mikestewart
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5c32991c40
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Corrected game mode enum and added a mode changing tool to the playground.
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2011-03-07 00:19:12 -05:00 |
Petr Mrázek
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bbbea3d023
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Merge branch 'master' of https://github.com/doomchild/dfhack
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2011-03-06 23:57:22 +01:00 |
Petr Mrázek
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9e62ee6e75
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Maps + Materials for 31.20. Still many broken offsets!
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2011-03-06 20:27:40 +01:00 |
Petr Mrázek
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9b0c426f9c
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The age of creatures is signed int.
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2011-03-06 11:42:02 +01:00 |
Petr Mrázek
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450562437a
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Memory.xml cleanup, removing redundant information.
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2011-03-03 23:54:44 +01:00 |
doomchild
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c98bc9da9d
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updated to actually match the C stuff (not passing allocator callbacks every time, etc)
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2011-03-03 14:19:20 -06:00 |
doomchild
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d314c733b2
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added world and window_io getters
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2011-03-03 14:18:28 -06:00 |
doomchild
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a816b67362
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added key types for window_io module
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2011-03-03 14:17:56 -06:00 |
doomchild
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6fc1f31e31
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first commit
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2011-03-03 14:17:31 -06:00 |
doomchild
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2c9016d2f2
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added checks for allocator callback being null
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2011-03-03 14:17:09 -06:00 |
doomchild
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4cf037d5d3
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changed a couple of argument types to be more explicit
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2011-03-03 14:15:38 -06:00 |
doomchild
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368f3c1b2e
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added World getter renamed get_Window to get_WindowIO
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2011-03-03 14:14:59 -06:00 |
Petr Mrázek
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f307d2c4c3
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Merge https://github.com/doomchild/dfhack
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2011-03-03 17:51:27 +01:00 |
Petr Mrázek
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6f7a8e3af5
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Export fail removal - sa_feature, other minor changes
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2011-03-03 17:50:17 +01:00 |
doomchild
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f4be3ef4fe
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updated to use t_gamemodes struct in Read/WriteGameMode calls
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2011-03-03 10:18:27 -06:00 |
Petr Mrázek
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680fe2981e
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Merge branch 'master' of https://github.com/tomprince/dfhack
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2011-03-03 16:56:38 +01:00 |
Petr Mrázek
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552180d430
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Merge branch 'master' of https://github.com/doomchild/dfhack
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2011-03-03 16:24:26 +01:00 |
Petr Mrázek
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faea954da1
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Now with less endless loops.
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2011-03-02 22:43:46 +01:00 |
Petr Mrázek
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777e997da2
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Make vein reading a little saner.
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2011-03-02 22:36:02 +01:00 |
Petr Mrázek
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3ff4e2c43e
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Get rid of 'unknown vein' spam.
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2011-03-02 22:32:08 +01:00 |
Petr Mrázek
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a969f9893f
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Fix wine process suspend/resume. They use same mechanism as attach/detach now.
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2011-03-02 22:23:24 +01:00 |
Petr Mrázek
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509971d6b1
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Small fix of the GameMode enum
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2011-03-02 09:07:37 +01:00 |
Tom Prince
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f28a29d29d
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Fix some warnings on linux using C99 scanf modifiers.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
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2011-03-01 17:36:26 -05:00 |
Tom Prince
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a82e249205
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Move definition of sa_feature to .cpp to avoid unsed variable warning.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
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2011-03-01 17:29:27 -05:00 |
Tom Prince
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f477fc002c
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Fix lots of -Wall warnings.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
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2011-03-01 17:19:18 -05:00 |
Petr Mrázek
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267bc1d446
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Game/Control mode improvements. Use dfposition to check them.
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2011-03-01 22:18:26 +01:00 |
doomchild
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f56cad1265
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added grass vein and world construction readers
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2011-03-01 14:39:56 -06:00 |
doomchild
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42670c798b
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added grass vein and world construction types
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2011-03-01 14:39:33 -06:00 |
doomchild
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06ae98c9dd
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first commit
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2011-03-01 14:39:18 -06:00 |
doomchild
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0b77744905
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added game mode reader
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2011-03-01 14:38:55 -06:00 |
doomchild
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bdb0ebd8ea
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added grass vein and world construction readers
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2011-03-01 14:38:18 -06:00 |
Petr Mrázek
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fa220531b7
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Proper enum for game mode
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2011-03-01 13:08:20 +01:00 |
Petr Mrázek
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54a580ac68
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Hide depend headers better, upgraded tinyxml
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2011-03-01 07:50:56 +01:00 |
Petr Mrázek
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b1061d0f94
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Game mode reading, removed some include paths
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2011-03-01 06:59:23 +01:00 |
Petr Mrázek
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c6a402c2b8
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One more vein type. No ready for use.
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2011-02-27 20:43:44 +01:00 |
Petr Mrázek
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254aec1787
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Alternate way to read vegetation using a vector in map blocks. 31.19 only for now.
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2011-02-27 13:59:45 +01:00 |
Petr Mrázek
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4284b948a0
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Creature matgloss, creature and color matgloss offsets.
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2011-02-27 09:48:08 +01:00 |
Petr Mrázek
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d6592502cc
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No need to start Buildings for reading the custom types
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2011-02-25 03:13:50 +01:00 |
Petr Mrázek
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803269122f
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... What The Hell ?
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2011-02-24 21:34:51 +01:00 |
Petr Mrázek
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820acc7483
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Windows fixes
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2011-02-24 21:32:12 +01:00 |
Petr Mrázek
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97bfa32a82
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More cleanup in the Process lands.
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2011-02-24 11:43:33 +01:00 |
Petr Mrázek
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79b78673e5
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Fix build on MSVC
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2011-02-24 01:32:15 +01:00 |
Petr Mrázek
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d26f9ee4a4
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Merge branch 'master' of https://github.com/tomprince/dfhack into tomprince-master
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2011-02-23 23:48:24 +01:00 |
Petr Mrázek
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62bec260b1
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Fix 32bit linux build again.
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2011-02-23 21:57:36 +01:00 |
Petr Mrázek
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a62196dea3
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Merge branch 'master' of https://github.com/tomprince/dfhack into tomprince-master
Conflicts:
library/DFProcess-linux.cpp
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2011-02-23 21:55:24 +01:00 |
Tom Prince
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4806318494
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Factor out microsoft string handling functions.
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2011-02-23 15:55:07 -05:00 |
Tom Prince
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aac3056b12
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Get rid of NormalProcess::Private on windows.
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2011-02-23 15:27:15 -05:00 |
Petr Mrázek
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a5479a4bef
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Linux 32bit fix.
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2011-02-23 20:13:29 +01:00 |
Tom Prince
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63ab8672d3
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Add create*Process functions to create process instances.
This allows us to remove friendship of DFProcessEnumerator for Process
subclasses.
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2011-02-23 06:13:10 -05:00 |
Tom Prince
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2927b08f93
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Remove handle-body idiom of DFProcess on linux.
Since the classes aren't exposed to the client, there is no reason to
split the class.
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2011-02-23 06:11:28 -05:00 |