
							
								 
							
						 
						
							
							
								
								Precompiled SHM lib for windows, Linux d18 vtables  
							
							
							
						 
						
							2010-02-24 01:31:40 +01:00  
				
					
						
							
							
								 
						
							
							
								70f22d008e 
								
							
								 
							
						 
						
							
							
								
								Support for d18 on windows  
							
							... 
							
							
							
							Also deployment to people who get Memory.xml from git...
Fixed wine process attach bug 
							
						 
						
							2010-02-23 22:29:55 +01:00  
				
					
						
							
							
								 
						
							
							
								9aeee1b48e 
								
							
								 
							
						 
						
							
							
								
								Added Linux 40d18 offsets (vtables still missing)  
							
							
							
						 
						
							2010-02-22 23:33:39 +01:00