Offsets from belal

develop
Petr Mrázek 2010-04-02 15:59:17 +02:00
parent 8137c73b98
commit c503808a82
1 changed files with 40 additions and 4 deletions

@ -2012,9 +2012,11 @@
0x146e45f <!-- looks like a dword -->
0x185b677 <!-- looks like a word -->
<Address name="current_cursor_creature">0xae82cc bogus</Address>
<Address name="current_menu_state">0xae82cc bogus</Address>
<Address name="view_screen">0xae82cc bogus</Address>
Bogus: <Address name="current_cursor_creature">0xae82cc</Address>
<Address name="current_menu_state">0x017f6f38</Address>
Bogus: <Address name="view_screen">0xae82cc</Address>
<!-- map stuff -->
<!-- map size in blocks -->
@ -2035,10 +2037,44 @@
<Offset name="type">0x0092</Offset>
<Offset name="designation">0x029C</Offset>
<!--
No idea if those are still relevant
No idea if those are still relevant. I'll assume NO
<Offset name="occupancy">0x0684</Offset>
<Offset name="biome_stuffs">0x1D84</Offset>
-->
<!--
addresses from belal: vectors might need 8 subtracted from
buildings 0x0166f9a8
constructions 0xffffffff
creatures 0x0166eccc
current_cursor_creature 0x00ae82cc
current_menu_state 0x017f6f38
cursor_xyz 0x0166ecd4
effects_vector 0x017f6da0
hotkey_start 0x01476ecc
items 0x0166eda8
language_vector 0x016affe0
map_data 0x016ad718
matgloss 0xffffffff
notes 0x01474de8
pause_state 0x0146e45f
region_x 0x016ad750
region_y 0x016ad754
region_z 0x016ad758
settlement_current 0xffffffff
settlements 0x016af4a4
translation_vector 0x016b0010
vegetation 0x017f6da0
view_screen 0xffffffff
window_dims 0x017f5abc
window_x 0x00e32798
window_y 0x00e60838
window_z 0x00e60814
world 0x016aed50
x_count 0x016ad738
y_count 0x016ad73c
z_count 0x016ad740
-->
<!--
<Address name="buildings">0x09008880</Address>
<Address name="constructions">0x08ff4a58</Address>